valentina/src/test/ValentinaTest/tst_vlayoutdetail.cpp
Roman Telezhynskyi 2f683930e9 Fix typo.
2022-11-14 18:02:00 +02:00

200 lines
6.7 KiB
C++

/************************************************************************
**
** @file tst_vlayoutdetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 17 5, 2015
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2015 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "tst_vlayoutdetail.h"
#include "../vlayout/vlayoutpiece.h"
#include <QtDebug>
//---------------------------------------------------------------------------------------------------------------------
TST_VLayoutDetail::TST_VLayoutDetail(QObject *parent)
:AbstractTest(parent)
{
}
//---------------------------------------------------------------------------------------------------------------------
void TST_VLayoutDetail::RemoveDublicates() const
{
qDebug()<<"Case 1.";
Case1();
qDebug()<<"Case 2.";
Case2();
qDebug()<<"Case 3.";
Case3();
}
//---------------------------------------------------------------------------------------------------------------------
void TST_VLayoutDetail::Case1() const
{
// See issue #304. Layout appears different than my pattern.
// https://bitbucket.org/dismine/valentina/issue/304/layout-appears-different-than-my-pattern
VLayoutPiece det = VLayoutPiece();
QVector<VLayoutPoint> inputPoints;
CastTo(InputPointsCase1(), inputPoints);
det.SetContourPoints(inputPoints);
// Begin comparison
QVector<QPointF> contourPoints;
CastTo(det.GetMappedContourPoints(), contourPoints);
ComparePaths(contourPoints, OutputPointsCase1());
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> TST_VLayoutDetail::InputPointsCase1() const
{
QVector<QPointF> points;
points += QPointF(557.0, -94.0);
points += QPointF(760.0, -53.0);
points += QPointF(661.0, 411.0);
points += QPointF(708.0, 467.0);
points += QPointF(366.0, 845.0);
points += QPointF(750.0, 509.0);
points += QPointF(957.0, 556.0);
points += QPointF(933.0, 787.0);
points += QPointF(366.0, 845.0);
points += QPointF(921.0, 901.0);
points += QPointF(883.0, 1158.0);
points += QPointF(866.0, 1446.0);
points += QPointF(396.0, 1446.0);
points += QPointF(400.0, 1093.0);
points += QPointF(366.0, 917.0);
points += QPointF(366.0, 845.0);
points += QPointF(466.0, 411.0);
return points;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> TST_VLayoutDetail::OutputPointsCase1() const //-V524
{
QVector<QPointF> points;
points += QPointF(557.0, -94.0);
points += QPointF(760.0, -53.0);
points += QPointF(661.0, 411.0);
points += QPointF(708.0, 467.0);
points += QPointF(366.0, 845.0);
points += QPointF(750.0, 509.0);
points += QPointF(957.0, 556.0);
points += QPointF(933.0, 787.0);
points += QPointF(366.0, 845.0);
points += QPointF(921.0, 901.0);
points += QPointF(883.0, 1158.0);
points += QPointF(866.0, 1446.0);
points += QPointF(396.0, 1446.0);
points += QPointF(400.0, 1093.0);
points += QPointF(366.0, 917.0);
points += QPointF(366.0, 845.0);
points += QPointF(466.0, 411.0);
return points;
}
//---------------------------------------------------------------------------------------------------------------------
void TST_VLayoutDetail::Case2() const
{
VLayoutPiece det = VLayoutPiece();
QVector<VLayoutPoint> inputPoints;
CastTo(InputPointsCase2(), inputPoints);
det.SetContourPoints(inputPoints);
// Begin comparison
QVector<QPointF> contourPoints;
CastTo(det.GetMappedContourPoints(), contourPoints);
ComparePaths(contourPoints, OutputPointsCase2());
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> TST_VLayoutDetail::InputPointsCase2() const
{
QVector<QPointF> points;
points += QPointF(557.0, -94.0);
points += QPointF(760.0, -53.0);
points += QPointF(760.0, -53.0);// Need delete this part
points += QPointF(760.0, -53.0);// Need delete this part
points += QPointF(760.0, -53.0);// Need delete this part
points += QPointF(661.0, 411.0);
points += QPointF(708.0, 467.0);
points += QPointF(366.0, 845.0);
return points;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> TST_VLayoutDetail::OutputPointsCase2() const
{
QVector<QPointF> points;
points += QPointF(557.0, -94.0);
points += QPointF(760.0, -53.0);
points += QPointF(661.0, 411.0);
points += QPointF(708.0, 467.0);
points += QPointF(366.0, 845.0);
return points;
}
//---------------------------------------------------------------------------------------------------------------------
void TST_VLayoutDetail::Case3() const
{
VLayoutPiece det = VLayoutPiece();
QVector<VLayoutPoint> inputPoints;
CastTo(InputPointsCase3(), inputPoints);
det.SetContourPoints(inputPoints);
// Begin comparison
QVector<QPointF> contourPoints;
CastTo(det.GetMappedContourPoints(), contourPoints);
ComparePathsDistance(contourPoints, OutputPointsCase3());
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> TST_VLayoutDetail::InputPointsCase3() const
{
QVector<QPointF> points;
points += QPointF(557.0, -94.0);// Only one point
return points;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> TST_VLayoutDetail::OutputPointsCase3() const //-V524
{
QVector<QPointF> points;
points += QPointF(557.0, -94.0);// Only one point
return points;
}