valentina/src/libs/vlayout/vlayoutpiece.cpp

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/************************************************************************
**
** @file vlayoutdetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 2 1, 2015
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vlayoutpiece.h"
#include <QBrush>
#include <QFlags>
#include <QFont>
#include <QFontMetrics>
#include <QGraphicsPathItem>
#include <QList>
#include <QMatrix>
#include <QMessageLogger>
#include <QPainterPath>
#include <QPoint>
#include <QPolygonF>
#include <QTransform>
#include <Qt>
#include <QtDebug>
#include "../vpatterndb/floatItemData/vpatternlabeldata.h"
#include "../vpatterndb/floatItemData/vpiecelabeldata.h"
#include "../vmisc/vmath.h"
#include "../vmisc/vabstractapplication.h"
#include "../vpatterndb/calculator.h"
#include "../vgeometry/vpointf.h"
#include "vlayoutdef.h"
#include "vlayoutpiece_p.h"
#include "vtextmanager.h"
#include "vgraphicsfillitem.h"
namespace
{
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPiecePath> ConvertInternalPaths(const VPiece &piece, const VContainer *pattern)
{
SCASSERT(pattern != nullptr)
QVector<VLayoutPiecePath> paths;
const QVector<quint32> pathsId = piece.GetInternalPaths();
for (int i = 0; i < pathsId.size(); ++i)
{
const VPiecePath path = pattern->GetPiecePath(pathsId.at(i));
if (path.GetType() == PiecePathType::InternalPath)
{
paths.append(VLayoutPiecePath(path.PathPoints(pattern), path.GetPenType()));
}
}
return paths;
}
//---------------------------------------------------------------------------------------------------------------------
bool FindLabelGeometry(const VPatternLabelData &labelData, const VContainer *pattern, qreal &rotationAngle,
qreal &labelWidth, qreal &labelHeight, QPointF &pos)
{
SCASSERT(pattern != nullptr)
try
{
Calculator cal1;
rotationAngle = cal1.EvalFormula(pattern->PlainVariables(), labelData.GetRotation());
}
catch(qmu::QmuParserError &e)
{
Q_UNUSED(e);
return false;
}
const quint32 topLeftPin = labelData.TopLeftPin();
const quint32 bottomRightPin = labelData.BottomRightPin();
if (topLeftPin != NULL_ID && bottomRightPin != NULL_ID)
{
try
{
const auto topLeftPinPoint = pattern->GeometricObject<VPointF>(topLeftPin);
const auto bottomRightPinPoint = pattern->GeometricObject<VPointF>(bottomRightPin);
const QRectF labelRect = QRectF(static_cast<QPointF>(*topLeftPinPoint),
static_cast<QPointF>(*bottomRightPinPoint));
labelWidth = qAbs(labelRect.width());
labelHeight = qAbs(labelRect.height());
pos = labelRect.topLeft();
return true;
}
catch(const VExceptionBadId &)
{
// do nothing.
}
}
try
{
Calculator cal1;
labelWidth = cal1.EvalFormula(pattern->PlainVariables(), labelData.GetLabelWidth());
Calculator cal2;
labelHeight = cal2.EvalFormula(pattern->PlainVariables(), labelData.GetLabelHeight());
}
catch(qmu::QmuParserError &e)
{
Q_UNUSED(e);
return false;
}
const quint32 centerPin = labelData.CenterPin();
if (centerPin != NULL_ID)
{
try
{
const auto centerPinPoint = pattern->GeometricObject<VPointF>(centerPin);
const qreal lWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
const qreal lHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
pos = static_cast<QPointF>(*centerPinPoint) - QRectF(0, 0, lWidth, lHeight).center();
}
catch(const VExceptionBadId &)
{
pos = labelData.GetPos();
}
}
else
{
pos = labelData.GetPos();
}
return true;
}
//---------------------------------------------------------------------------------------------------------------------
bool FindGrainlineGeometry(const VGrainlineData& geom, const VContainer *pattern, qreal &length, qreal &rotationAngle,
QPointF &pos)
{
SCASSERT(pattern != nullptr)
const quint32 topPin = geom.TopPin();
const quint32 bottomPin = geom.BottomPin();
if (topPin != NULL_ID && bottomPin != NULL_ID)
{
try
{
const auto topPinPoint = pattern->GeometricObject<VPointF>(topPin);
const auto bottomPinPoint = pattern->GeometricObject<VPointF>(bottomPin);
QLineF grainline(static_cast<QPointF>(*bottomPinPoint), static_cast<QPointF>(*topPinPoint));
length = grainline.length();
rotationAngle = grainline.angle();
if (not VFuzzyComparePossibleNulls(rotationAngle, 0))
{
grainline.setAngle(0);
}
pos = grainline.p1();
rotationAngle = qDegreesToRadians(rotationAngle);
return true;
}
catch(const VExceptionBadId &)
{
// do nothing.
