valentina/src/app/puzzle/scene/vpgraphicspiece.cpp

1238 lines
40 KiB
C++

/************************************************************************
**
** @file vpgraphicspiece.cpp
** @author Ronan Le Tiec
** @date 4 5, 2020
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2020 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vpgraphicspiece.h"
#include <QApplication>
#include <QBrush>
#include <QGraphicsScene>
#include <QGraphicsSceneContextMenuEvent>
#include <QGraphicsSceneMouseEvent>
#include <QMenu>
#include <QPainter>
#include <QPen>
#include <QStyleOptionGraphicsItem>
#include <QtMath>
#include "../layout/vplayout.h"
#include "../layout/vppiece.h"
#include "../layout/vpsheet.h"
#include "../vformat/vsinglelineoutlinechar.h"
#include "../vgeometry/vlayoutplacelabel.h"
#include "../vlayout/vboundary.h"
#include "../vlayout/vfoldline.h"
#include "../vlayout/vgraphicsfillitem.h"
#include "../vlayout/vlayoutpiecepath.h"
#include "../vlayout/vtextmanager.h"
#include "../vmisc/compatibility.h"
#include "../vmisc/svgfont/vsvgfont.h"
#include "../vmisc/svgfont/vsvgfontdatabase.h"
#include "../vmisc/svgfont/vsvgfontengine.h"
#include "../vmisc/theme/vscenestylesheet.h"
#include "../vpapplication.h"
#include "../vpatterndb/vpiecepath.h"
#include "undocommands/vpundomovepieceonsheet.h"
#include "undocommands/vpundopiecemove.h"
#include "vpiecegrainline.h"
#include <QLoggingCategory>
QT_WARNING_PUSH
QT_WARNING_DISABLE_CLANG("-Wmissing-prototypes")
QT_WARNING_DISABLE_INTEL(1418)
Q_LOGGING_CATEGORY(pGraphicsPiece, "p.graphicsPiece") // NOLINT
QT_WARNING_POP
namespace
{
//---------------------------------------------------------------------------------------------------------------------
inline auto LineMatrix(const VPPiecePtr &piece, const QPointF &topLeft, qreal angle, const QPointF &linePos,
int maxLineWidth) -> QTransform
{
if (piece.isNull())
{
return {};
}
QTransform labelMatrix;
labelMatrix.translate(topLeft.x(), topLeft.y());
if ((piece->IsVerticallyFlipped() && piece->IsHorizontallyFlipped()) ||
(!piece->IsVerticallyFlipped() && !piece->IsHorizontallyFlipped()))
{
labelMatrix.rotate(angle);
}
else if (piece->IsVerticallyFlipped() || piece->IsHorizontallyFlipped())
{
if (piece->IsVerticallyFlipped() && !piece->IsHorizontallyFlipped())
{
labelMatrix.scale(-1, 1);
labelMatrix.rotate(-angle);
labelMatrix.translate(-maxLineWidth, 0);
}
if (piece->IsHorizontallyFlipped() && !piece->IsVerticallyFlipped())
{
labelMatrix.scale(-1, 1);
labelMatrix.rotate(-angle);
labelMatrix.translate(-maxLineWidth, 0);
}
}
labelMatrix.translate(linePos.x(), linePos.y()); // Each string has own position
labelMatrix *= piece->GetMatrix();
return labelMatrix;
}
//---------------------------------------------------------------------------------------------------------------------
inline auto LineFont(const TextLine &tl, const QFont &base) -> QFont
{
QFont fnt = base;
fnt.setPointSize(qMax(base.pointSize() + tl.m_iFontSize, 1));
fnt.setBold(tl.m_bold);
fnt.setItalic(tl.m_italic);
return fnt;
}
//---------------------------------------------------------------------------------------------------------------------
inline auto LineFont(const TextLine &tl, const VSvgFont &base) -> VSvgFont
{
VSvgFont fnt = base;
fnt.SetPointSize(base.PointSize() + tl.m_iFontSize);
fnt.SetBold(tl.m_bold);
fnt.SetItalic(tl.m_italic);
return fnt;
}
//---------------------------------------------------------------------------------------------------------------------
inline auto LineAlign(const TextLine &tl, const QString &text, const QFontMetrics &fm, qreal width) -> qreal
{
const int lineWidth = fm.horizontalAdvance(text);
qreal dX = 0;
if (tl.m_eAlign == 0 || (tl.m_eAlign & Qt::AlignLeft) > 0)
{
dX = 0;
}
else if ((tl.m_eAlign & Qt::AlignHCenter) > 0)
{
