From 85afe83f6ad6e9a2d22088e8cd219fd43d3e2a7a Mon Sep 17 00:00:00 2001 From: Roman Telezhynskyi Date: Sun, 11 Feb 2018 13:15:07 +0200 Subject: [PATCH] Fix reappearing internal piece path after scene update. --HG-- branch : develop --- src/libs/vtools/tools/nodeDetails/vtoolpiecepath.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/libs/vtools/tools/nodeDetails/vtoolpiecepath.cpp b/src/libs/vtools/tools/nodeDetails/vtoolpiecepath.cpp index 29e980166..e6474f401 100644 --- a/src/libs/vtools/tools/nodeDetails/vtoolpiecepath.cpp +++ b/src/libs/vtools/tools/nodeDetails/vtoolpiecepath.cpp @@ -309,8 +309,10 @@ void VToolPiecePath::RefreshGeometry() QPen pen = this->pen(); pen.setStyle(path.GetPenType()); this->setPen(pen); - - setVisible(path.IsVisible(this->getData()->DataVariables())); + if (_referens > 0) + { + setVisible(path.IsVisible(this->getData()->DataVariables())); + } } }