valentina/src/tools/nodeDetails/vnodespline.cpp

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/************************************************************************
**
** @file vnodespline.cpp
** @author Roman Telezhinsky <dismine@gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vnodespline.h"
#include <QtWidgets>
const QString VNodeSpline::TagName = QStringLiteral("spline");
const QString VNodeSpline::ToolType = QStringLiteral("modelingSpline");
VNodeSpline::VNodeSpline(VDomDocument *doc, VContainer *data, qint64 id, qint64 idSpline,
const Tool::Sources &typeCreation, QGraphicsItem * parent)
:VAbstractNode(doc, data, id, idSpline), QGraphicsPathItem(parent)
{
RefreshGeometry();
this->setPen(QPen(baseColor, widthHairLine));
if (typeCreation == Tool::FromGui)
{
AddToFile();
}
else
{
RefreshDataInFile();
}
}
VNodeSpline *VNodeSpline::Create(VDomDocument *doc, VContainer *data, qint64 id, qint64 idSpline,
const Document::Documents &parse, const Tool::Sources &typeCreation)
{
VNodeSpline *spl = 0;
if (parse == Document::FullParse)
{
spl = new VNodeSpline(doc, data, id, idSpline, typeCreation);
doc->AddTool(id, spl);
doc->IncrementReferens(idSpline);
}
else
{
doc->UpdateToolData(id, data);
}
return spl;
}
void VNodeSpline::FullUpdateFromFile()
{
RefreshGeometry();
}
void VNodeSpline::AddToFile()
{
QDomElement domElement = doc->createElement(TagName);
AddAttribute(domElement, AttrId, id);
AddAttribute(domElement, AttrType, ToolType);
AddAttribute(domElement, AttrIdObject, idNode);
AddToModeling(domElement);
}
void VNodeSpline::RefreshDataInFile()
{
QDomElement domElement = doc->elementById(QString().setNum(id));
if (domElement.isElement())
{
domElement.setAttribute(AttrIdObject, QString().setNum(idNode));
}
}
void VNodeSpline::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
{
emit ChoosedTool(id, Scene::Spline);
}
QGraphicsItem::mouseReleaseEvent(event);
}
void VNodeSpline::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
this->setPen(QPen(currentColor, widthMainLine));
}
void VNodeSpline::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
this->setPen(QPen(currentColor, widthHairLine));
}
void VNodeSpline::RefreshGeometry()
{
const VSpline *spl = VAbstractTool::data.GeometricObject<const VSpline *>(id);
QPainterPath path;
path.addPath(spl->GetPath());
path.setFillRule( Qt::WindingFill );
this->setPath(path);
}