dX = (width - lineWidth) / 2;
}
else if ((tl.m_eAlign & Qt::AlignRight) > 0)
{
dX = width - lineWidth;
}
return dX;
}
//---------------------------------------------------------------------------------------------------------------------
inline auto LineAlign(const TextLine &tl, const QString &text, const VSvgFontEngine &engine, qreal width,
qreal penWidth) -> qreal
{
const int lineWidth = qRound(engine.TextWidth(text, penWidth));
qreal dX = 0;
if (tl.m_eAlign == 0 || (tl.m_eAlign & Qt::AlignLeft) > 0)
{
dX = 0;
}
else if ((tl.m_eAlign & Qt::AlignHCenter) > 0)
{
dX = (width - lineWidth) / 2;
}
else if ((tl.m_eAlign & Qt::AlignRight) > 0)
{
dX = width - lineWidth;
}
return dX;
}
//---------------------------------------------------------------------------------------------------------------------
inline auto SelectionBrush() -> QBrush
{
return {VSceneStylesheet::ManualLayoutStyle().PieceSelectionBrushColor()};
}
} // namespace
//---------------------------------------------------------------------------------------------------------------------
VPGraphicsPiece::VPGraphicsPiece(const VPPiecePtr &piece, QGraphicsItem *parent)
: QGraphicsObject(parent),
m_piece(piece)
{
// set some infos
setFlags(ItemIsSelectable | ItemSendsGeometryChanges);
setAcceptHoverEvents(true);
setCursor(Qt::OpenHandCursor);
if (not piece.isNull())
{
setZValue(piece->ZValue());
}
PaintPiece();
InitLabels();
InitGrainlineItem();
}
//---------------------------------------------------------------------------------------------------------------------
auto VPGraphicsPiece::GetPiece() const -> VPPiecePtr
{
return m_piece.toStrongRef();
}
//---------------------------------------------------------------------------------------------------------------------
auto VPGraphicsPiece::boundingRect() const -> QRectF
{
QPainterPath shape;
shape.addPath(m_seamLine);
shape.addPath(m_cuttingLine);
shape.addPath(m_internalPaths);
shape.addPath(m_passmarks);
shape.addPath(m_placeLabels);
shape.addPath(m_stickyPath);
shape.addPath(m_foldLineMarkPath);
shape.addPath(m_foldLineLabelPath);
VPSettings *settings = VPApplication::VApp()->PuzzleSettings();
const qreal halfPenWidth = settings->GetLayoutLineWidth() / 2.;
return shape.boundingRect().adjusted(-halfPenWidth, -halfPenWidth, halfPenWidth, halfPenWidth);
}
//---------------------------------------------------------------------------------------------------------------------
auto VPGraphicsPiece::shape() const -> QPainterPath
{
if (!m_cuttingLine.isEmpty())
{
return m_cuttingLine;
}
return m_seamLine;
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
Q_UNUSED(widget);
Q_UNUSED(option);
VPSettings *settings = VPApplication::VApp()->PuzzleSettings();
QPen const pen(PieceColor(), settings->GetLayoutLineWidth(), Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin);
painter->setPen(pen);
PaintPiece(painter);
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
// perform the default behaviour
QGraphicsObject::mousePressEvent(event);
// change the cursor when clicking the left button
if (event->button() == Qt::LeftButton)
{
setCursor(Qt::ClosedHandCursor);
m_moveStartPoint = event->pos();
emit HideTransformationHandles(true);
m_hasStickyPosition = false;
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
QGraphicsObject::mouseMoveEvent(event);
GroupMove(event->pos());
m_moveStartPoint = event->pos();
m_allowChangeMerge = true;
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
// perform the default behaviour
QGraphicsItem::mouseReleaseEvent(event);
// change the cursor when clicking left button
if (event->button() == Qt::LeftButton)
{
setCursor(Qt::OpenHandCursor);
emit HideTransformationHandles(false);
if (VPPiecePtr const piece = m_piece.toStrongRef(); not piece.isNull())
{
if (VPLayoutPtr const layout = piece->Layout(); not layout.isNull())