}
}
try
{
Calculator cal1;
rotationAngle = cal1.EvalFormula(pattern->PlainVariables(), geom.GetRotation());
rotationAngle = qDegreesToRadians(rotationAngle);
Calculator cal2;
length = cal2.EvalFormula(pattern->PlainVariables(), geom.GetLength());
length = ToPixel(length, *pattern->GetPatternUnit());
}
catch(qmu::QmuParserError &e)
{
Q_UNUSED(e);
return false;
}
const quint32 centerPin = geom.CenterPin();
if (centerPin != NULL_ID)
{
try
{
const auto centerPinPoint = pattern->GeometricObject<VPointF>(centerPin);
QLineF grainline(centerPinPoint->x(), centerPinPoint->y(),
centerPinPoint->x() + length / 2.0, centerPinPoint->y());
grainline.setAngle(qRadiansToDegrees(rotationAngle));
grainline = QLineF(grainline.p2(), grainline.p1());
grainline.setLength(length);
pos = grainline.p2();
}
catch(const VExceptionBadId &)
{
pos = geom.GetPos();
}
}
else
{
pos = geom.GetPos();
}
return true;
}
//---------------------------------------------------------------------------------------------------------------------
bool IsItemContained(const QRectF &parentBoundingRect, const QVector<QPointF> &shape, qreal &dX, qreal &dY)
{
dX = 0;
dY = 0;
// single point differences
bool bInside = true;
for (int i = 0; i < shape.size(); ++i)
{
qreal dPtX = 0;
qreal dPtY = 0;
if (not parentBoundingRect.contains(shape.at(i)))
{
if (shape.at(i).x() < parentBoundingRect.left())
{
dPtX = parentBoundingRect.left() - shape.at(i).x();
}
else if (shape.at(i).x() > parentBoundingRect.right())
{
dPtX = parentBoundingRect.right() - shape.at(i).x();
}
if (shape.at(i).y() < parentBoundingRect.top())
{
dPtY = parentBoundingRect.top() - shape.at(i).y();
}
else if (shape.at(i).y() > parentBoundingRect.bottom())
{
dPtY = parentBoundingRect.bottom() - shape.at(i).y();
}
if (fabs(dPtX) > fabs(dX))
{
dX = dPtX;
}
if (fabs(dPtY) > fabs(dY))
{
dY = dPtY;
}
bInside = false;
}
}
return bInside;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> CorrectPosition(const QRectF &parentBoundingRect, QVector<QPointF> points)
{
qreal dX = 0;
qreal dY = 0;
if (not IsItemContained(parentBoundingRect, points, dX, dY))
{
for (int i =0; i < points.size(); ++i)
{
points[i] = QPointF(points.at(i).x() + dX, points.at(i).y() + dY);
}
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> RoundPoints(QVector<QPointF> points)
{
for (int i=0; i < points.size(); ++i)
{
points[i] = QPointF(qRound(points.at(i).x()), qRound(points.at(i).y()));
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VSAPoint> PrepareAllowance(const QVector<QPointF> &points)
{
QVector<VSAPoint> allowancePoints;
for(int i = 0; i < points.size(); ++i)
{
allowancePoints.append(VSAPoint(points.at(i)));
}
return allowancePoints;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VLayoutDetail::RotatePoint rotates a point around the center for given angle
* @param ptCenter center around which the point is rotated
* @param pt point, which is rotated around the center
* @param dAng angle of rotation
* @return position of point pt after rotating it around the center for dAng radians
*/
QPointF RotatePoint(const QPointF &ptCenter, const QPointF& pt, qreal dAng)
{
QPointF ptDest;
QPointF ptRel = pt - ptCenter;
ptDest.setX(cos(dAng)*ptRel.x() - sin(dAng)*ptRel.y());
ptDest.setY(sin(dAng)*ptRel.x() + cos(dAng)*ptRel.y());
return ptDest + ptCenter;
}
//---------------------------------------------------------------------------------------------------------------------
void CreateLabel(QGraphicsItem *parent, const QPainterPath &path)
{
SCASSERT(parent != nullptr)
if (not path.isEmpty())
{
QGraphicsPathItem* item = new QGraphicsPathItem(parent);
item->setPath(path);
item->setBrush(QBrush(Qt::black));
}
}
}
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//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece::VLayoutPiece()
:VAbstractPiece(), d(new VLayoutPieceData)
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{}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece::VLayoutPiece(const VLayoutPiece &detail)
:VAbstractPiece(detail), d(detail.d)
