valentina/src/libs/vwidgets/vmaingraphicsview.cpp

789 lines
28 KiB
C++

/************************************************************************
**
** @file vmaingraphicsview.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vmaingraphicsview.h"
#include <QApplication>
#include <QCursor>
#include <QEvent>
#include <QFlags>
#include <QGraphicsItem>
#include <QGraphicsScene>
#include <QLineF>
#include <QList>
#include <QMessageLogger>
#include <QMouseEvent>
#include <QPainter>
#include <QPoint>
#include <QScrollBar>
#include <QTimeLine>
#include <QTransform>
#include <QWheelEvent>
#include <QWidget>
#include <QThread>
#include <QGestureEvent>
#include <QScreen>
#include <QOpenGLWidget>
#include "../vmisc/def.h"
#include "../vmisc/vmath.h"
#include "vmaingraphicsscene.h"
#include "vsimplecurve.h"
#include "vcontrolpointspline.h"
#include "../vmisc/vabstractapplication.h"
#include "../vmisc/vsettings.h"
#include "vabstractmainwindow.h"
const qreal maxSceneSize = ((20.0 * 1000.0) / 25.4) * PrintDPI; // 20 meters in pixels
namespace
{
qreal ScrollingSteps(QWheelEvent* wheel_event)
{
SCASSERT(wheel_event != nullptr)
const QPoint numPixels = wheel_event->pixelDelta();
const QPoint numDegrees = wheel_event->angleDelta() / 8;
qreal numSteps = 0;
VSettings *settings = qobject_cast<VSettings *>(qApp->Settings());
if (not numPixels.isNull())
{
const qreal mouseScale = settings->GetSensorMouseScale();
numSteps = (wheel_event->orientation() == Qt::Vertical ? numPixels.y() : numPixels.x()) / mouseScale;
}
else if (not numDegrees.isNull())
{
const qreal mouseScale = settings->GetWheelMouseScale();
numSteps = (wheel_event->orientation() == Qt::Vertical ? numDegrees.y() : numDegrees.x()) / 15. * mouseScale;
}
return numSteps;
}
//---------------------------------------------------------------------------------------------------------------------
qreal PrepareScrolling(qreal scheduledScrollings, QWheelEvent *wheel_event)
{
const qreal numSteps = ScrollingSteps(wheel_event);
if (qFuzzyIsNull(numSteps))
{
return scheduledScrollings;//Just ignore
}
if (std::signbit(scheduledScrollings) != std::signbit(numSteps))
{ // if user moved the wheel in another direction, we reset previously scheduled scalings
scheduledScrollings = numSteps;
}
else
{
scheduledScrollings += numSteps;
}
scheduledScrollings *= qobject_cast<VSettings *>(qApp->Settings())->GetScrollingAcceleration();
return scheduledScrollings;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief PrioritizeItems helps prioritize some items over others.
*
* In some cases we want items like curve handle points to be selected over other items on scene.
* @param list list of scene items under a mouse pointer
* @return prioritized list where prioritized items goes first
*/
QList<QGraphicsItem *> PrioritizeItems(const QList<QGraphicsItem *> &list)
{
QList<QGraphicsItem *> prioritized;
QList<QGraphicsItem *> nonPrioritized;
for (auto item : list)
{
item && item->type() == VControlPointSpline::Type ? prioritized.append(item) : nonPrioritized.append(item);
}
return prioritized + nonPrioritized;
}
}
//---------------------------------------------------------------------------------------------------------------------
GraphicsViewZoom::GraphicsViewZoom(QGraphicsView* view)
: QObject(view),
_view(view),
_modifiers(Qt::ControlModifier),
_zoom_factor_base(1.0015),
target_scene_pos(),
target_viewport_pos(),
verticalScrollAnim(),
_numScheduledVerticalScrollings(0),
horizontalScrollAnim(),
_numScheduledHorizontalScrollings(0)
{
_view->viewport()->installEventFilter(this);
_view->viewport()->grabGesture(Qt::PinchGesture);
_view->setMouseTracking(true);
InitScrollingAnimation();
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::gentle_zoom(double factor)
{
// We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much.