{
if (layout->LayoutSettings().GetStickyEdges() && m_hasStickyPosition)
{
auto *command =
new VPUndoPieceMove(piece, m_stickyTranslateX, m_stickyTranslateY, m_allowChangeMerge);
layout->UndoStack()->push(command);
SetStickyPoints(QVector<QPointF>());
}
}
}
m_allowChangeMerge = false;
m_hasStickyPosition = false;
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
m_hoverMode = true;
QGraphicsObject::hoverEnterEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
m_hoverMode = false;
QGraphicsObject::hoverLeaveEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
{
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return;
}
VPLayoutPtr const layout = piece->Layout();
if (layout.isNull())
{
return;
}
QMenu menu;
QList<VPSheetPtr> sheets = layout->GetSheets();
sheets.removeAll(piece->Sheet());
QVector<QAction *> moveToActions;
if (not sheets.isEmpty())
{
QMenu *moveMenu = menu.addMenu(tr("Move to"));
for (const auto &sheet : sheets)
{
if (not sheet.isNull())
{
QAction *moveToSheet = moveMenu->addAction(sheet->GetName());
moveToSheet->setData(QVariant::fromValue(sheet));
moveToActions.append(moveToSheet);
}
}
}
// remove from layout action
QAction *removeAction = menu.addAction(tr("Remove from Sheet"));
QAction *selectedAction = menu.exec(event->screenPos());
if (moveToActions.contains(selectedAction))
{
auto *command = new VPUndoMovePieceOnSheet(qvariant_cast<VPSheetPtr>(selectedAction->data()), piece);
layout->UndoStack()->push(command);
}
else if (selectedAction == removeAction)
{
auto *command = new VPUndoMovePieceOnSheet(VPSheetPtr(), piece);
layout->UndoStack()->push(command);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::SetTextAsPaths(bool newTextAsPaths)
{
m_textAsPaths = newTextAsPaths;
InitLabels();
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::InitLabels()
{
qDeleteAll(m_labelPathItems);
qDeleteAll(m_labelTextItems);
m_labelPathItems.clear();
m_labelTextItems.clear();
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return;
}
InitPieceLabel(piece->GetPieceLabelRect(), piece->GetPieceLabelData());
InitPieceLabel(piece->GetPatternLabelRect(), piece->GetPatternLabelData());
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::SetStickyPoints(const QVector<QPointF> &newStickyPoint)
{
m_stickyPoints = newStickyPoint;
prepareGeometryChange();
PaintPiece(); // refresh shapes
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::InitPieceLabelSVGFont(const QVector<QPointF> &labelShape, const VTextManager &tm)
{
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return;
}
if (labelShape.count() <= 2)
{
return;
}
VSvgFontDatabase *db = VAbstractApplication::VApp()->SVGFontDatabase();
VSvgFontEngine engine =
db->FontEngine(tm.GetSVGFontFamily(), SVGFontStyle::Normal, SVGFontWeight::Normal, tm.GetSVGFontPointSize());
VSvgFont const svgFont = engine.Font();
if (!svgFont.IsValid())
{
QString const errorMsg = QStringLiteral("Invalid SVG font '%1'. Fallback to outline font.").arg(svgFont.Name());
qDebug() << errorMsg;
InitPieceLabelOutlineFont(labelShape, tm);
return;
}
qreal const penWidth = VPApplication::VApp()->PuzzleSettings()->GetLayoutLineWidth();
const qreal dW = QLineF(labelShape.at(0), labelShape.at(1)).length();
const qreal dH = QLineF(labelShape.at(1), labelShape.at(2)).length();
const qreal angle = -QLineF(labelShape.at(0), labelShape.at(1)).angle();
const QColor color = PieceColor();
const int maxLineWidth = tm.MaxLineWidthSVGFont(static_cast<int>(dW), penWidth);
qreal dY = penWidth;
const QVector<TextLine> labelLines = tm.GetLabelSourceLines(qFloor(dW), svgFont, penWidth);
for (const auto &tl : labelLines)
{
const VSvgFont fnt = LineFont(tl, svgFont);
engine = db->FontEngine(fnt);
if (dY + engine.FontHeight() + penWidth > dH)
{
break;
}