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{}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece &VLayoutPiece::operator=(const VLayoutPiece &detail)
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{
if ( &detail == this )
{
return *this;
}
VAbstractPiece::operator=(detail);
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d = detail.d;
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece::~VLayoutPiece()
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{}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece VLayoutPiece::Create(const VPiece &piece, const VContainer *pattern)
{
VLayoutPiece det;
det.SetCountourPoints(piece.MainPathPoints(pattern), piece.IsHideMainPath());
det.SetSeamAllowancePoints(piece.SeamAllowancePoints(pattern), piece.IsSeamAllowance(),
piece.IsSeamAllowanceBuiltIn());
det.SetInternalPaths(ConvertInternalPaths(piece, pattern));
det.SetPassmarks(piece.PassmarksLines(pattern));
det.SetName(piece.GetName());
// Very important to set main path first!
if (det.ContourPath().isEmpty())
{
throw VException (tr("Piece %1 doesn't have shape.").arg(piece.GetName()));
}
const VPieceLabelData& data = piece.GetPatternPieceData();
if (data.IsVisible() == true)
{
det.SetDetail(piece.GetName(), data, QApplication::font(), pattern);
}
const VPatternLabelData& geom = piece.GetPatternInfo();
if (geom.IsVisible() == true)
{
VAbstractPattern* pDoc = qApp->getCurrentDocument();
det.SetPatternInfo(pDoc, geom, QApplication::font(), VContainer::size(), VContainer::height(), pattern);
}
const VGrainlineData& grainlineGeom = piece.GetGrainlineGeometry();
if (grainlineGeom.IsVisible() == true)
{
det.SetGrainline(grainlineGeom, pattern);
}
det.SetSAWidth(qApp->toPixel(piece.GetSAWidth()));
det.SetForbidFlipping(piece.IsForbidFlipping());
return det;
}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
QVector<QPointF> VLayoutPiece::GetContourPoints() const
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{
return Map(d->contour);
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}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetCountourPoints(const QVector<QPointF> &points, bool hideMainPath)
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{
d->contour = RemoveDublicates(RoundPoints(points), false);
SetHideMainPath(hideMainPath);
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}
//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
QVector<QPointF> VLayoutPiece::GetSeamAllowancePoints() const
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{
return Map(d->seamAllowance);
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}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetSeamAllowancePoints(const QVector<QPointF> &points, bool seamAllowance, bool seamAllowanceBuiltIn)
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{
if (seamAllowance)
{
SetSeamAllowance(seamAllowance);
SetSeamAllowanceBuiltIn(seamAllowanceBuiltIn);
d->seamAllowance = points;
if (not d->seamAllowance.isEmpty())
{
d->seamAllowance = RemoveDublicates(RoundPoints(d->seamAllowance), false);
}
else if (not IsSeamAllowanceBuiltIn())
{
qWarning()<<"Seam allowance is empty.";
SetSeamAllowance(false);
}
}
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}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::GetLayoutAllowancePoints() const
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{
return Map(d->layoutAllowance);
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}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetDetail(const QString& qsName, const VPieceLabelData& data, const QFont &font,
const VContainer *pattern)
{
QPointF ptPos;
qreal labelWidth = 0;
qreal labelHeight = 0;
qreal labelAngle = 0;
if (not FindLabelGeometry(data, pattern, labelAngle, labelWidth, labelHeight, ptPos))
{
return;
}
labelWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
labelHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
QVector<QPointF> v;
v << ptPos
<< QPointF(ptPos.x() + labelWidth, ptPos.y())
