valentina/src/libs/vlayout/vcontour.cpp
2024-02-20 08:58:06 +02:00

448 lines
14 KiB
C++

/************************************************************************
**
** @file vcontour.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 21 1, 2015
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vcontour.h"
#include <QLineF>
#include <QPainterPath>
#include <QPoint>
#include <QPointF>
#include <QPolygonF>
#include <QRectF>
#include <QtMath>
#include "../vgeometry/vgeometrydef.h"
#include "../vgeometry/vgobject.h"
#include "vcontour_p.h"
#include "vlayoutpiece.h"
namespace
{
//---------------------------------------------------------------------------------------------------------------------
void AppendToContour(QVector<QPointF> &contour, QPointF point)
{
if (not contour.isEmpty())
{
if (not VFuzzyComparePoints(contour.constLast(), point))
{
contour.append(point);
}
}
else
{
contour.append(point);
}
}
//---------------------------------------------------------------------------------------------------------------------
auto OptimizeCombining(const QVector<QPointF> &contour, const QPointF &withdrawEnd) -> QVector<QPointF>
{
if (contour.size() < 2)
{
return contour;
}
QPointF const withdrawFirst = contour.constLast();
bool optimize = false;
int count = 0;
vsizetype cutIndex = -1;
for (auto i = contour.size() - 2; i >= 0; --i)
{
if (not VGObject::IsPointOnLineSegment(contour.at(i), withdrawFirst, withdrawEnd, accuracyPointOnLine * 2))
{
optimize = true;
cutIndex = i + 1;
break;
}
++count;
}
if (optimize && count > 0)
{
return contour.mid(0, cutIndex + 1);
}
return contour;
}
} // namespace
//---------------------------------------------------------------------------------------------------------------------
VContour::VContour()
: d(new VContourData())
{
}
//---------------------------------------------------------------------------------------------------------------------
VContour::VContour(int height, int width, qreal layoutWidth)
: d(new VContourData(height, width, layoutWidth))
{
}
//---------------------------------------------------------------------------------------------------------------------
COPY_CONSTRUCTOR_IMPL(VContour)
//---------------------------------------------------------------------------------------------------------------------
auto VContour::operator=(const VContour &contour) -> VContour &
{
if (&contour == this)
{
return *this;
}
d = contour.d;
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VContour::VContour(VContour &&contour) noexcept
: d(std::move(contour.d))
{
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::operator=(VContour &&contour) noexcept -> VContour &
{
std::swap(d, contour.d);
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VContour::~VContour() = default;
//---------------------------------------------------------------------------------------------------------------------
void VContour::CeateEmptySheetContour()
{
if (d->globalContour.isEmpty())
{
d->globalContour = CutEmptySheetEdge();
d->globalContour.append(d->globalContour.constFirst()); // Close path
ResetAttributes();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetContour(const QVector<QPointF> &contour)
{
d->globalContour = contour;
ResetAttributes();
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::GetContour() const -> QVector<QPointF>
{
return d->globalContour;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::GetShift() const -> qreal
{
return d->shift;
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetShift(qreal shift)
{
d->shift = shift;
ResetAttributes();
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::GetHeight() const -> int
{
return d->paperHeight;
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetHeight(int height)
{
d->paperHeight = height;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::GetWidth() const -> int
{
return d->paperWidth;
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetWidth(int width)
{
d->paperWidth = width;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::GetSize() const -> QSizeF
{
return {static_cast<qreal>(d->paperWidth), static_cast<qreal>(d->paperHeight)};
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::UniteWithContour(const VLayoutPiece &detail, int globalI, int detJ, BestFrom type) const
-> QVector<QPointF>
{
QVector<QPointF> newContour;
if (d->globalContour.isEmpty()) //-V807
{
AppendWhole(newContour, detail, 0);
}
else
{
if (globalI <= 0 || globalI > GlobalEdgesCount())
{
return {};
}
if (detJ <= 0 || detJ > detail.LayoutEdgesCount())
{
return {};
}
int i = 0;
while (i < d->globalContour.count())
{
AppendToContour(newContour, d->globalContour.at(i));
if (type == BestFrom::Rotation)
{
if (i == globalI)
{
AppendWhole(newContour, detail, detJ);
}
}
else
{
if (i == globalI - 1)
{
InsertDetail(newContour, detail, detJ);
}
}
++i;
}
}
return newContour;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::GlobalEdgesCount() const -> vsizetype
{
return d->m_emptySheetEdgesCount;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::GlobalEdge(int i) const -> QLineF
{
QLineF edge;
if (d->globalContour.isEmpty()) //-V807
{
// Because sheet is blank we have one global edge for all cases.
