valentina/src/app/puzzle/layout/vplayout.h

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/************************************************************************
**
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** @file vplayout.h
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** @author Ronan Le Tiec
** @date 13 4, 2020
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2020 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#ifndef VPLAYOUT_H
#define VPLAYOUT_H
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#include <QList>
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#include <QMap>
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#include "def.h"
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#include "vplayoutsettings.h"
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#include "layoutdef.h"
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class VPPiece;
class VPSheet;
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class QUndoStack;
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class VPTileFactory;
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struct VWatermarkData;
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class VPLayout : public QObject
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{
Q_OBJECT
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public:
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virtual ~VPLayout() = default;
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static auto CreateLayout(QUndoStack *undoStack) -> VPLayoutPtr;
static void AddPiece(const VPLayoutPtr &layout, const VPPiecePtr &piece);
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auto GetPieces() const -> QList<VPPiecePtr>;
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auto GetPlacedPieces() const -> QList<VPPiecePtr>;
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auto GetUnplacedPieces() const -> QList<VPPiecePtr>;
auto GetTrashedPieces() const -> QList<VPPiecePtr>;
auto AddSheet(const VPSheetPtr &sheet) -> VPSheetPtr;
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auto GetAllSheets() const -> QList<VPSheetPtr>;
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auto GetSheets() const -> QList<VPSheetPtr>;
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auto GetSheet(const QUuid &uuid) -> VPSheetPtr;
/**
* @brief SetFocusedSheet Sets the focused sheet, to which pieces are added from the carrousel via drag
* and drop
* @param focusedSheet the new active sheet. If nullptr, then it sets automaticaly the first sheet from m_sheets
*/
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void SetFocusedSheet(const VPSheetPtr &focusedSheet = VPSheetPtr());
/**
* @brief GetFocusedSheet Returns the focused sheet, to which pieces are added from the carrousel via drag
* and drop
* @return the focused sheet
*/
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auto GetFocusedSheet() -> VPSheetPtr;
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void AddTrashSheet(const VPSheetPtr &sheet);
auto GetTrashSheet() -> VPSheetPtr;
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auto LayoutSettings() -> VPLayoutSettings &;
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auto PiecesForSheet(const VPSheetPtr &sheet) const -> QList<VPPiecePtr>;
auto PiecesForSheet(const QUuid &uuid) const -> QList<VPPiecePtr>;
QUndoStack *UndoStack() const;
void SetUndoStack(QUndoStack *newUndoStack);
void Clear();
void CheckPiecesPositionValidity() const;
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auto TileFactory() const -> VPTileFactory *;
void SetTileFactory(VPTileFactory *newTileFactory);
void RefreshScenePieces() const;
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auto WatermarkData() const -> VWatermarkData;
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auto IsSheetsUniform() const -> bool;
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signals:
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void PieceSheetChanged(const VPPiecePtr &piece);
void ActiveSheetChanged(const VPSheetPtr &focusedSheet);
void PieceTransformationChanged(const VPPiecePtr &piece);
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void TransformationOriginChanged();
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void SheetListChanged();
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void PieceSelectionChanged(const VPPiecePtr &piece);
void PiecePositionValidityChanged(const VPPiecePtr &piece);
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void LayoutChanged();
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protected:
explicit VPLayout(QUndoStack *undoStack);
void AddPiece(const VPPiecePtr &piece);
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private:
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Q_DISABLE_COPY(VPLayout)
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QMap<QString, VPPiecePtr> m_pieces{};
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VPSheetPtr m_trashSheet{};
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QList<VPSheetPtr> m_sheets{};
VPSheetPtr m_focusedSheet{};
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VPLayoutSettings m_layoutSettings{};
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QUndoStack *m_undoStack;
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VPTileFactory *m_tileFactory{nullptr};
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};
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Q_DECLARE_METATYPE(VPLayoutPtr)
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#endif // VPLAYOUT_H