const QString qsText = tl.m_qsText;
const qreal dX = LineAlign(tl, qsText, engine, dW, penWidth);
// set up the rotation around top-left corner matrix
const QTransform lineMatrix = LineMatrix(piece, labelShape.at(0), angle, QPointF(dX, dY), maxLineWidth);
auto *item = new QGraphicsPathItem(this);
item->setPath(engine.DrawPath(QPointF(), qsText));
QPen itemPen = item->pen();
itemPen.setColor(color);
itemPen.setCapStyle(Qt::RoundCap);
itemPen.setJoinStyle(Qt::RoundJoin);
itemPen.setWidthF(penWidth);
item->setPen(itemPen);
item->setBrush(QBrush(Qt::NoBrush));
item->setTransform(lineMatrix);
m_labelPathItems.append(item);
dY += engine.FontHeight() - penWidth * 2 + tm.GetSpacing();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::InitPieceLabelOutlineFont(const QVector<QPointF> &labelShape, const VTextManager &tm)
{
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return;
}
if (labelShape.count() <= 2)
{
return;
}
const qreal dW = QLineF(labelShape.at(0), labelShape.at(1)).length();
const qreal dH = QLineF(labelShape.at(1), labelShape.at(2)).length();
const qreal angle = -QLineF(labelShape.at(0), labelShape.at(1)).angle();
const QColor color = PieceColor();
const int maxLineWidth = tm.MaxLineWidthOutlineFont(static_cast<int>(dW));
qreal const penWidth = VPApplication::VApp()->PuzzleSettings()->GetLayoutLineWidth();
qreal dY = 0;
VCommonSettings *settings = VAbstractApplication::VApp()->Settings();
bool textAsPaths = m_textAsPaths;
if (settings->GetSingleStrokeOutlineFont())
{
textAsPaths = true;
dY += penWidth;
}
const QVector<TextLine> labelLines = tm.GetLabelSourceLines(qFloor(dW), tm.GetFont());
for (const auto &tl : labelLines)
{
const QFont fnt = LineFont(tl, tm.GetFont());
QFontMetrics const fm(fnt);
if (dY + fm.height() > dH)
{
break;
}
const qreal dX = LineAlign(tl, tl.m_qsText, fm, dW);
// set up the rotation around top-left corner matrix
const QTransform lineMatrix = LineMatrix(piece, labelShape.at(0), angle, QPointF(dX, dY), maxLineWidth);
if (textAsPaths)
{
QPainterPath path;
if (settings->GetSingleStrokeOutlineFont())
{
VSingleLineOutlineChar const corrector(fnt);
if (!corrector.IsPopulated())
{
corrector.LoadCorrections(settings->GetPathFontCorrections());
}
int w = 0;
for (auto c : qAsConst(tl.m_qsText))
{
path.addPath(corrector.DrawChar(w, static_cast<qreal>(fm.ascent()), c));
w += fm.horizontalAdvance(c);
}
}
else
{
path.addText(0, static_cast<qreal>(fm.ascent()), fnt, tl.m_qsText);
}
auto *item = new QGraphicsPathItem(this);
item->setPath(path);
QPen itemPen = item->pen();
itemPen.setColor(color);
itemPen.setCapStyle(Qt::RoundCap);
itemPen.setJoinStyle(Qt::RoundJoin);
itemPen.setWidthF(penWidth);
item->setPen(itemPen);
item->setBrush(settings->GetSingleStrokeOutlineFont() ? QBrush(Qt::NoBrush) : QBrush(color));
item->setTransform(lineMatrix);
m_labelPathItems.append(item);
dY += fm.height() + penWidth + MmToPixel(1.5) + tm.GetSpacing();
}
else
{
auto *item = new QGraphicsSimpleTextItem(this);
item->setFont(fnt);
item->setText(tl.m_qsText);
item->setBrush(QBrush(color));
item->setTransform(lineMatrix);
m_labelTextItems.append(item);
dY += (fm.height() + MmToPixel(1.5) + tm.GetSpacing());
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::InitPieceLabel(const QVector<QPointF> &labelShape, const VTextManager &tm)
{
VCommonSettings *settings = VAbstractApplication::VApp()->Settings();
if (settings->GetSingleLineFonts())
{
InitPieceLabelSVGFont(labelShape, tm);
}
else
{
InitPieceLabelOutlineFont(labelShape, tm);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::InitGrainlineItem()
{
delete m_grainlineItem;
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return;
}
if (piece->IsGrainlineEnabled())
{
m_grainlineItem = new VGraphicsFillItem(this);
m_grainlineItem->setPath(VLayoutPiece::GrainlinePath(piece->GetMappedGrainlineShape()));
