/************************************************************************ ** ** @file vdetail.h ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VDETAIL_H #define VDETAIL_H #include "vnodedetail.h" #include #include "../vlayout/vabstractdetail.h" class VDetailData; class VContainer; class QPainterPath; /** * @brief The VDetail class for path of object (points, arcs, splines). */ class VDetail :public VAbstractDetail { public: VDetail(); VDetail(const QString &name, const QVector &nodes); VDetail(const VDetail &detail); VDetail &operator=(const VDetail &detail); virtual ~VDetail(); void append(const VNodeDetail &node); void Clear(); void ClearNodes(); qint32 CountNode() const; bool Containes(const quint32 &id)const; VNodeDetail & operator[](int indx); const VNodeDetail & at ( int indx ) const; qreal getMx() const; void setMx(const qreal &value); qreal getMy() const; void setMy(const qreal &value); quint32 id() const; void setId(const quint32 &id); QVector getNodes() const; void setNodes(const QVector &value); int indexOfNode(const quint32 &id) const; bool OnEdge(const quint32 &p1, const quint32 &p2)const; int Edge(const quint32 &p1, const quint32 &p2)const; void NodeOnEdge(const quint32 &index, VNodeDetail &p1, VNodeDetail &p2)const; VDetail RemoveEdge(const quint32 &index) const; QList Missing(const VDetail &det) const; QVector ContourPoints(const VContainer *data) const; QVector SeamAllowancePoints(const VContainer *data) const; QPainterPath ContourPath(const VContainer *data) const; QVector listNodePoint()const; private: QSharedDataPointer d; static int indexOfNode(const QVector &list, const quint32 &id); QPointF StartSegment(const VContainer *data, const int &i) const; QPointF EndSegment(const VContainer *data, const int &i) const; static QVector biasPoints(const QVector &points, const qreal &mx, const qreal &my); }; #endif // VDETAIL_H