<< QPointF(ptPos.x() + labelWidth, ptPos.y() + labelHeight)
<< QPointF(ptPos.x(), ptPos.y() + labelHeight);
const qreal dAng = qDegreesToRadians(labelAngle);
const QPointF ptCenter(ptPos.x() + labelWidth/2, ptPos.y() + labelHeight/2);
for (int i = 0; i < v.count(); ++i)
{
v[i] = RotatePoint(ptCenter, v.at(i), dAng);
}
QScopedPointer<QGraphicsItem> item(GetMainItem());
d->detailLabel = CorrectPosition(item->boundingRect(), RoundPoints(v));
// generate text
d->m_tmDetail.SetFont(font);
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d->m_tmDetail.SetFontSize(data.GetFontSize());
d->m_tmDetail.Update(qsName, data);
// this will generate the lines of text
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d->m_tmDetail.SetFontSize(data.GetFontSize());
d->m_tmDetail.FitFontSize(labelWidth, labelHeight);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetPatternInfo(const VAbstractPattern* pDoc, const VPatternLabelData& geom, const QFont &font,
qreal dSize, qreal dHeight, const VContainer *pattern)
{
QPointF ptPos;
qreal labelWidth = 0;
qreal labelHeight = 0;
qreal labelAngle = 0;
if (not FindLabelGeometry(geom, pattern, labelAngle, labelWidth, labelHeight, ptPos))
{
return;
}
labelWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
labelHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
QVector<QPointF> v;
v << ptPos
<< QPointF(ptPos.x() + labelWidth, ptPos.y())
<< QPointF(ptPos.x() + labelWidth, ptPos.y() + labelHeight)
<< QPointF(ptPos.x(), ptPos.y() + labelHeight);
const qreal dAng = qDegreesToRadians(labelAngle);
const QPointF ptCenter(ptPos.x() + labelWidth/2, ptPos.y() + labelHeight/2);
for (int i = 0; i < v.count(); ++i)
{
v[i] = RotatePoint(ptCenter, v.at(i), dAng);
}
QScopedPointer<QGraphicsItem> item(GetMainItem());
d->patternInfo = CorrectPosition(item->boundingRect(), RoundPoints(v));
// Generate text
d->m_tmPattern.SetFont(font);
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d->m_tmPattern.SetFontSize(geom.GetFontSize());
d->m_tmPattern.Update(pDoc, dSize, dHeight);
// generate lines of text
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d->m_tmPattern.SetFontSize(geom.GetFontSize());
d->m_tmPattern.FitFontSize(labelWidth, labelHeight);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetGrainline(const VGrainlineData& geom, const VContainer* pattern)
{
SCASSERT(pattern != nullptr)
QPointF pt1;
qreal dAng = 0;
qreal dLen = 0;
if ( not FindGrainlineGeometry(geom, pattern, dLen, dAng, pt1))
{
return;
}
QPointF pt2(pt1.x() + dLen * qCos(dAng), pt1.y() - dLen * qSin(dAng));
const qreal dArrowLen = ToPixel(0.5, *pattern->GetPatternUnit());
const qreal dArrowAng = M_PI/9;
QVector<QPointF> v;
v << pt1;
if (geom.GetArrowType() != ArrowType::atFront)
{
v << QPointF(pt1.x() + dArrowLen * qCos(dAng + dArrowAng), pt1.y() - dArrowLen * qSin(dAng + dArrowAng));
v << QPointF(pt1.x() + dArrowLen * qCos(dAng - dArrowAng), pt1.y() - dArrowLen * qSin(dAng - dArrowAng));
v << pt1;
}
v << pt2;
if (geom.GetArrowType() != ArrowType::atRear)
{
dAng += M_PI;
v << QPointF(pt2.x() + dArrowLen * qCos(dAng + dArrowAng), pt2.y() - dArrowLen * qSin(dAng + dArrowAng));
v << QPointF(pt2.x() + dArrowLen * qCos(dAng - dArrowAng), pt2.y() - dArrowLen * qSin(dAng - dArrowAng));
v << pt2;
}
QScopedPointer<QGraphicsItem> item(GetMainItem());
d->grainlinePoints = CorrectPosition(item->boundingRect(), RoundPoints(v));
}
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//---------------------------------------------------------------------------------------------------------------------
QTransform VLayoutPiece::GetMatrix() const
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{
return d->matrix;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetMatrix(const QTransform &matrix)
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{
d->matrix = matrix;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VLayoutPiece::GetLayoutWidth() const
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{