VPSettings *settings = VPApplication::VApp()->PuzzleSettings();
QPen const pen(PieceColor(), settings->GetLayoutLineWidth(), Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin);
m_grainlineItem->SetCustomPen(true);
m_grainlineItem->setPen(pen);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintPiece(QPainter *painter)
{
m_seamLine = QPainterPath();
m_cuttingLine = QPainterPath();
m_internalPaths = QPainterPath();
m_passmarks = QPainterPath();
m_placeLabels = QPainterPath();
m_stickyPath = QPainterPath();
m_foldLineMarkPath = QPainterPath();
m_foldLineLabelPath = QPainterPath();
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return;
}
// initialises the seam line
PaintSeamLine(painter, piece);
// initiliases the cutting line
PaintCuttingLine(painter, piece);
// initialises the internal paths
PaintInternalPaths(painter, piece);
// initialises the passmarks
PaintPassmarks(painter, piece);
// initialises the place labels (buttons etc)
PaintPlaceLabels(painter, piece);
PaintMirrorLine(painter, piece);
PaintFoldLine(painter, piece);
PaintStickyPath(painter);
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintSeamLine(QPainter *painter, const VPPiecePtr &piece)
{
if (piece->IsHideMainPath() && piece->IsSeamAllowance() && not piece->IsSeamAllowanceBuiltIn())
{
return;
}
QVector<VLayoutPoint> const seamLinePoints = piece->GetMappedFullContourPoints();
if (seamLinePoints.isEmpty())
{
return;
}
VPLayoutPtr const layout = piece->Layout();
if (layout.isNull())
{
return;
}
if (layout->LayoutSettings().IsBoundaryTogetherWithNotches())
{
QVector<VLayoutPassmark> const passmarks = piece->GetMappedPassmarks();
bool const seamAllowance = piece->IsSeamAllowance() && piece->IsSeamAllowanceBuiltIn();
bool const builtInSeamAllowance = piece->IsSeamAllowance() && piece->IsSeamAllowanceBuiltIn();
VBoundary boundary(seamLinePoints, seamAllowance, builtInSeamAllowance);
boundary.SetPieceName(piece->GetName());
if (piece->IsShowFullPiece())
{
boundary.SetMirrorLine(piece->GetMappedSeamMirrorLine());
}
const QList<VBoundarySequenceItemData> sequence = boundary.Combine(passmarks, false, false);
QVector<QPointF> combinedBoundary;
for (const auto &item : sequence)
{
const auto path = item.item.value<VLayoutPiecePath>().Points();
QVector<QPointF> convertedPoints;
CastTo(path, convertedPoints);
combinedBoundary += convertedPoints;
}
m_seamLine.addPolygon(QPolygonF(combinedBoundary));
m_seamLine.closeSubpath();
}
else
{
QVector<QPointF> convertedPoints;
CastTo(seamLinePoints, convertedPoints);
m_seamLine.addPolygon(QPolygonF(convertedPoints));
m_seamLine.closeSubpath();
}
if (painter != nullptr)
{
painter->save();
painter->setBrush(piece->IsSelected() ? SelectionBrush() : NoBrush());
painter->drawPath(m_seamLine);
painter->restore();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintCuttingLine(QPainter *painter, const VPPiecePtr &piece)
{
if (piece->IsSeamAllowance() && not piece->IsSeamAllowanceBuiltIn())
{
QVector<VLayoutPoint> const cuttingLinepoints = piece->GetMappedFullSeamAllowancePoints();
if (cuttingLinepoints.isEmpty())
{
return;
}
VPLayoutPtr const layout = piece->Layout();
if (layout.isNull())
{
return;
}
if (layout->LayoutSettings().IsBoundaryTogetherWithNotches())
{
const QVector<VLayoutPassmark> passmarks = piece->GetMappedPassmarks();
bool const seamAllowance = piece->IsSeamAllowance() && !piece->IsSeamAllowanceBuiltIn();
bool const builtInSeamAllowance = piece->IsSeamAllowance() && piece->IsSeamAllowanceBuiltIn();
VBoundary boundary(cuttingLinepoints, seamAllowance, builtInSeamAllowance);
boundary.SetPieceName(piece->GetName());
if (piece->IsShowFullPiece())
{
boundary.SetMirrorLine(piece->GetMappedSeamAllowanceMirrorLine());
}
const QList<VBoundarySequenceItemData> sequence = boundary.Combine(passmarks, false, false);
