valentina/src/libs/vlayout/vposition.h

148 lines
4.3 KiB
C++

/************************************************************************
**
** @file vposition.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 20 1, 2015
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VPOSITION_H
#define VPOSITION_H
#include <QRunnable>
#include <QVector>
#include <QtGlobal>
#include <atomic>
#ifdef LAYOUT_DEBUG
#include <QMutex>
#endif
#include "vbestsquare.h"
#include "vcontour.h"
#include "vlayoutdef.h"
#include "vlayoutpiece.h"
struct VPositionData
{
VContour gContour{};
VLayoutPiece detail{};
int i{-1};
int j{-1};
bool rotate{false};
int rotationNumber{0};
bool followGrainline{false};
QVector<VCachedPositions> positionsCache{};
bool isOriginPaperOrientationPortrait{true};
#ifdef LAYOUT_DEBUG
QVector<VLayoutPiece> details{};
QMutex *mutex{nullptr};
#endif
};
QT_WARNING_PUSH
QT_WARNING_DISABLE_GCC("-Weffc++")
class VPosition
{
public:
VPosition() = default;
VPosition(const VPositionData &data, std::atomic_bool *stop, bool saveLength);
VPosition(const VPosition &) = default;
auto operator=(const VPosition &) -> VPosition & = default;
VPosition(VPosition &&) = default;
auto operator=(VPosition &&) -> VPosition & = default;
~VPosition() = default;
void run();
auto getBestResult() const -> VBestSquare;
static auto ArrangeDetail(const VPositionData &data, std::atomic_bool *stop, bool saveLength) -> VBestSquare;
#ifdef LAYOUT_DEBUG
static void DumpFrame(const VContour &contour, const VLayoutPiece &detail, QMutex *mutex,
const QVector<VLayoutPiece> &details);
#endif
private:
bool m_isValid{false};
VBestSquare m_bestResult{};
VPositionData m_data{};
std::atomic_bool *stop{nullptr};
/**
* @brief angle_between keep angle between global edge and detail edge. Need for optimization rotation.
*/
qreal angle_between{0};
enum class CrossingType : qint8
{
NoIntersection = 0,
Intersection = 1,
EdgeError = 2
};
enum class InsideType : qint8
{
Outside = 0,
Inside = 1,
EdgeError = 2
};
void SaveCandidate(VBestSquare &bestResult, const VLayoutPiece &detail, int globalI, int detJ, BestFrom type);
auto CheckCombineEdges(VLayoutPiece &detail, int j, int &dEdge) -> bool;
auto CheckRotationEdges(VLayoutPiece &detail, int j, int dEdge, qreal angle) const -> bool;
void RotateOnAngle(qreal angle);
auto Crossing(const VLayoutPiece &detail) const -> CrossingType;
auto SheetContains(const QRectF &rect) const -> bool;
void CombineEdges(VLayoutPiece &detail, const QLineF &globalEdge, int dEdge);
static void RotateEdges(VLayoutPiece &detail, const QLineF &globalEdge, int dEdge, qreal angle);
void Rotate(int number);
void FollowGrainline();
auto FabricGrainline() const -> QLineF;
void FindBestPosition();
};
QT_WARNING_POP
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VPosition::FabricGrainline return fabric gainline accoding to paper orientation
* @return fabric gainline line
*/
inline auto VPosition::FabricGrainline() const -> QLineF
{
return m_data.isOriginPaperOrientationPortrait ? QLineF(10, 10, 10, -100) : QLineF(10, 10, -100, 10);
}
#endif // VPOSITION_H