valentina/src/libs/vpatterndb/vnodedetail.cpp

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/************************************************************************
**
** @file vnodedetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#include "vnodedetail.h"
#include "vnodedetail_p.h"
#include "vpiecenode.h"
#include "vpiecepath.h"
#include "../vgeometry/vpointf.h"
#include "../vpatterndb/vcontainer.h"
#include <QLineF>
#include <QVector>
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//---------------------------------------------------------------------------------------------------------------------
VNodeDetail::VNodeDetail()
:d(new VNodeDetailData)
{}
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//---------------------------------------------------------------------------------------------------------------------
VNodeDetail::VNodeDetail(quint32 id, Tool typeTool, NodeDetail typeNode, qreal mx, qreal my, bool reverse)
:d(new VNodeDetailData(id, typeTool, typeNode, mx, my, reverse))
{}
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//---------------------------------------------------------------------------------------------------------------------
VNodeDetail::VNodeDetail(const VNodeDetail &node)
:d (node.d)
{}
//---------------------------------------------------------------------------------------------------------------------
VNodeDetail &VNodeDetail::operator =(const VNodeDetail &node)
{
if ( &node == this )
{
return *this;
}
d = node.d;
return *this;
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}
//---------------------------------------------------------------------------------------------------------------------
VNodeDetail::~VNodeDetail()
{}
//---------------------------------------------------------------------------------------------------------------------
quint32 VNodeDetail::getId() const
{
return d->id;
}
//---------------------------------------------------------------------------------------------------------------------
void VNodeDetail::setId(const quint32 &value)
{
d->id = value;
}
//---------------------------------------------------------------------------------------------------------------------
Tool VNodeDetail::getTypeTool() const
{
return d->typeTool;
}
//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
void VNodeDetail::setTypeTool(const Tool &value)
{
d->typeTool = value;
}
//---------------------------------------------------------------------------------------------------------------------
NodeDetail VNodeDetail::getTypeNode() const
{
return d->typeNode;
}
//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
void VNodeDetail::setTypeNode(const NodeDetail &value)
{
d->typeNode = value;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VNodeDetail::getMx() const
{
return d->mx;
}
//---------------------------------------------------------------------------------------------------------------------
void VNodeDetail::setMx(const qreal &value)
{
d->mx = value;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VNodeDetail::getMy() const
{
return d->my;
}
//---------------------------------------------------------------------------------------------------------------------
void VNodeDetail::setMy(const qreal &value)
{
d->my = value;
}
//---------------------------------------------------------------------------------------------------------------------
bool VNodeDetail::getReverse() const
{
if (getTypeTool() == Tool::NodePoint)
{
return false;
}
else
{
return d->reverse;
}
}
//---------------------------------------------------------------------------------------------------------------------
void VNodeDetail::setReverse(bool reverse)
{
if (getTypeTool() == Tool::NodePoint)
{
d->reverse = false;
}
else
{
d->reverse = reverse;
}
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VPieceNode> VNodeDetail::Convert(const VContainer *data, const QVector<VNodeDetail> &nodes, qreal width,
bool closed)
{
if (width < 0)
{
width = 0;
}
VPiecePath path;
for (int i = 0; i < nodes.size(); ++i)
{
const VNodeDetail &node = nodes.at(i);
path.Append(VPieceNode(node.getId(), node.getTypeTool(), node.getReverse()));
}
auto LocalWidth = [width](qreal move) noexcept
{
qreal value = width + move;
if (value < 0)
{
value = 0;
}
return value;
};
if (path.PathPoints(data).size() > 2)
{
for (int i = 0; i < nodes.size(); ++i)
{
const VNodeDetail &node = nodes.at(i);
if (node.getTypeTool() == Tool::NodePoint)
{
if (not qFuzzyIsNull(node.getMx()) || not qFuzzyIsNull(node.getMy()))
{
const QPointF previosPoint = path.NodePreviousPoint(data, i);
const QPointF nextPoint = path.NodeNextPoint(data, i);
const QPointF point = data->GeometricObject<VPointF>(node.getId())->toQPointF();
const QPointF xPoint(point.x()+node.getMx(), point.y());
const QPointF yPoint(point.x(), point.y()+node.getMy());
if (IsSABefore(QLineF(point, previosPoint), QLineF(point, xPoint)))
{
path[i].SetFormulaSABefore(QString().setNum(LocalWidth(node.getMx())));
if (IsSAAfter(QLineF(point, nextPoint), QLineF(point, yPoint)))
{
path[i].SetFormulaSAAfter(QString().setNum(LocalWidth(node.getMy())));
}
}
else if (IsSABefore(QLineF(point, previosPoint), QLineF(point, yPoint)))
{
path[i].SetFormulaSABefore(QString().setNum(LocalWidth(node.getMy())));
if (IsSAAfter(QLineF(point, nextPoint), QLineF(point, xPoint)))
{
path[i].SetFormulaSAAfter(QString().setNum(LocalWidth(node.getMx())));
}
}
else if (IsSAAfter(QLineF(point, nextPoint), QLineF(point, xPoint)))
{
path[i].SetFormulaSAAfter(QString().setNum(LocalWidth(node.getMx())));
}
else if (IsSAAfter(QLineF(point, nextPoint), QLineF(point, yPoint)))
{
path[i].SetFormulaSAAfter(QString().setNum(LocalWidth(node.getMy())));
}
}
}
}
}
if (not closed && path.CountNodes() > 1)
{
path[0].SetFormulaSABefore("0");
path[path.CountNodes()-1].SetFormulaSAAfter("0");
}
return path.GetNodes();
}
//---------------------------------------------------------------------------------------------------------------------
bool VNodeDetail::IsSABefore(const QLineF &saBaseLine, const QLineF &mLine)
{
if (qFuzzyIsNull(mLine.length()))
{
return false;
}
QLineF saLine = saBaseLine;
saLine.setAngle(saLine.angle() - 90);
int saAngle = qRound(saLine.angle());
if (saAngle >= 360)
{
saAngle = 0;
}
int mTest1 = qRound(mLine.angle());
if (mTest1 >= 360)
{
mTest1 = 0;
}
QLineF mrLine = mLine;
mrLine.setAngle(mrLine.angle()+180);
int mTest2 = qRound(mrLine.angle());
if (mTest2 >=360)
{
mTest2 = 0;
}
return (saAngle == mTest1 || saAngle == mTest2);
}
//---------------------------------------------------------------------------------------------------------------------
bool VNodeDetail::IsSAAfter(const QLineF &saBaseLine, const QLineF &mLine)
{
if (qFuzzyIsNull(mLine.length()))
{
return false;
}
QLineF saLine = saBaseLine;
saLine.setAngle(saLine.angle() + 90);
int saAngle = qRound(saLine.angle());
if (saAngle >= 360)
{
saAngle = 0;
}
int mTest1 = qRound(mLine.angle());
if (mTest1 >= 360)
{
mTest1 = 0;
}
QLineF mrLine = mLine;
mrLine.setAngle(mrLine.angle()+180);
int mTest2 = qRound(mrLine.angle());
if (mTest2 >=360)
{
mTest2 = 0;
}
return (saAngle == mTest1 || saAngle == mTest2);
}