QVector<QPointF> combinedBoundary;
for (const auto &item : sequence)
{
const auto path = item.item.value<VLayoutPiecePath>().Points();
QVector<QPointF> convertedPoints;
CastTo(path, convertedPoints);
combinedBoundary += convertedPoints;
}
m_cuttingLine.addPolygon(QPolygonF(combinedBoundary));
m_cuttingLine.closeSubpath();
}
else
{
QVector<QPointF> convertedPoints;
CastTo(cuttingLinepoints, convertedPoints);
m_cuttingLine.addPolygon(QPolygonF(convertedPoints));
m_cuttingLine.closeSubpath();
}
if (painter != nullptr)
{
painter->save();
painter->setBrush(piece->IsSelected() ? SelectionBrush() : NoBrush());
painter->drawPath(m_cuttingLine);
painter->restore();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintInternalPaths(QPainter *painter, const VPPiecePtr &piece)
{
QVector<VLayoutPiecePath> const internalPaths = piece->GetInternalPaths();
for (const auto &piecePath : internalPaths)
{
QPainterPath path = piece->GetMatrix().map(piecePath.GetPainterPath());
if (!piecePath.IsNotMirrored() && piece->IsShowFullPiece() && !piece->GetSeamMirrorLine().isNull())
{
QVector<VLayoutPoint> points = piecePath.Points();
const QTransform matrix = VGObject::FlippingMatrix(piece->GetSeamMirrorLine());
std::transform(points.begin(), points.end(), points.begin(),
[&matrix](const VLayoutPoint &point) { return VAbstractPiece::MapPoint(point, matrix); });
QVector<QPointF> casted;
CastTo(points, casted);
path.addPath(piece->GetMatrix().map(VPiecePath::MakePainterPath(casted)));
}
if (painter != nullptr)
{
painter->save();
QPen pen = painter->pen();
pen.setStyle(piecePath.PenStyle());
painter->setPen(pen);
painter->drawPath(path);
painter->restore();
}
m_internalPaths.addPath(path);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintPassmarks(QPainter *painter, const VPPiecePtr &piece)
{
VPLayoutPtr const layout = piece->Layout();
if (layout.isNull())
{
return;
}
if (layout->LayoutSettings().IsBoundaryTogetherWithNotches())
{
return;
}
QVector<VLayoutPassmark> const passmarks = piece->GetMappedPassmarks();
for (const auto &passmark : passmarks)
{
if (piece->IsHideMainPath() && passmark.isBuiltIn)
{
continue;
}
QPainterPath passmarkPath;
for (const auto &line : passmark.lines)
{
passmarkPath.moveTo(line.p1());
passmarkPath.lineTo(line.p2());
}
m_passmarks.addPath(passmarkPath);
if (QLineF const seamAllowanceMirrorLine = piece->GetMappedSeamAllowanceMirrorLine();
!seamAllowanceMirrorLine.isNull() && piece->IsShowFullPiece() &&
!VGObject::IsPointOnLineviaPDP(passmark.baseLine.p1(), seamAllowanceMirrorLine.p1(),
seamAllowanceMirrorLine.p2()))
{
QPainterPath mirroredPassmaksPath;
for (const auto &line : passmark.lines)
{
mirroredPassmaksPath.moveTo(line.p1());
mirroredPassmaksPath.lineTo(line.p2());
}
const QTransform matrix = VGObject::FlippingMatrix(seamAllowanceMirrorLine);
m_passmarks.addPath(matrix.map(mirroredPassmaksPath));
}
if (painter != nullptr)
{
painter->save();
painter->setBrush(NoBrush());
painter->drawPath(m_passmarks);
painter->restore();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintPlaceLabels(QPainter *painter, const VPPiecePtr &piece)
{
QVector<VLayoutPlaceLabel> const placeLabels = piece->GetPlaceLabels();
for (const auto &placeLabel : placeLabels)
{
QPainterPath path =
VAbstractPiece::LabelShapePath(piece->MapPlaceLabelShape(VAbstractPiece::PlaceLabelShape(placeLabel)));
if (!placeLabel.IsNotMirrored() && piece->IsShowFullPiece() && !piece->GetSeamMirrorLine().isNull())
{
PlaceLabelImg shape = VAbstractPiece::PlaceLabelShape(placeLabel);
const QTransform matrix = VGObject::FlippingMatrix(piece->GetSeamMirrorLine());
for (auto &points : shape)
{
std::transform(points.begin(), points.end(), points.begin(),
[&matrix](const VLayoutPoint &point)
{ return VAbstractPiece::MapPoint(point, matrix); });