if (i < 1 || i > GlobalEdgesCount())
{ // Doesn't exist such edge
return EmptySheetEdge();
}
const QLineF emptyEdge = EmptySheetEdge();
const qreal nShift = emptyEdge.length() / static_cast<int>(GlobalEdgesCount());
edge = IsPortrait() ? QLineF(nShift * (i - 1) + emptyEdge.x1(), emptyEdge.y1(), nShift * i + emptyEdge.x1(),
emptyEdge.y2())
: QLineF(emptyEdge.x1(), nShift * (i - 1) + emptyEdge.y1(), emptyEdge.x2(),
nShift * i + emptyEdge.y1());
}
else
{
if (i < 1 || i > GlobalEdgesCount())
{ // Doesn't exist such edge
return {};
}
if (i < GlobalEdgesCount())
{
edge = QLineF(d->globalContour.at(i - 1), d->globalContour.at(i));
}
else
{ // Closed contour
edge = QLineF(d->globalContour.at(GlobalEdgesCount() - 1), d->globalContour.at(0));
}
}
return edge;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::CutEdge(const QLineF &edge) const -> QVector<QPointF>
{
QVector<QPointF> points;
if (qFuzzyIsNull(d->shift))
{
points.append(edge.p1());
points.append(edge.p2());
}
else
{
const int n = qFloor(edge.length() / d->shift);
if (n <= 0)
{
points.append(edge.p1());
points.append(edge.p2());
}
else
{
points.reserve(n);
const qreal nShift = edge.length() / n;
for (int i = 1; i <= n + 1; ++i)
{
QLineF l1 = edge;
l1.setLength(nShift * (i - 1));
points.append(l1.p2());
}
}
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::CutEmptySheetEdge() const -> QVector<QPointF>
{
QVector<QPointF> points;
points.reserve(GlobalEdgesCount() + 1);
const qreal nShift = EmptySheetEdge().length() / static_cast<int>(GlobalEdgesCount());
for (int i = 1; i <= GlobalEdgesCount() + 1; ++i)
{
QLineF l1 = EmptySheetEdge();
l1.setLength(nShift * (i - 1));
points.append(l1.p2());
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::at(int i) const -> const QPointF &
{
return d->globalContour.at(i);
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::AppendWhole(QVector<QPointF> &contour, const VLayoutPiece &detail, int detJ) const
{
int processedEdges = 0;
const auto nD = detail.LayoutEdgesCount();
int j = detJ;
contour = OptimizeCombining(contour, detail.LayoutEdge(j).p2());
do
{
if (j >= nD)
{
j = 0;
}
for (auto &point : CutEdge(detail.LayoutEdge(j + 1)))
{
AppendToContour(contour, point);
}
++processedEdges;
++j;
} while (processedEdges < nD);
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::InsertDetail(QVector<QPointF> &contour, const VLayoutPiece &detail, int detJ) const
{
int processedEdges = 0;
const auto nD = detail.LayoutEdgesCount();
int j = detJ;
contour = OptimizeCombining(contour, detail.LayoutEdge(j).p2());
do
{
if (j >= nD)
{
j = 0;
}
if (j != detJ - 1)
{
for (auto &point : CutEdge(detail.LayoutEdge(j + 1)))
{
AppendToContour(contour, point);
}
}
++processedEdges;
++j;
} while (processedEdges < nD);
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::ResetAttributes()
{
if (not d->globalContour.isEmpty())
{
d->m_emptySheetEdgesCount = d->globalContour.count(); // Edges count
}
else
{
d->m_emptySheetEdgesCount = EmptySheetEdgesCount(); // Edges count
}
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::EmptySheetEdgesCount() const -> int
{
qreal defaultShift = ToPixel(0.5, Unit::Cm);
const qreal emptyEdgeLength = EmptySheetEdge().length();
if (emptyEdgeLength < defaultShift)
{
defaultShift = emptyEdgeLength / 2.0;
}
const qreal shift = (qFuzzyIsNull(d->shift) || d->shift > defaultShift) ? defaultShift : d->shift;
return qFloor(emptyEdgeLength / shift);
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::IsPortrait() const -> bool
{
return d->paperHeight >= d->paperWidth;
}
//---------------------------------------------------------------------------------------------------------------------
auto VContour::EmptySheetEdge() const -> QLineF
{
const int offset = qRound(accuracyPointOnLine * 4.);
const int layoutOffset = qCeil(d->layoutWidth - accuracyPointOnLine * 2.);
return IsPortrait() ? QLineF(offset, -layoutOffset, d->paperWidth - offset, -layoutOffset)
: QLineF(-layoutOffset, offset, -layoutOffset, d->paperHeight - offset);
}