valentina/src/libs/vtools/undocommands/savepiecepathoptions.cpp

163 lines
5.4 KiB
C++

/************************************************************************
**
** @file
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 26 11, 2016
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2016 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "savepiecepathoptions.h"
#include <QDomElement>
#include <QUndoCommand>
#include <QDebug>
#include "../ifc/xml/vabstractpattern.h"
#include "../tools/nodeDetails/vtoolpiecepath.h"
#include "../tools/vtoolseamallowance.h"
#include "../vpatterndb/vpiecenode.h"
//---------------------------------------------------------------------------------------------------------------------
SavePiecePathOptions::SavePiecePathOptions(quint32 pieceId, const VPiecePath &oldPath, const VPiecePath &newPath,
VAbstractPattern *doc, VContainer *data, quint32 id,
QUndoCommand *parent)
: VUndoCommand(QDomElement(), doc, parent),
m_oldPath(oldPath),
m_newPath(newPath),
m_data(data),
m_pieceId(pieceId)
{
setText(tr("save path options"));
nodeId = id;
}
//---------------------------------------------------------------------------------------------------------------------
void SavePiecePathOptions::undo()
{
qCDebug(vUndo, "Undo.");
QDomElement domElement = doc->elementById(nodeId, VAbstractPattern::TagPath);
if (domElement.isElement())
{
VToolPiecePath::AddAttributes(doc, domElement, nodeId, m_oldPath);
doc->RemoveAllChildren(domElement);//Very important to clear before rewrite
VToolPiecePath::AddNodes(doc, domElement, m_oldPath);
DecrementReferences(m_newPath.MissingNodes(m_oldPath));
IncrementReferences(m_oldPath.MissingNodes(m_newPath));
SCASSERT(m_data);
m_data->UpdatePiecePath(nodeId, m_oldPath);
if (m_pieceId != NULL_ID)
{
if (VToolSeamAllowance *tool = qobject_cast<VToolSeamAllowance *>(VAbstractPattern::getTool(m_pieceId)))
{
tool->RefreshGeometry();
}
}
}
else
{
qCDebug(vUndo, "Can't find path with id = %u.", nodeId);
}
}
//---------------------------------------------------------------------------------------------------------------------
void SavePiecePathOptions::redo()
{
qCDebug(vUndo, "Redo.");
QDomElement domElement = doc->elementById(nodeId, VAbstractPattern::TagPath);
if (domElement.isElement())
{
VToolPiecePath::AddAttributes(doc, domElement, nodeId, m_newPath);
doc->RemoveAllChildren(domElement);//Very important to clear before rewrite
VToolPiecePath::AddNodes(doc, domElement, m_newPath);
DecrementReferences(m_oldPath.MissingNodes(m_newPath));
IncrementReferences(m_newPath.MissingNodes(m_oldPath));
SCASSERT(m_data);
m_data->UpdatePiecePath(nodeId, m_newPath);
if (m_pieceId != NULL_ID)
{
if (VToolSeamAllowance *tool = qobject_cast<VToolSeamAllowance *>(VAbstractPattern::getTool(m_pieceId)))
{
tool->RefreshGeometry();
}
}
}
else
{
qCDebug(vUndo, "Can't find path with id = %u.", nodeId);
}
}
//---------------------------------------------------------------------------------------------------------------------
bool SavePiecePathOptions::mergeWith(const QUndoCommand *command)
{
const SavePiecePathOptions *saveCommand = static_cast<const SavePiecePathOptions *>(command);
SCASSERT(saveCommand != nullptr);
if (saveCommand->PathId() != nodeId)
{
return false;
}
else
{
const QSet<quint32> currentSet;
currentSet.fromList(m_newPath.Dependencies());
const VPiecePath candidate = saveCommand->NewPath();
const QSet<quint32> candidateSet;
candidateSet.fromList(candidate.Dependencies());
if (currentSet != candidateSet)
{
return false;
}
const QVector<VPieceNode> nodes = m_newPath.GetNodes();
const QVector<VPieceNode> candidateNodes = candidate.GetNodes();
if (nodes.size() == candidateNodes.size())
{
return false;
}
for (int i = 0; i < nodes.size(); ++i)
{
if (nodes.at(i).IsExcluded() != candidateNodes.at(i).IsExcluded()
|| nodes.at(i).IsCheckUniqueness() != candidateNodes.at(i).IsCheckUniqueness())
{
return false;
}
}
}
m_newPath = saveCommand->NewPath();
return true;
}