valentina/src/libs/vtools/dialogs/tools/dialogpin.cpp
Roman Telezhynskyi b9d635dab2 Dialog Pin tool.
--HG--
branch : feature
2017-01-31 14:28:48 +02:00

205 lines
6.1 KiB
C++

/************************************************************************
**
** @file dialogpin.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 31 1, 2017
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2017 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "dialogpin.h"
#include "ui_dialogpin.h"
#include "visualization/line/vistoolpin.h"
#include "../../tools/vabstracttool.h"
#include "../../tools/vtoolseamallowance.h"
//---------------------------------------------------------------------------------------------------------------------
DialogPin::DialogPin(const VContainer *data, quint32 toolId, QWidget *parent)
: DialogTool(data, toolId, parent),
ui(new Ui::DialogPin),
m_showMode(false),
m_flagPoint(false)
{
ui->setupUi(this);
InitOkCancel(ui);
FillComboBoxPoints(ui->comboBoxPoint);
flagError = false;
CheckState();
vis = new VisToolPin(data);
}
//---------------------------------------------------------------------------------------------------------------------
DialogPin::~DialogPin()
{
delete ui;
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::EnbleShowMode(bool disable)
{
m_showMode = disable;
ui->comboBoxPiece->setDisabled(m_showMode);
}
//---------------------------------------------------------------------------------------------------------------------
quint32 DialogPin::GetPieceId() const
{
return getCurrentObjectId(ui->comboBoxPiece);
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::SetPieceId(quint32 id)
{
if (ui->comboBoxPiece->count() <= 0)
{
const VPiece piece = data->GetPiece(id);
ui->comboBoxPiece->addItem(piece.GetName(), id);
}
else
{
const qint32 index = ui->comboBoxPiece->findData(id);
if (index != -1)
{
ui->comboBoxPiece->setCurrentIndex(index);
}
else
{
ui->comboBoxPiece->setCurrentIndex(0);
}
}
CheckPieces();
}
//---------------------------------------------------------------------------------------------------------------------
quint32 DialogPin::GetPointId() const
{
return getCurrentObjectId(ui->comboBoxPoint);
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::SetPointId(quint32 id)
{
setCurrentPointId(ui->comboBoxPoint, id);
VisToolPin *point = qobject_cast<VisToolPin *>(vis);
SCASSERT(point != nullptr)
point->setObject1Id(id);
CheckPoint();
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::SetPiecesList(const QVector<quint32> &list)
{
for (int i=0; i < list.size(); ++i)
{
const VPiece piece = data->GetPiece(list.at(i));
ui->comboBoxPiece->addItem(piece.GetName(), list.at(i));
}
CheckPieces();
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::ChosenObject(quint32 id, const SceneObject &type)
{
if (not prepare)
{
if (type == SceneObject::Point)
{
if (SetObject(id, ui->comboBoxPoint, ""))
{
vis->VisualMode(id);
CheckPoint();
prepare = true;
this->setModal(true);
this->show();
}
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::CheckState()
{
SCASSERT(bOk != nullptr);
bOk->setEnabled(m_flagPoint && flagError);
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::ShowVisualization()
{
AddVisualization<VisToolPin>();
if (m_showMode)
{
VToolSeamAllowance *tool = qobject_cast<VToolSeamAllowance*>(VAbstractPattern::getTool(GetPieceId()));
SCASSERT(tool != nullptr);
auto visPoint = qobject_cast<VisToolPin *>(vis);
SCASSERT(visPoint != nullptr);
visPoint->setParentItem(tool);
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::CheckPieces()
{
if (not m_showMode)
{
QColor color = okColor;
if (ui->comboBoxPiece->count() <= 0)
{
flagError = false;
color = errorColor;
}
else
{
flagError = true;
color = okColor;
}
ChangeColor(ui->labelPiece, color);
CheckState();
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPin::CheckPoint()
{
QColor color = okColor;
if (ui->comboBoxPoint->currentIndex() != -1)
{
m_flagPoint = true;
color = okColor;
}
else
{
m_flagPoint = false;
color = errorColor;
}
ChangeColor(ui->labelPoint, color);
CheckState();
}