}
path.addPath(VAbstractPiece::LabelShapePath(piece->MapPlaceLabelShape(shape)));
}
if (painter != nullptr)
{
painter->save();
painter->setBrush(NoBrush());
painter->drawPath(path);
painter->restore();
}
m_placeLabels.addPath(path);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintStickyPath(QPainter *painter)
{
if (not m_stickyPoints.isEmpty())
{
m_stickyPath.moveTo(m_stickyPoints.constFirst());
for (int i = 1; i < m_stickyPoints.size(); i++)
{
m_stickyPath.lineTo(m_stickyPoints.at(i));
}
if (painter != nullptr)
{
painter->save();
painter->setBrush(QBrush(VSceneStylesheet::ManualLayoutStyle().PieceOkColor(), Qt::BDiagPattern));
QPen pen = painter->pen();
pen.setStyle(Qt::DashLine);
pen.setColor(VSceneStylesheet::ManualLayoutStyle().PieceOkColor());
painter->setPen(pen);
painter->drawPath(m_stickyPath);
painter->restore();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintMirrorLine(QPainter *painter, const VPPiecePtr &piece) const
{
if (piece->IsShowFullPiece())
{
bool mirrorFlag = false;
QPainterPath mirrorLinePath;
if (not piece->IsSeamAllowance() || piece->IsSeamAllowanceBuiltIn())
{
QLineF const seamMirrorLine = piece->GetMappedSeamMirrorLine();
if (!seamMirrorLine.isNull() && piece->IsShowMirrorLine())
{
QPainterPath mirrorPath;
mirrorPath.moveTo(seamMirrorLine.p1());
mirrorPath.lineTo(seamMirrorLine.p2());
mirrorLinePath.addPath(mirrorPath);
mirrorFlag = true;
}
}
else if (not piece->IsSeamAllowanceBuiltIn())
{
QLineF const seamAllowanceMirrorLine = piece->GetMappedSeamAllowanceMirrorLine();
if (!seamAllowanceMirrorLine.isNull() && piece->IsShowMirrorLine())
{
QPainterPath mirrorPath;
mirrorPath.moveTo(seamAllowanceMirrorLine.p1());
mirrorPath.lineTo(seamAllowanceMirrorLine.p2());
mirrorLinePath.addPath(mirrorPath);
mirrorFlag = true;
}
}
if (mirrorFlag && painter != nullptr)
{
painter->save();
QPen pen = painter->pen();
pen.setStyle(Qt::DashDotLine);
painter->setPen(pen);
painter->drawPath(mirrorLinePath);
painter->restore();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PaintFoldLine(QPainter *painter, const VPPiecePtr &piece)
{
if (piece->GetFoldLineType() == FoldLineType::None)
{
return;
}
VFoldLine const fLine = piece->FoldLine();
QVector<QPainterPath> const shape = fLine.FoldLinePath();
if (shape.isEmpty())
{
return;
}
VCommonSettings *settings = VAbstractApplication::VApp()->Settings();
if (!m_textAsPaths && !settings->GetSingleStrokeOutlineFont() && !settings->GetSingleLineFonts())
{
if (m_foldLineLabelText == nullptr)
{
m_foldLineLabelText = new QGraphicsSimpleTextItem(this);
}
fLine.UpdateFoldLineLabel(m_foldLineLabelText);
}
else
{
if (m_foldLineLabelText != nullptr)
{
m_foldLineLabelText->setVisible(false);
}
}
const bool singleLineFont = settings->GetSingleStrokeOutlineFont() || settings->GetSingleLineFonts();
if (piece->GetFoldLineType() == FoldLineType::ThreeDots || piece->GetFoldLineType() == FoldLineType::ThreeX ||
piece->GetFoldLineType() == FoldLineType::TwoArrows)
{
m_foldLineMarkPath.addPath(shape.constFirst());
}
else if (piece->GetFoldLineType() == FoldLineType::Text)
{
if (singleLineFont || m_textAsPaths)
{
m_foldLineLabelPath.addPath(shape.constFirst());
}
}
else
{
m_foldLineMarkPath.addPath(shape.constFirst());
if (shape.size() > 1 && (singleLineFont || m_textAsPaths))
{
m_foldLineLabelPath.addPath(shape.constLast());
}
}
if (painter != nullptr)
{
painter->save();
painter->setBrush(Qt::SolidPattern);
painter->drawPath(m_foldLineMarkPath);
painter->restore();
qreal const penWidth = VPApplication::VApp()->PuzzleSettings()->GetLayoutLineWidth();
painter->save();
QPen pen = painter->pen();
pen.setWidthF(penWidth * qMin(piece->GetXScale(), piece->GetYScale()));
painter->setPen(pen);
painter->setBrush(singleLineFont ? Qt::NoBrush : Qt::SolidPattern);
