/************************************************************************ ** ** @file vbestsquare.cpp ** @author Roman Telezhynskyi ** @date 21 1, 2015 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vbestsquare.h" #include "vbestsquare_p.h" #include namespace { //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline qint64 Square(QSizeF size) { return static_cast(size.width()*size.height()); } } // anonymous namespace //--------------------------------------------------------------------------------------------------------------------- VBestSquare::VBestSquare(QSizeF sheetSize, bool saveLength) : d(new VBestSquareData(sheetSize, saveLength)) {} //--------------------------------------------------------------------------------------------------------------------- VBestSquare::VBestSquare(const VBestSquare &res) : d(res.d) {} //--------------------------------------------------------------------------------------------------------------------- VBestSquare::~VBestSquare() {} //--------------------------------------------------------------------------------------------------------------------- void VBestSquare::NewResult(const VBestSquareResData &data) { auto SaveResult = [this, data]() { d->valideResult = true; d->data = data; }; const qint64 candidateSquare = Square(data.bestSize); if (candidateSquare > 0) { if (data.type >= d->data.type && candidateSquare <= Square(d->data.bestSize) && data.depthPosition <= d->data.depthPosition) { if (d->saveLength) { if (data.depthPosition <= d->data.depthPosition) { SaveResult(); } } else { SaveResult(); } } } } //--------------------------------------------------------------------------------------------------------------------- void VBestSquare::NewResult(const VBestSquare &best) { if (best.HasValidResult() && d->saveLength == best.IsSaveLength()) { NewResult(best.BestResultData()); } } //--------------------------------------------------------------------------------------------------------------------- QSizeF VBestSquare::BestSize() const { return d->data.bestSize; } //--------------------------------------------------------------------------------------------------------------------- int VBestSquare::GContourEdge() const { return d->data.globalI; } //--------------------------------------------------------------------------------------------------------------------- int VBestSquare::DetailEdge() const { return d->data.detJ; } //--------------------------------------------------------------------------------------------------------------------- QTransform VBestSquare::Matrix() const { return d->data.resMatrix; } //--------------------------------------------------------------------------------------------------------------------- bool VBestSquare::HasValidResult() const { return d->valideResult; } //--------------------------------------------------------------------------------------------------------------------- bool VBestSquare::Mirror() const { return d->data.resMirror; } //--------------------------------------------------------------------------------------------------------------------- BestFrom VBestSquare::Type() const { return d->data.type; } //--------------------------------------------------------------------------------------------------------------------- qreal VBestSquare::Position() const { return d->depthPosition; } //--------------------------------------------------------------------------------------------------------------------- VBestSquareResData VBestSquare::BestResultData() const { return d->data; } //--------------------------------------------------------------------------------------------------------------------- bool VBestSquare::IsSaveLength() const { return d->saveLength; } //--------------------------------------------------------------------------------------------------------------------- bool VBestSquare::IsPortrait() const { return d->sheetSize.height() >= d->sheetSize.width(); }