valentina/src/app/widgets/vmaingraphicsscene.h

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/************************************************************************
**
** @file vmaingraphicsscene.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#ifndef VMAINGRAPHICSSCENE_H
#define VMAINGRAPHICSSCENE_H
#include <QGraphicsScene>
#include "../options.h"
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/**
* @brief The VMainGraphicsScene class main scene.
*/
class VMainGraphicsScene : public QGraphicsScene
{
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Q_OBJECT
public:
VMainGraphicsScene();
VMainGraphicsScene(const QRectF & sceneRect, QObject * parent = nullptr);
qint32 getHorScrollBar() const;
void setHorScrollBar(const qint32 &value);
qint32 getVerScrollBar() const;
void setVerScrollBar(const qint32 &value);
QTransform transform() const;
void setTransform(const QTransform &transform);
void SetDisable(bool enabled);
QPointF getScenePos() const;
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public slots:
void ChoosedItem(quint32 id, const SceneObject &type);
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void SetFactor(qreal factor);
void EnableItemMove(bool move);
protected:
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
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signals:
/**
* @brief mouseMove send new mouse position.
* @param scenePos new mouse position.
*/
void mouseMove(const QPointF &scenePos);
/**
* @brief mousePress send new mouse press position.
* @param scenePos new mouse press position.
*/
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void mousePress(QPointF scenePos);
/**
* @brief ChoosedObject send option choosed object.
* @param id object id.
* @param type object scene type.
*/
void ChoosedObject(quint32 id, SceneObject type);
/**
* @brief NewFactor send new scale factor.
* @param factor scene scale factor.
*/
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void NewFactor(qreal factor);
void DisableItem(bool disable);
void EnableToolMove(bool move);
private:
/** @brief horScrollBar value horizontal scroll bar. */
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qint32 horScrollBar;
/** @brief verScrollBar value vertical scroll bar. */
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qint32 verScrollBar;
/** @brief scaleFactor scale factor. */
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qreal scaleFactor;
/** @brief _transform view transform value. */
QTransform _transform;
QPointF scenePos;
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};
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getHorScrollBar return scene horizontal scrollbar.
* @return horizontal scrollbar.
*/
inline qint32 VMainGraphicsScene::getHorScrollBar() const
{
return horScrollBar;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setHorScrollBar set scene horizontal scrollbar.
* @param value horizontal scrollbar.
*/
inline void VMainGraphicsScene::setHorScrollBar(const qint32 &value)
{
horScrollBar = value;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getVerScrollBar return scene vertical scrollbar.
* @return vertical scrollbar.
*/
inline qint32 VMainGraphicsScene::getVerScrollBar() const
{
return verScrollBar;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setVerScrollBar set scene vertical scrollbar.
* @param value vertical scrollbar.
*/
inline void VMainGraphicsScene::setVerScrollBar(const qint32 &value)
{
verScrollBar = value;
}
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#endif // VMAINGRAPHICSSCENE_H