valentina/src/dialogs/dialoguniondetails.h

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/************************************************************************
**
** @file dialoguniondetails.h
** @author Roman Telezhinsky <dismine@gmail.com>
** @date 23 12, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef DIALOGUNIONDETAILS_H
#define DIALOGUNIONDETAILS_H
#include "dialogtool.h"
namespace Ui
{
class DialogUnionDetails;
}
class DialogUnionDetails : public DialogTool
{
Q_OBJECT
public:
explicit DialogUnionDetails(const VContainer *data, QWidget *parent = 0);
~DialogUnionDetails();
inline qint64 getD1() const {return d1;}
inline qint64 getD2() const {return d2;}
inline qint64 getD1P1() const {return d1P1;}
inline qint64 getD1P2() const {return d1P2;}
inline qint64 getD2P1() const {return d2P1;}
inline qint64 getD2P2() const {return d2P2;}
public slots:
/**
* @brief ChoosedObject gets id and type of selected object. Save correct data and ignore wrong.
* @param id id of point or detail
* @param type type of object
*/
void ChoosedObject(qint64 id, const Scene::Scenes &type);
/**
* @brief DialogAccepted save data and emit signal about closed dialog.
*/
virtual void DialogAccepted();
private:
Q_DISABLE_COPY(DialogUnionDetails)
Ui::DialogUnionDetails *ui;
qint64 d1;
qint64 d2;
qint64 d1P1;
qint64 d1P2;
qint64 d2P1;
qint64 d2P2;
qint32 numberD;
qint32 numberP;
bool CheckObject(const qint64 &id, const qint64 &idDetail) const;
void ChoosedDetail(const qint64 &id, const Scene::Scenes &type, qint64 &idDetail, qint64 &p1,
qint64 &p2);
};
#endif // DIALOGUNIONDETAILS_H