valentina/widgets/vmaingraphicsscene.h

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/************************************************************************
**
** @file vmaingraphicsscene.h
** @author Roman Telezhinsky <dismine@gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#ifndef VMAINGRAPHICSSCENE_H
#define VMAINGRAPHICSSCENE_H
#include <QGraphicsScene>
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class VMainGraphicsScene : public QGraphicsScene
{
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Q_OBJECT
public:
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VMainGraphicsScene();
VMainGraphicsScene(const QRectF & sceneRect, QObject * parent = 0);
inline qint32 getHorScrollBar() const {return horScrollBar;}
inline void setHorScrollBar(const qint32 &value) {horScrollBar = value;}
inline qint32 getVerScrollBar() const {return verScrollBar;}
inline void setVerScrollBar(const qint32 &value) {verScrollBar = value;}
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public slots:
void ChoosedItem(qint64 id, const Scene::Scenes &type);
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inline void RemoveTool(QGraphicsItem *tool) {this->removeItem(tool);}
void SetFactor(qreal factor);
protected:
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void mouseMoveEvent(QGraphicsSceneMouseEvent* event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
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signals:
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void mouseMove(QPointF scenePos);
void mousePress(QPointF scenePos);
void ChoosedObject(qint64 id, Scene::Scenes type);
void NewFactor(qreal factor);
private:
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qint32 horScrollBar;
qint32 verScrollBar;
qreal scaleFactor;
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};
#endif // VMAINGRAPHICSSCENE_H