return d->layoutWidth;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetLayoutWidth(const qreal &value)
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{
d->layoutWidth = value;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::Translate(qreal dx, qreal dy)
{
QTransform m;
m.translate(dx, dy);
d->matrix *= m;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::Rotate(const QPointF &originPoint, qreal degrees)
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{
QTransform m;
m.translate(originPoint.x(), originPoint.y());
m.rotate(-degrees);
m.translate(-originPoint.x(), -originPoint.y());
d->matrix *= m;
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}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::Mirror(const QLineF &edge)
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{
if (edge.isNull())
{
return;
}
const QLineF axis = QLineF(edge.x2(), edge.y2(), edge.x2() + 100, edge.y2()); // Ox axis
const qreal angle = edge.angleTo(axis);
const QPointF p2 = edge.p2();
QTransform m;
m.translate(p2.x(), p2.y());
m.rotate(-angle);
m.translate(-p2.x(), -p2.y());
d->matrix *= m;
m.reset();
m.translate(p2.x(), p2.y());
m.scale(m.m11(), m.m22()*-1);
m.translate(-p2.x(), -p2.y());
d->matrix *= m;
m.reset();
m.translate(p2.x(), p2.y());
m.rotate(-(360-angle));
m.translate(-p2.x(), -p2.y());
d->matrix *= m;
d->mirror = !d->mirror;
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}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::DetailEdgesCount() const
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{
return DetailPath().count();
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}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::LayoutEdgesCount() const
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{
return d->layoutAllowance.count();
}
//---------------------------------------------------------------------------------------------------------------------
QLineF VLayoutPiece::DetailEdge(int i) const
{
return Edge(DetailPath(), i);
}
//---------------------------------------------------------------------------------------------------------------------
QLineF VLayoutPiece::LayoutEdge(int i) const
{
return Edge(d->layoutAllowance, i);
}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::DetailEdgeByPoint(const QPointF &p1) const
{
return EdgeByPoint(DetailPath(), p1);
}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::LayoutEdgeByPoint(const QPointF &p1) const
{
return EdgeByPoint(d->layoutAllowance, p1);
}
//---------------------------------------------------------------------------------------------------------------------
QRectF VLayoutPiece::DetailBoundingRect() const
{
QVector<QPointF> points;
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
{
points = GetSeamAllowancePoints();
}
else
{
points = GetContourPoints();
}
points.append(points.first());
return QPolygonF(points).boundingRect();
}
//---------------------------------------------------------------------------------------------------------------------
QRectF VLayoutPiece::LayoutBoundingRect() const
{
QVector<QPointF> points = GetLayoutAllowancePoints();
points.append(points.first());
return QPolygonF(points).boundingRect();
}
//---------------------------------------------------------------------------------------------------------------------
qreal VLayoutPiece::Diagonal() const
{
const QRectF rec = LayoutBoundingRect();
return qSqrt(pow(rec.height(), 2) + pow(rec.width(), 2));
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}
//---------------------------------------------------------------------------------------------------------------------
bool VLayoutPiece::isNull() const
{
if (d->contour.isEmpty() == false && d->layoutWidth > 0)
{
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn() && d->seamAllowance.isEmpty() == false)
{
return false;
}
else
{
return true;
}
}
else
{
return true;
}
}
//---------------------------------------------------------------------------------------------------------------------
qint64 VLayoutPiece::Square() const