// See issue #532: Unexpected error occurs when zoom out image.
// factor > 1 for zoomIn and factor < 1 for zoomOut.
const qreal m11 = _view->transform().m11();
if ((factor > 1 && m11 <= VMainGraphicsView::MaxScale()) || (factor < 1 && m11 >= VMainGraphicsView::MinScale()))
{
_view->scale(factor, factor);
if (factor < 1)
{
// Because QGraphicsView centers the picture when it's smaller than the view. And QGraphicsView's scrolls
// boundaries don't allow to put any picture point at any viewport position we will provide fictive scene
// size. Temporary and bigger than view, scene size will help position an image under cursor.
FictiveSceneRect(_view->scene(), _view);
}
_view->centerOn(target_scene_pos);
QPointF delta_viewport_pos = target_viewport_pos - QPointF(_view->viewport()->width() / 2.0,
_view->viewport()->height() / 2.0);
QPointF viewport_center = _view->mapFromScene(target_scene_pos) - delta_viewport_pos;
_view->centerOn(_view->mapToScene(viewport_center.toPoint()));
// In the end we just set correct scene size
VMainGraphicsView::NewSceneRect(_view->scene(), _view);
emit zoomed();
}
}
//---------------------------------------------------------------------------------------------------------------------
// cppcheck-suppress unusedFunction
void GraphicsViewZoom::set_modifiers(Qt::KeyboardModifiers modifiers)
{
_modifiers = modifiers;
}
//---------------------------------------------------------------------------------------------------------------------
// cppcheck-suppress unusedFunction
void GraphicsViewZoom::set_zoom_factor_base(double value)
{
_zoom_factor_base = value;
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::InitScrollingAnimation()
{
VSettings *settings = qobject_cast<VSettings *>(qApp->Settings());
if (not verticalScrollAnim.isNull())
{
delete verticalScrollAnim;
}
verticalScrollAnim = new QTimeLine(settings->GetScrollingDuration(), this);
verticalScrollAnim->setUpdateInterval(settings->GetScrollingUpdateInterval());
connect(verticalScrollAnim.data(), &QTimeLine::valueChanged, this, &GraphicsViewZoom::VerticalScrollingTime);
connect(verticalScrollAnim.data(), &QTimeLine::finished, this, &GraphicsViewZoom::animFinished);
if (not horizontalScrollAnim.isNull())
{
delete horizontalScrollAnim;
}
horizontalScrollAnim = new QTimeLine(settings->GetScrollingDuration(), this);
horizontalScrollAnim->setUpdateInterval(settings->GetScrollingUpdateInterval());
connect(horizontalScrollAnim.data(), &QTimeLine::valueChanged, this, &GraphicsViewZoom::HorizontalScrollingTime);
connect(horizontalScrollAnim.data(), &QTimeLine::finished, this, &GraphicsViewZoom::animFinished);
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::VerticalScrollingTime(qreal x)
{
const qreal scroll = _numScheduledVerticalScrollings * x;
_numScheduledVerticalScrollings -= scroll;
_view->verticalScrollBar()->setValue(qRound(_view->verticalScrollBar()->value() - scroll));
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::HorizontalScrollingTime(qreal x)
{
const qreal scroll = _numScheduledHorizontalScrollings * x;
_numScheduledHorizontalScrollings -= scroll;
_view->horizontalScrollBar()->setValue(qRound(_view->horizontalScrollBar()->value() - scroll));
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::animFinished()
{
_numScheduledVerticalScrollings = 0;
_numScheduledHorizontalScrollings = 0;
/*
* In moust cases cursor position on view doesn't change, but for scene after scrolling position will be different.
* We are goint to check changes and save new value.
