valentina/src/libs/vtools/dialogs/tools/dialogseamallowance.h
Roman Telezhynskyi 585bfec12f Fix bug Tool seam allowance. The tool returned to previous position after
selecting Apply or Ok buttons in the tool's dialog.

--HG--
branch : feature
2016-11-12 15:41:15 +02:00

98 lines
2.9 KiB
C++

/************************************************************************
**
** @file dialogseamallowance.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 3 11, 2016
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2016 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef DIALOGSEAMALLOWANCE_H
#define DIALOGSEAMALLOWANCE_H
#include "dialogtool.h"
#include "../vpatterndb/vpiece.h"
namespace Ui
{
class DialogSeamAllowance;
}
class DialogSeamAllowance : public DialogTool
{
Q_OBJECT
public:
DialogSeamAllowance(const VContainer *data, const quint32 &toolId, QWidget *parent = nullptr);
virtual ~DialogSeamAllowance();
void EnableApply(bool enable);
VPiece GetPiece() const;
void SetPiece(const VPiece &m_piece);
public slots:
virtual void ChosenObject(quint32 id, const SceneObject &type) Q_DECL_OVERRIDE;
virtual void ShowDialog(bool click) Q_DECL_OVERRIDE;
protected:
/** @brief SaveData Put dialog data in local variables */
virtual void SaveData() Q_DECL_OVERRIDE;
virtual void CheckState() Q_DECL_OVERRIDE;
private slots:
void ShowContextMenu(const QPoint &pos);
void ListChanged();
void EnableSeamAllowance(bool enable);
void NodeChanged(int index);
void ReturnDefBefore();
void ReturnDefAfter();
void ChangedSABefore(double d);
void ChangedSAAfter(double d);
private:
Q_DISABLE_COPY(DialogSeamAllowance)
Ui::DialogSeamAllowance *ui;
bool applyAllowed;
qreal m_mx;
qreal m_my;
VPiece CreatePiece() const;
void NewItem(const VPieceNode &node);
quint32 RowId(int i) const;
bool MainPathIsValid() const;
void ValidObjects(bool value);
bool FirstPointEqualLast() const;
bool MainPathIsClockwise() const;
QString GetNodeName(const VPieceNode &node) const;
void InitNodesList();
QListWidgetItem *GetItemById(quint32 id);
void SetCurrentSABefore(qreal value);
void SetCurrentSAAfter(qreal value);
};
#endif // DIALOGSEAMALLOWANCE_H