{
if (d->layoutAllowance.isEmpty()) //-V807
{
return 0;
}
const qreal res = SumTrapezoids(d->layoutAllowance);
const qint64 sq = qFloor(qAbs(res/2.0));
return sq;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetLayoutAllowancePoints()
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{
if (d->layoutWidth > 0)
{
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
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{
d->layoutAllowance = Equidistant(PrepareAllowance(GetSeamAllowancePoints()), d->layoutWidth);
if (d->layoutAllowance.isEmpty() == false)
{
d->layoutAllowance.removeLast();
}
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}
else
{
d->layoutAllowance = Equidistant(PrepareAllowance(GetContourPoints()), d->layoutWidth);
if (d->layoutAllowance.isEmpty() == false)
{
d->layoutAllowance.removeLast();
}
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}
}
else
{
d->layoutAllowance.clear();
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}
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QLineF> VLayoutPiece::GetPassmarks() const
{
return Map(d->passmarks);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetPassmarks(const QVector<QLineF> &passmarks)
{
if (IsSeamAllowance())
{
d->passmarks = passmarks;
}
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPiecePath> VLayoutPiece::GetInternalPaths() const
{
return d->m_internalPaths;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetInternalPaths(const QVector<VLayoutPiecePath> &internalPaths)
{
d->m_internalPaths = internalPaths;
}
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//---------------------------------------------------------------------------------------------------------------------
template <class T>
QVector<T> VLayoutPiece::Map(const QVector<T> &points) const
{
QVector<T> p;
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for (int i = 0; i < points.size(); ++i)
{
p.append(d->matrix.map(points.at(i)));
}
if (d->mirror)
{
QList<T> list = p.toList();
2015-03-02 18:11:43 +01:00
for (int k=0, s=list.size(), max=(s/2); k<max; k++)
{
list.swap(k, s-(1+k));
}
p = list.toVector();
}
2015-01-07 17:54:43 +01:00
return p;
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiece::ContourPath() const
{
QPainterPath path;
// contour
QVector<QPointF> points = GetContourPoints();
if (not IsHideMainPath() || not IsSeamAllowance() || IsSeamAllowanceBuiltIn())
{
path.moveTo(points.at(0));
for (qint32 i = 1; i < points.count(); ++i)
{
path.lineTo(points.at(i));
}
path.lineTo(points.at(0));
}
// seam allowance
if (IsSeamAllowance())
{
if (not IsSeamAllowanceBuiltIn())
{
// Draw seam allowance
points = GetSeamAllowancePoints();
if (points.last().toPoint() != points.first().toPoint())
{
points.append(points.at(0));// Should be always closed
}
QPainterPath ekv;
ekv.moveTo(points.at(0));
for (qint32 i = 1; i < points.count(); ++i)
{
ekv.lineTo(points.at(i));
}
path.addPath(ekv);
}
// Draw passmarks
const QVector<QLineF> passmarks = GetPassmarks();
QPainterPath passmaksPath;
for (qint32 i = 0; i < passmarks.count(); ++i)
{
passmaksPath.moveTo(passmarks.at(i).p1());
passmaksPath.lineTo(passmarks.at(i).p2());
}
path.addPath(passmaksPath);
path.setFillRule(Qt::WindingFill);
}
return path;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::CreateInternalPathItem(int i, QGraphicsItem *parent) const
{
SCASSERT(parent != nullptr)
QGraphicsPathItem* item = new QGraphicsPathItem(parent);
item->setPath(d->matrix.map(d->m_internalPaths.at(i).GetPainterPath()));
QPen pen = item->pen();
pen.setStyle(d->m_internalPaths.at(i).PenStyle());
item->setPen(pen);
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiece::LayoutAllowancePath() const
{
QPainterPath path;
path.setFillRule(Qt::WindingFill);
const QVector<QPointF> points = GetLayoutAllowancePoints();
path.moveTo(points.at(0));
for (qint32 i = 1; i < points.count(); ++i)
{
path.lineTo(points.at(i));
}
path.lineTo(points.at(0));
return path;
}
//---------------------------------------------------------------------------------------------------------------------