painter->drawPath(m_foldLineLabelPath);
painter->restore();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::GroupMove(const QPointF &pos)
{
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return;
}
VPLayoutPtr const layout = piece->Layout();
if (layout.isNull())
{
return;
}
auto PreparePieces = [layout]()
{
QList<VPPiecePtr> pieces;
if (VPSheetPtr const sheet = layout->GetFocusedSheet(); not sheet.isNull())
{
return sheet->GetSelectedPieces();
}
return pieces;
};
QList<VPPiecePtr> const pieces = PreparePieces();
QPointF const newPos = pos - m_moveStartPoint;
if (qFuzzyIsNull(newPos.x()) && qFuzzyIsNull(newPos.y()))
{
return;
}
if (pieces.size() == 1)
{
const VPPiecePtr &p = pieces.constFirst();
auto *command = new VPUndoPieceMove(piece, newPos.x(), newPos.y(), m_allowChangeMerge);
layout->UndoStack()->push(command);
if (layout->LayoutSettings().GetStickyEdges())
{
QVector<QPointF> path;
if (not p.isNull() && p->StickyPosition(m_stickyTranslateX, m_stickyTranslateY))
{
CastTo(p->GetMappedExternalContourPoints(), path);
QTransform m;
m.translate(m_stickyTranslateX, m_stickyTranslateY);
path = m.map(path);
m_hasStickyPosition = true;
}
else
{
m_hasStickyPosition = false;
}
SetStickyPoints(path);
}
}
else if (pieces.size() > 1)
{
auto *command = new VPUndoPiecesMove(pieces, newPos.x(), newPos.y(), m_allowChangeMerge);
layout->UndoStack()->push(command);
}
}
//---------------------------------------------------------------------------------------------------------------------
auto VPGraphicsPiece::PieceColor() const -> QColor
{
VPPiecePtr const piece = m_piece.toStrongRef();
if (piece.isNull())
{
return VSceneStylesheet::ManualLayoutStyle().PieceOkColor();
}
VPLayoutPtr const layout = piece->Layout();
if (layout.isNull())
{
return VSceneStylesheet::ManualLayoutStyle().PieceOkColor();
}
bool outOfBound = false;
if (layout->LayoutSettings().GetWarningPiecesOutOfBound())
{
outOfBound = piece->OutOfBound();
}
bool superposition = false;
if (layout->LayoutSettings().GetWarningSuperpositionOfPieces())
{
superposition = piece->HasSuperpositionWithPieces();
}
if (outOfBound || superposition)
{
return VSceneStylesheet::ManualLayoutStyle().PieceErrorColor();
}
return VSceneStylesheet::ManualLayoutStyle().PieceOkColor();
}
//---------------------------------------------------------------------------------------------------------------------
auto VPGraphicsPiece::NoBrush() const -> QBrush
{
return m_hoverMode ? QBrush(VSceneStylesheet::ManualLayoutStyle().PieceHoverColor()) : QBrush(Qt::NoBrush);
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::on_RefreshPiece(const VPPiecePtr &piece)
{
VPPiecePtr const p = m_piece.toStrongRef();
if (p.isNull())
{
return;
}
if (p->GetUniqueID() == piece->GetUniqueID())
{
if (not piece.isNull())
{
setZValue(piece->ZValue());
}
prepareGeometryChange();
PaintPiece(); // refresh shapes
InitLabels();
InitGrainlineItem();
emit PieceTransformationChanged();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPGraphicsPiece::PieceZValueChanged(const VPPiecePtr &piece)
{
VPPiecePtr const p = m_piece.toStrongRef();
if (p.isNull() || piece.isNull())
{
return;
}
if (p->GetUniqueID() == piece->GetUniqueID())
{
setZValue(piece->ZValue());
}
}
//---------------------------------------------------------------------------------------------------------------------
auto VPGraphicsPiece::itemChange(GraphicsItemChange change, const QVariant &value) -> QVariant
{
if (scene() != nullptr)
{
if (change == ItemSelectedHasChanged)
{
VPPiecePtr const piece = m_piece.toStrongRef();
if (not piece.isNull())
{
piece->SetSelected(value.toBool());
VPLayoutPtr const layout = piece->Layout();
if (not layout.isNull())
{
emit layout->PieceSelectionChanged(piece);
}
}
}
}
return QGraphicsObject::itemChange(change, value);
}