/************************************************************************ ** ** @file dialogspline.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "dialogspline.h" #include "ui_dialogspline.h" #include "../../geometry/vpointf.h" #include "../../container/vcontainer.h" //--------------------------------------------------------------------------------------------------------------------- /** * @brief DialogSpline create dialog * @param data container with data * @param parent parent widget */ DialogSpline::DialogSpline(const VContainer *data, const quint32 &toolId, QWidget *parent) :DialogTool(data, toolId, parent), ui(new Ui::DialogSpline), number(0), p1(0), p4(0), angle1(0), angle2(0), kAsm1(1), kAsm2(1), kCurve(1) { ui->setupUi(this); InitOkCancel(ui); FillComboBoxPoints(ui->comboBoxP1); FillComboBoxPoints(ui->comboBoxP4); connect(ui->comboBoxP1, static_cast(&QComboBox::currentIndexChanged), this, &DialogSpline::PointNameChanged); connect(ui->comboBoxP4, static_cast(&QComboBox::currentIndexChanged), this, &DialogSpline::PointNameChanged); } //--------------------------------------------------------------------------------------------------------------------- DialogSpline::~DialogSpline() { delete ui; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getP1 return id first point of spline * @return id */ quint32 DialogSpline::getP1() const { return p1; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief ChoosedObject gets id and type of selected object. Save right data and ignore wrong. * @param id id of point or detail * @param type type of object */ void DialogSpline::ChosenObject(quint32 id, const SceneObject &type) { if (type == SceneObject::Point) { const VPointF *point = data->GeometricObject(id); if (number == 0) { qint32 index = ui->comboBoxP1->findText(point->name()); if ( index != -1 ) { // -1 for not found ui->comboBoxP1->setCurrentIndex(index); number++; emit ToolTip(tr("Select last point of curve")); return; } } if (number == 1) { qint32 index = ui->comboBoxP4->findText(point->name()); if ( index != -1 ) { // -1 for not found ui->comboBoxP4->setCurrentIndex(index); number = 0; emit ToolTip(""); index = ui->comboBoxP1->currentIndex(); quint32 p1Id = qvariant_cast(ui->comboBoxP1->itemData(index)); QPointF p1 = data->GeometricObject(p1Id)->toQPointF(); QPointF p4 = data->GeometricObject(id)->toQPointF(); ui->spinBoxAngle1->setValue(static_cast(QLineF(p1, p4).angle())); ui->spinBoxAngle2->setValue(static_cast(QLineF(p4, p1).angle())); } if (isInitialized == false) { this->setModal(true); this->show(); } } } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief DialogAccepted save data and emit signal about closed dialog. */ void DialogSpline::DialogAccepted() { p1 = getCurrentObjectId(ui->comboBoxP1); p4 = getCurrentObjectId(ui->comboBoxP4); angle1 = ui->spinBoxAngle1->value(); angle2 = ui->spinBoxAngle2->value(); kAsm1 = ui->doubleSpinBoxKasm1->value(); kAsm2 = ui->doubleSpinBoxKasm2->value(); kCurve = ui->doubleSpinBoxKcurve->value(); emit DialogClosed(QDialog::Accepted); } //--------------------------------------------------------------------------------------------------------------------- void DialogSpline::PointNameChanged() { QSet set; set.insert(getCurrentObjectId(ui->comboBoxP1)); set.insert(getCurrentObjectId(ui->comboBoxP4)); QColor color = okColor; if (getCurrentObjectId(ui->comboBoxP1) == getCurrentObjectId(ui->comboBoxP4)) { flagError = false; color = errorColor; } else { flagError = true; color = okColor; } ChangeColor(ui->labelFirstPoint, color); ChangeColor(ui->labelSecondPoint, color); CheckState(); } //--------------------------------------------------------------------------------------------------------------------- void DialogSpline::UpdateList() { /* * Does nothing. We redefine this slot because it is only one now way block update list of variable. * This dialog doesn't work with formula. Don't delete. Help avoid crash. */ } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setKCurve set coefficient curve * @param value value. Can be >= 0. */ void DialogSpline::setKCurve(const qreal &value) { kCurve = value; ui->doubleSpinBoxKcurve->setValue(value); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setKAsm2 set second coefficient asymmetry * @param value value. Can be >= 0. */ void DialogSpline::setKAsm2(const qreal &value) { kAsm2 = value; ui->doubleSpinBoxKasm2->setValue(value); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setKAsm1 set first coefficient asymmetry * @param value value. Can be >= 0. */ void DialogSpline::setKAsm1(const qreal &value) { kAsm1 = value; ui->doubleSpinBoxKasm1->setValue(value); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setAngle2 set second angle of spline * @param value angle in degree */ void DialogSpline::setAngle2(const qreal &value) { angle2 = value; ui->spinBoxAngle2->setValue(static_cast(value)); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setAngle1 set first angle of spline * @param value angle in degree */ void DialogSpline::setAngle1(const qreal &value) { angle1 = value; ui->spinBoxAngle1->setValue(static_cast(value)); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setP4 set id fourth point of spline * @param value id */ void DialogSpline::setP4(const quint32 &value) { setPointId(ui->comboBoxP4, p4, value); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setP1 set id first point of spline * @param value id */ void DialogSpline::setP1(const quint32 &value) { setPointId(ui->comboBoxP1, p1, value); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getP4 return id fourth point of spline * @return id */ quint32 DialogSpline::getP4() const { return p4; }