QGraphicsItem *VLayoutPiece::GetItem() const
{
QGraphicsPathItem *item = GetMainItem();
for (int i = 0; i < d->m_internalPaths.count(); ++i)
{
CreateInternalPathItem(i, item);
}
CreateLabel(item, CreateLabelText(d->detailLabel, d->m_tmDetail));
CreateLabel(item, CreateLabelText(d->patternInfo, d->m_tmPattern));
CreateGrainlineItem(item);
return item;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::CreateGrainlineItem(QGraphicsItem *parent) const
{
SCASSERT(parent != nullptr)
if (d->grainlinePoints.count() < 2)
{
return;
}
VGraphicsFillItem* item = new VGraphicsFillItem(parent);
QPainterPath path;
QVector<QPointF> gPoints = Map(d->grainlinePoints);
path.moveTo(gPoints.at(0));
for (int i = 1; i < gPoints.count(); ++i)
{
path.lineTo(gPoints.at(i));
}
item->setPath(path);
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::DetailPath() const
{
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
{
return d->seamAllowance;
}
else
{
return d->contour;
}
}
//---------------------------------------------------------------------------------------------------------------------
QGraphicsPathItem *VLayoutPiece::GetMainItem() const
{
QGraphicsPathItem *item = new QGraphicsPathItem();
item->setPath(ContourPath());
return item;
}
//---------------------------------------------------------------------------------------------------------------------
bool VLayoutPiece::IsMirror() const
{
return d->mirror;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetMirror(bool value)
{
d->mirror = value;
}
//---------------------------------------------------------------------------------------------------------------------
QLineF VLayoutPiece::Edge(const QVector<QPointF> &path, int i) const
{
if (i < 1 || i > path.count())
{ // Doesn't exist such edge
return QLineF();
}
int i1, i2;
if (i < path.count())
{
i1 = i-1;
i2 = i;
}
else
{
i1 = path.count()-1;
i2 = 0;
}
if (d->mirror)
{
const int oldI1 = i1;
const int size = path.size()-1; //-V807
i1 = size - i2;
i2 = size - oldI1;
return QLineF(d->matrix.map(path.at(i2)), d->matrix.map(path.at(i1)));
}
else
{
return QLineF(d->matrix.map(path.at(i1)), d->matrix.map(path.at(i2)));
}
}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::EdgeByPoint(const QVector<QPointF> &path, const QPointF &p1) const
{
if (p1.isNull())
{
return 0;
}
if (path.count() < 3)
{
return 0;
}
const QVector<QPointF> points = Map(path);
for (int i=0; i < points.size(); i++)
{
if (points.at(i) == p1)
{
return i+1;
}
}
return 0; // Did not find edge
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiece::CreateLabelText(const QVector<QPointF> &labelShape, const VTextManager &tm) const
{
QPainterPath textpath;
if (labelShape.count() > 2)
{
const qreal dW = QLineF(labelShape.at(0), labelShape.at(1)).length();
const qreal dH = QLineF(labelShape.at(1), labelShape.at(2)).length();
const qreal angle = QLineF(labelShape.at(0), labelShape.at(1)).angle();
qreal dY = 0;
qreal dX;
// set up the rotation around top-left corner matrix
QTransform mat;
mat.translate(labelShape.at(0).x(), labelShape.at(0).y());
if (d->mirror)
{
mat.scale(-1, 1);
mat.rotate(angle);
mat.translate(-dW, 0);
}
else
{
mat.rotate(angle);
}
mat *= d->matrix;
for (int i = 0; i < tm.GetSourceLinesCount(); ++i)
{
const TextLine& tl = tm.GetSourceLine(i);
QFont fnt = tm.GetFont();
fnt.setPixelSize(tm.GetFont().pixelSize() + tl.m_iFontSize);
fnt.setWeight(tl.m_eFontWeight);
fnt.setStyle(tl.m_eStyle);
QFontMetrics fm(fnt);
dY += fm.height();
if (dY > dH)
{
break;
}
QString qsText = tl.m_qsText;
if (fm.width(qsText) > dW)
{
qsText = fm.elidedText(qsText, Qt::ElideMiddle, static_cast<int>(dW));
}
if ((tl.m_eAlign & Qt::AlignLeft) > 0)
{
dX = 0;
}
else if ((tl.m_eAlign & Qt::AlignHCenter) > 0)
{
dX = (dW - fm.width(qsText))/2;
}
else
{
dX = dW - fm.width(qsText);
}
QPainterPath path;
path.addText(dX, dY - (fm.height() - fm.ascent())/2, fnt, qsText);
textpath.addPath(mat.map(path));
dY += tm.GetSpacing();
}
}
return textpath;
}