Fix reappearing internal piece path after scene update.

--HG--
branch : develop
This commit is contained in:
Roman Telezhynskyi 2018-02-11 13:15:07 +02:00
parent e15c6eca08
commit 85afe83f6a

View file

@ -309,8 +309,10 @@ void VToolPiecePath::RefreshGeometry()
QPen pen = this->pen();
pen.setStyle(path.GetPenType());
this->setPen(pen);
setVisible(path.IsVisible(this->getData()->DataVariables()));
if (_referens > 0)
{
setVisible(path.IsVisible(this->getData()->DataVariables()));
}
}
}