* If don't do that we will zoom using old value cursor position on scene. It is not what we expect.
* Almoust the same we do in method GraphicsViewZoom::eventFilter.
*/
const QPoint pos = _view->mapFromGlobal(QCursor::pos());
const QPointF delta = target_scene_pos - _view->mapToScene(pos);
if (qAbs(delta.x()) > 5 || qAbs(delta.y()) > 5)
{
target_viewport_pos = pos;
target_scene_pos = _view->mapToScene(pos);
}
}
//---------------------------------------------------------------------------------------------------------------------
bool GraphicsViewZoom::eventFilter(QObject *object, QEvent *event)
{
if (event->type() == QEvent::MouseMove)
{
/*
* Here we are saving cursor position on view and scene.
* This data need for gentle_zoom().
* Almoust the same we do in method GraphicsViewZoom::animFinished.
*/
QMouseEvent* mouse_event = static_cast<QMouseEvent*>(event);
QPointF delta = target_viewport_pos - mouse_event->pos();
if (qAbs(delta.x()) > 5 || qAbs(delta.y()) > 5)
{
target_viewport_pos = mouse_event->pos();
target_scene_pos = _view->mapToScene(mouse_event->pos());
}
return false;
}
else if (event->type() == QEvent::Wheel)
{
if (QWheelEvent* wheel_event = static_cast<QWheelEvent*>(event))
{
if (wheel_event->orientation() == Qt::Vertical)
{
if (QGuiApplication::keyboardModifiers() == _modifiers)
{
gentle_zoom(qPow(_zoom_factor_base, wheel_event->angleDelta().y()));
return true;
}
else if (QGuiApplication::keyboardModifiers() == Qt::ShiftModifier)
{
StartHorizontalScrollings(wheel_event);
return true;
}
else
{
StartVerticalScrollings(wheel_event);
return true;
}
}
else
{
if (QGuiApplication::keyboardModifiers() == _modifiers)
{
return true; //ignore
}
StartHorizontalScrollings(wheel_event);
return true;
}
}
}
else if (event->type() == QEvent::Gesture)
{
return GestureEvent(static_cast<QGestureEvent*>(event));
}
return QObject::eventFilter(object, event);
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::FictiveSceneRect(QGraphicsScene *sc, QGraphicsView *view)
{
SCASSERT(sc != nullptr)
SCASSERT(view != nullptr)
//Calculate view rect
//to receive the currently visible area, map the widgets bounds to the scene
const QPointF a = view->mapToScene(0, 0 );
const QPointF b = view->mapToScene(view->viewport()->width(), view->viewport()->height());
QRectF viewRect = QRectF( a, b );
//Scale view
QLineF topLeftRay(viewRect.center(), viewRect.topLeft());
topLeftRay.setLength(topLeftRay.length()*2);
QLineF bottomRightRay(viewRect.center(), viewRect.bottomRight());
bottomRightRay.setLength(bottomRightRay.length()*2);
viewRect = QRectF(topLeftRay.p2(), bottomRightRay.p2());
//Calculate scene rect
const QRectF sceneRect = sc->sceneRect();
//Unite two rects
const QRectF newRect = sceneRect.united(viewRect);
sc->setSceneRect(newRect);
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::StartVerticalScrollings(QWheelEvent *wheel_event)
{
if (not wheel_event->pixelDelta().isNull())
{ // Native scrolling animation
_view->verticalScrollBar()->setValue(qCeil(_view->verticalScrollBar()->value() - ScrollingSteps(wheel_event)));
animFinished();
}
else
{
_numScheduledVerticalScrollings = PrepareScrolling(_numScheduledVerticalScrollings, wheel_event);
if (verticalScrollAnim->state() != QTimeLine::Running)
