valentina/src/app/tools/nodeDetails/vnodespline.cpp

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/************************************************************************
**
** @file vnodespline.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vnodespline.h"
#include "../../core/vapplication.h"
#include "../../libs/vgeometry/vspline.h"
#include <QGraphicsSceneMouseEvent>
#include <QPen>
const QString VNodeSpline::TagName = QStringLiteral("spline");
const QString VNodeSpline::ToolType = QStringLiteral("modelingSpline");
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VNodeSpline constructor.
* @param doc dom document container.
* @param data container with variables.
* @param id object id in container.
* @param idSpline object id in containerSpline.
* @param typeCreation way we create this tool.
* @param idTool id node.
* @param qoParent QObject parent.
* @param parent QGraphicsItem parent.
*/
VNodeSpline::VNodeSpline(VPattern *doc, VContainer *data, quint32 id, quint32 idSpline,
const Source &typeCreation, const quint32 &idTool, QObject *qoParent,
QGraphicsItem * parent)
:VAbstractNode(doc, data, id, idSpline, idTool, qoParent), QGraphicsPathItem(parent)
{
RefreshGeometry();
this->setPen(QPen(baseColor, qApp->toPixel(qApp->widthHairLine())));
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ToolCreation(typeCreation);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Create help create tool.
* @param doc dom document container.
* @param data container with variables.
* @param id object id in container.
* @param idSpline object id in containerSpline.
* @param parse parser file mode.
* @param typeCreation way we create this tool.
* @param idTool id node.
* @return pointer to node.
*/
VNodeSpline *VNodeSpline::Create(VPattern *doc, VContainer *data, quint32 id, quint32 idSpline, const Document &parse,
const Source &typeCreation, const quint32 &idTool, QObject *parent)
{
VAbstractTool::AddRecord(id, Tool::NodeSpline, doc);
VNodeSpline *spl = nullptr;
if (parse == Document::FullParse)
{
spl = new VNodeSpline(doc, data, id, idSpline, typeCreation, idTool, parent);
doc->AddTool(id, spl);
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if (idTool != 0)
{
doc->IncrementReferens(idTool);
//Some nodes we don't show on scene. Tool that create this nodes must free memory.
VDataTool *tool = doc->getTool(idTool);
SCASSERT(tool != nullptr);
spl->setParent(tool);
}
else
{
doc->IncrementReferens(idSpline);
}
}
else
{
doc->UpdateToolData(id, data);
}
return spl;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief DeleteNode delete node from detail.
*/
void VNodeSpline::DeleteNode()
{
VAbstractNode::DeleteNode();
this->setVisible(false);
}
//---------------------------------------------------------------------------------------------------------------------
void VNodeSpline::RestoreNode()
{
if (this->isVisible() == false)
{
VAbstractNode::RestoreNode();
this->setVisible(true);
}
}
//---------------------------------------------------------------------------------------------------------------------
QString VNodeSpline::getTagName() const
{
return VNodeSpline::TagName;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief FullUpdateFromFile update tool data form file.
*/
void VNodeSpline::FullUpdateFromFile()
{
RefreshGeometry();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief AddToFile add tag with informations about tool into file.
*/
void VNodeSpline::AddToFile()
{
QDomElement domElement = doc->createElement(TagName);
doc->SetAttribute(domElement, VDomDocument::AttrId, id);
doc->SetAttribute(domElement, AttrType, ToolType);
doc->SetAttribute(domElement, AttrIdObject, idNode);
if (idTool != NULL_ID)
{
doc->SetAttribute(domElement, AttrIdTool, idTool);
}
AddToModeling(domElement);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them.
*/
void VNodeSpline::RefreshDataInFile()
{
QDomElement domElement = doc->elementById(id);
if (domElement.isElement())
{
doc->SetAttribute(domElement, AttrIdObject, QString().setNum(idNode));
if (idTool != NULL_ID)
{
doc->SetAttribute(domElement, AttrIdTool, idTool);
}
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief mouseReleaseEvent handle mouse release events.
* @param event mouse release event.
*/
void VNodeSpline::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
{
emit ChoosedTool(id, SceneObject::Spline);
}
QGraphicsItem::mouseReleaseEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief hoverMoveEvent handle hover move events.
* @param event hover move event.
*/
void VNodeSpline::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
this->setPen(QPen(currentColor, qApp->toPixel(qApp->widthMainLine())));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief hoverLeaveEvent handle hover leave events.
* @param event hover leave event.
*/
void VNodeSpline::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
this->setPen(QPen(currentColor, qApp->toPixel(qApp->widthHairLine())));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshGeometry refresh item on scene.
*/
void VNodeSpline::RefreshGeometry()
{
// const QSharedPointer<VSpline> spl = VAbstractTool::data.GeometricObject<VSpline>(id);
// QPainterPath path;
// path.addPath(spl->GetPath());
// path.setFillRule( Qt::WindingFill );
// this->setPath(path);
}