/************************************************************************ ** ** @file vistoolbisector.cpp ** @author Roman Telezhynskyi ** @date 24 7, 2014 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vistoolbisector.h" #include #include #include #include #include #include "../../tools/drawTools/toolpoint/toolsinglepoint/toollinepoint/vtoolbisector.h" #include "../ifc/ifcdef.h" #include "../vgeometry/vgobject.h" #include "../vgeometry/vpointf.h" #include "../vpatterndb/vcontainer.h" #include "../visualization.h" #include "visline.h" //--------------------------------------------------------------------------------------------------------------------- VisToolBisector::VisToolBisector(const VContainer *data, QGraphicsItem *parent) :VisLine(data, parent), object2Id(NULL_ID), object3Id(NULL_ID), point(nullptr), line1P1(nullptr), line1P2(nullptr), line1(nullptr), line2P2(nullptr), line2(nullptr), length(0) { line1P1 = InitPoint(supportColor, this); line1P2 = InitPoint(supportColor, this); //-V656 line1 = InitItem(supportColor, this); line2P2 = InitPoint(supportColor, this); line2 = InitItem(supportColor, this); point = InitPoint(mainColor, this); } //--------------------------------------------------------------------------------------------------------------------- void VisToolBisector::setObject2Id(const quint32 &value) { object2Id = value; } //--------------------------------------------------------------------------------------------------------------------- void VisToolBisector::setObject3Id(const quint32 &value) { object3Id = value; } //--------------------------------------------------------------------------------------------------------------------- void VisToolBisector::setLength(const QString &expression) { length = FindLength(expression, Visualization::data->PlainVariables()); } //--------------------------------------------------------------------------------------------------------------------- VisToolBisector::~VisToolBisector() {} //--------------------------------------------------------------------------------------------------------------------- void VisToolBisector::RefreshGeometry() { if (object1Id > NULL_ID) { const QSharedPointer first = Visualization::data->GeometricObject(object1Id); DrawPoint(line1P1, static_cast(*first), supportColor); if (object2Id <= NULL_ID) { DrawLine(line1, QLineF(static_cast(*first), Visualization::scenePos), supportColor); } else { const QSharedPointer second = Visualization::data->GeometricObject(object2Id); DrawPoint(line1P2, static_cast(*second), supportColor); DrawLine(line1, QLineF(static_cast(*first), static_cast(*second)), supportColor); if (object3Id <= NULL_ID) { DrawLine(line2, QLineF(static_cast(*second), Visualization::scenePos), supportColor); } else { const QSharedPointer third = Visualization::data->GeometricObject(object3Id); DrawPoint(line2P2, static_cast(*third), supportColor); DrawLine(line2, QLineF(static_cast(*second), static_cast(*third)), supportColor); if (not qFuzzyIsNull(length)) { qreal angle = VToolBisector::BisectorAngle(static_cast(*first), static_cast(*second), static_cast(*third)); QLineF mainLine = VGObject::BuildLine(static_cast(*second), length, angle); DrawLine(this, mainLine, mainColor, lineStyle); DrawPoint(point, mainLine.p2(), mainColor); } else { qreal angle = VToolBisector::BisectorAngle(static_cast(*first), static_cast(*second), static_cast(*third)); QPointF endRay = Ray(static_cast(*second), angle); QLineF mainLine = VGObject::BuildLine(static_cast(*second), QLineF(static_cast(*second), endRay).length(), angle); DrawLine(this, mainLine, mainColor, lineStyle); } } } } }