{
verticalScrollAnim->start();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::StartHorizontalScrollings(QWheelEvent *wheel_event)
{
if (not wheel_event->pixelDelta().isNull())
{ // Native scrolling animation
_view->horizontalScrollBar()->setValue(qCeil(_view->horizontalScrollBar()->value() -
ScrollingSteps(wheel_event)));
animFinished();
}
else
{
_numScheduledHorizontalScrollings = PrepareScrolling(_numScheduledHorizontalScrollings, wheel_event);
if (horizontalScrollAnim->state() != QTimeLine::Running)
{
horizontalScrollAnim->start();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
bool GraphicsViewZoom::GestureEvent(QGestureEvent *event)
{
if (QGesture *pinch = event->gesture(Qt::PinchGesture))
{
PinchTriggered(static_cast<QPinchGesture *>(pinch));
return true;
}
return false;
}
//---------------------------------------------------------------------------------------------------------------------
void GraphicsViewZoom::PinchTriggered(QPinchGesture *gesture)
{
QPinchGesture::ChangeFlags changeFlags = gesture->changeFlags();
if (changeFlags & QPinchGesture::ScaleFactorChanged)
{
qreal currentStepScaleFactor = gesture->lastScaleFactor();
gentle_zoom(currentStepScaleFactor);
}
}
const unsigned long VMainGraphicsView::scrollDelay = 80;
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VMainGraphicsView constructor.
* @param parent parent object.
*/
VMainGraphicsView::VMainGraphicsView(QWidget *parent)
: QGraphicsView(parent),
zoom(nullptr),
showToolOptions(true),
isAllowRubberBand(true),
m_ptStartPos(),
m_oldCursor(),
m_currentCursor(Qt::ArrowCursor)
{
VSettings *settings = qobject_cast<VSettings *>(qApp->Settings());
if (settings && settings->IsOpenGLRender())
{
QOpenGLWidget *viewport = new QOpenGLWidget();
QSurfaceFormat fmt;
fmt.setSamples(settings->GetGraphicalOutput() ? 10 : 0);
fmt.setStencilBufferSize(8);
viewport->setFormat(fmt);
setViewport(viewport);
}
zoom = new GraphicsViewZoom(this);
this->setResizeAnchor(QGraphicsView::AnchorUnderMouse);
this->setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
this->setInteractive(true);
SetAntialiasing(true);
connect(zoom, &GraphicsViewZoom::zoomed, this, [this](){emit ScaleChanged(transform().m11());});
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::Zoom(qreal scale)
{
qreal factor = qBound(MinScale(), scale, MaxScale());
QTransform transform = this->transform();
transform.setMatrix(factor, transform.m12(), transform.m13(), transform.m21(), factor, transform.m23(),
transform.m31(), transform.m32(), transform.m33());
this->setTransform(transform);
VMainGraphicsView::NewSceneRect(this->scene(), this);
emit ScaleChanged(this->transform().m11());
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::ZoomIn()
{
// We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much.
// See issue #532: Unexpected error occurs when zoom out image.
if (this->transform().m11() <= MaxScale())
{
scale(1.1, 1.1);
VMainGraphicsView::NewSceneRect(this->scene(), this);
emit ScaleChanged(transform().m11());
}
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::ZoomOut()
{
// We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much.
// See issue #532: Unexpected error occurs when zoom out image.
