/************************************************************************ ** ** @file dialogsinglepoint.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "dialogsinglepoint.h" #include "ui_dialogsinglepoint.h" //--------------------------------------------------------------------------------------------------------------------- /** * @brief DialogSinglePoint create dialog * @param data container with data * @param parent parent widget */ DialogSinglePoint::DialogSinglePoint(const VContainer *data, const quint32 &toolId, QWidget *parent) :DialogTool(data, toolId, parent), ui(new Ui::DialogSinglePoint), name(QString()), point(QPointF()) { ui->setupUi(this); ui->doubleSpinBoxX->setRange(0, qApp->fromPixel(SceneSize)); ui->doubleSpinBoxY->setRange(0, qApp->fromPixel(SceneSize)); labelEditNamePoint = ui->labelEditName; InitOkCancel(ui); flagName = false; CheckState(); connect(ui->lineEditName, &QLineEdit::textChanged, this, &DialogSinglePoint::NamePointChanged); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief mousePress get mouse position * @param scenePos position of cursor */ void DialogSinglePoint::mousePress(const QPointF &scenePos) { if (isInitialized == false) { ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x())); ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y())); this->show(); } else { ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x())); ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y())); } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief DialogAccepted save data and emit signal about closed dialog. */ void DialogSinglePoint::DialogAccepted() { point = QPointF(qApp->toPixel(ui->doubleSpinBoxX->value()), qApp->toPixel(ui->doubleSpinBoxY->value())); name = ui->lineEditName->text(); emit DialogClosed(QDialog::Accepted); } //--------------------------------------------------------------------------------------------------------------------- void DialogSinglePoint::UpdateList() { /* * Does nothing. We redefine this slot because it is only one now way block update list of variable. * This dialog doesn't work with formula. Don't delete. Help avoid crash. */ } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setData set name and point * @param name name of point * @param point data for point */ void DialogSinglePoint::setData(const QString &name, const QPointF &point) { this->name = name; this->point = point; isInitialized = true; ui->lineEditName->setText(name); ui->doubleSpinBoxX->setValue(qApp->fromPixel(point.x())); ui->doubleSpinBoxY->setValue(qApp->fromPixel(point.y())); } //--------------------------------------------------------------------------------------------------------------------- DialogSinglePoint::~DialogSinglePoint() { delete ui; }