if (this->transform().m11() >= MinScale())
{
scale(1.0/1.1, 1.0/1.1);
VMainGraphicsView::NewSceneRect(this->scene(), this);
emit ScaleChanged(transform().m11());
}
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::ZoomOriginal()
{
QTransform trans = this->transform();
trans.setMatrix(1.0, trans.m12(), trans.m13(), trans.m21(), 1.0, trans.m23(), trans.m31(), trans.m32(),
trans.m33());
this->setTransform(trans);
VMainGraphicsView::NewSceneRect(this->scene(), this);
emit ScaleChanged(transform().m11());
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::ZoomFitBest()
{
VMainGraphicsScene *currentScene = qobject_cast<VMainGraphicsScene *>(scene());
SCASSERT(currentScene)
currentScene->SetOriginsVisible(false);
const QRectF rect = currentScene->VisibleItemsBoundingRect();
currentScene->SetOriginsVisible(true);
if (rect.isEmpty())
{
return;
}
VMainGraphicsView::NewSceneRect(scene(), this);
this->fitInView(rect, Qt::KeepAspectRatio);
QTransform transform = this->transform();
const qreal factor = qBound(MinScale(), transform.m11(), MaxScale());
transform.setMatrix(factor, transform.m12(), transform.m13(), transform.m21(), factor, transform.m23(),
transform.m31(), transform.m32(), transform.m33());
this->setTransform(transform);
emit ScaleChanged(this->transform().m11());
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::ResetScrollingAnimation()
{
zoom->InitScrollingAnimation();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief mousePressEvent handle mouse press events.
* @param event mouse press event.
*/
void VMainGraphicsView::mousePressEvent(QMouseEvent *event)
{
switch (event->button())
{
case Qt::LeftButton:
{
if (isAllowRubberBand)
{
QGraphicsView::setDragMode(QGraphicsView::RubberBandDrag);
}
if (showToolOptions)
{
bool success = false;
const QList<QGraphicsItem *> list = PrioritizeItems(items(event->pos()));
for (auto item : list)
{
if (item && item->type() > QGraphicsItem::UserType && item->type() <= VSimpleCurve::Type)
{
emit itemClicked(item);
success = true;
break;
}
}
if (not success)
{
emit itemClicked(nullptr);
}
}
break;
}
case Qt::MiddleButton:
{
const QList<QGraphicsItem *> list = items(event->pos());
if (list.size() == 0)
{// Only when the user clicks on the scene background
m_ptStartPos = event->pos();
m_oldCursor = viewport()->cursor();
QGraphicsView::setDragMode(QGraphicsView::ScrollHandDrag);
event->accept();
viewport()->setCursor(Qt::ClosedHandCursor);
}
break;
}
default:
break;
}
QGraphicsView::mousePressEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::mouseMoveEvent(QMouseEvent *event)
{
// Hack to fix problem with mouse cursor. Looks like after we switch cursor back it is rewrited back by a dialog.
// Because no real way to catch this call we will check state for each move and compare to excpected state.
if (dragMode() != QGraphicsView::ScrollHandDrag)
{
QCursor cur = viewport()->cursor();
// No way to restore bitmap from shape and we really don't need this for now.
if (m_currentCursor != Qt::BitmapCursor
&& cur.shape() == Qt::BitmapCursor
&& cur.pixmap().cacheKey() != QPixmapFromCache(cursorArrowOpenHand).cacheKey()
&& cur.pixmap().cacheKey() != QPixmapFromCache(cursorArrowCloseHand).cacheKey())
{
viewport()->setCursor(m_currentCursor);
}
}
if (dragMode() == QGraphicsView::ScrollHandDrag)
{
QScrollBar *hBar = horizontalScrollBar();
QScrollBar *vBar = verticalScrollBar();
const QPoint delta = event->pos() - m_ptStartPos;
hBar->setValue(hBar->value() + (isRightToLeft() ? delta.x() : -delta.x()));
vBar->setValue(vBar->value() - delta.y());
m_ptStartPos = event->pos();
}
else
{
QGraphicsView::mouseMoveEvent(event);
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief mouseReleaseEvent handle mouse release events.
* @param event mouse release event.
*/
void VMainGraphicsView::mouseReleaseEvent(QMouseEvent *event)
{
QGraphicsView::mouseReleaseEvent ( event ); // First because need to hide a rubber band
QGraphicsView::setDragMode( QGraphicsView::NoDrag );
if (event->button() == Qt::MiddleButton)
{
viewport()->setCursor(m_oldCursor);
}
if (event->button() == Qt::LeftButton)
{
emit MouseRelease();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::mouseDoubleClickEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton && qApp->Settings()->IsDoubleClickZoomFitBestCurrentPP())
{
if (VAbstractMainWindow *window = qobject_cast<VAbstractMainWindow *>(qApp->getMainWindow()))
{
window->ZoomFitBestCurrent();
}
}
QGraphicsView::mouseDoubleClickEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
qreal VMainGraphicsView::MinScale()
{
const QRect screenRect = QGuiApplication::primaryScreen()->availableGeometry();
const qreal screenSize = qMin(screenRect.width(), screenRect.height());
return screenSize / maxSceneSize;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VMainGraphicsView::MaxScale()
{
const QRect screenRect = QGuiApplication::primaryScreen()->availableGeometry();
const qreal screenSize = qMin(screenRect.width(), screenRect.height());
return maxSceneSize / screenSize;
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::EnsureVisibleWithDelay(const QRectF &rect, unsigned long msecs, int xmargin, int ymargin)
{
const int hbar = horizontalScrollBar()->value();
const int vbar = verticalScrollBar()->value();
ensureVisible(rect, xmargin, ymargin);
if (hbar != horizontalScrollBar()->value() || vbar != verticalScrollBar()->value())
{
QThread::msleep(msecs);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::EnsureVisibleWithDelay(const QGraphicsItem *item, unsigned long msecs, int xmargin, int ymargin)
{
const int hbar = horizontalScrollBar()->value();
const int vbar = verticalScrollBar()->value();
ensureVisible(item, xmargin, ymargin);
if (hbar != horizontalScrollBar()->value() || vbar != verticalScrollBar()->value())
{
QThread::msleep(msecs);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::setCurrentCursorShape()
{
m_currentCursor = viewport()->cursor().shape();
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::SetAntialiasing(bool value)
{
setRenderHint(QPainter::Antialiasing, value);
setRenderHint(QPainter::SmoothPixmapTransform, value);
}
//---------------------------------------------------------------------------------------------------------------------
bool VMainGraphicsView::IsOpenGLRender() const
{
QOpenGLWidget *viewport = qobject_cast<QOpenGLWidget *>(this->viewport());
if (viewport)
{
return true;
}
else
{
return false;
}
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::setShowToolOptions(bool value)
{
showToolOptions = value;
}
//---------------------------------------------------------------------------------------------------------------------
void VMainGraphicsView::AllowRubberBand(bool value)
{
isAllowRubberBand = value;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief NewSceneRect calculate scene rect what contains all items and doesn't less that size of scene view.
* @param sc scene.
* @param view view.
*/
void VMainGraphicsView::NewSceneRect(QGraphicsScene *sc, QGraphicsView *view, QGraphicsItem *item)
{
SCASSERT(sc != nullptr)
SCASSERT(view != nullptr)
if (item == nullptr)
{
//Calculate view rect
const QRectF viewRect = SceneVisibleArea(view);
//Calculate scene rect
VMainGraphicsScene *currentScene = qobject_cast<VMainGraphicsScene *>(sc);
SCASSERT(currentScene)
const QRectF itemsRect = currentScene->VisibleItemsBoundingRect();
//Unite two rects
sc->setSceneRect(itemsRect.united(viewRect));
}
else
{
QRectF rect = item->sceneBoundingRect();
const QList<QGraphicsItem *> children = item->childItems();
for (auto child : children)
{
if(child->isVisible())
{
rect = rect.united(child->sceneBoundingRect());
}
}
if (not sc->sceneRect().contains(rect))
{
sc->setSceneRect(sc->sceneRect().united(rect));
}
}
}
//---------------------------------------------------------------------------------------------------------------------
QRectF VMainGraphicsView::SceneVisibleArea(QGraphicsView *view)
{
SCASSERT(view != nullptr)
//to receive the currently visible area, map the widgets bounds to the scene
return QRectF(view->mapToScene(0, 0), view->mapToScene(view->width(), view->height()));
}