#include "dialogspline.h" #include "ui_dialogspline.h" DialogSpline::DialogSpline(const VContainer *data, QWidget *parent) : DialogTool(data, parent), ui(new Ui::DialogSpline) { ui->setupUi(this); number = 0; bOk = ui->buttonBox->button(QDialogButtonBox::Ok); connect(bOk, &QPushButton::clicked, this, &DialogSpline::DialogAccepted); QPushButton *bCansel = ui->buttonBox->button(QDialogButtonBox::Cancel); connect(bCansel, &QPushButton::clicked, this, &DialogSpline::DialogRejected); FillComboBoxPoints(ui->comboBoxP1); FillComboBoxPoints(ui->comboBoxP4); } DialogSpline::~DialogSpline() { delete ui; } void DialogSpline::ChoosedObject(qint64 id, Scene::Type type){ if(type == Scene::Point){ VPointF point = data->GetPoint(id); if(number == 0){ qint32 index = ui->comboBoxP1->findText(point.name()); if ( index != -1 ) { // -1 for not found ui->comboBoxP1->setCurrentIndex(index); number++; return; } } if(number == 1){ qint32 index = ui->comboBoxP4->findText(point.name()); if ( index != -1 ) { // -1 for not found ui->comboBoxP4->setCurrentIndex(index); number = 0; index = ui->comboBoxP1->currentIndex(); qint64 p1Id = qvariant_cast(ui->comboBoxP1->itemData(index)); QPointF p1 = data->GetPoint(p1Id).toQPointF(); QPointF p4 = data->GetPoint(id).toQPointF(); ui->spinBoxAngle1->setValue(QLineF(p1, p4).angle()); ui->spinBoxAngle2->setValue(QLineF(p4, p1).angle()); } if(!isInitialized){ this->show(); } } } } void DialogSpline::DialogAccepted(){ p1 = getCurrentPointId(ui->comboBoxP1); p4 = getCurrentPointId(ui->comboBoxP4); angle1 = ui->spinBoxAngle1->value(); angle2 = ui->spinBoxAngle2->value(); kAsm1 = ui->doubleSpinBoxKasm1->value(); kAsm2 = ui->doubleSpinBoxKasm2->value(); kCurve = ui->doubleSpinBoxKcurve->value(); emit DialogClosed(QDialog::Accepted); } qreal DialogSpline::getKCurve() const{ return kCurve; } void DialogSpline::setKCurve(const qreal &value){ kCurve = value; ui->doubleSpinBoxKcurve->setValue(value); } qreal DialogSpline::getKAsm2() const{ return kAsm2; } void DialogSpline::setKAsm2(const qreal &value){ kAsm2 = value; ui->doubleSpinBoxKasm2->setValue(value); } qreal DialogSpline::getKAsm1() const{ return kAsm1; } void DialogSpline::setKAsm1(const qreal &value){ kAsm1 = value; ui->doubleSpinBoxKasm1->setValue(value); } qreal DialogSpline::getAngle2() const{ return angle2; } void DialogSpline::setAngle2(const qreal &value){ angle2 = value; ui->spinBoxAngle2->setValue(value); } qreal DialogSpline::getAngle1() const{ return angle1; } void DialogSpline::setAngle1(const qreal &value){ angle1 = value; ui->spinBoxAngle1->setValue(value); } qint64 DialogSpline::getP4() const{ return p4; } void DialogSpline::setP4(const qint64 &value){ p4 = value; ChangeCurrentData(ui->comboBoxP4, value); } qint64 DialogSpline::getP1() const{ return p1; } void DialogSpline::setP1(const qint64 &value){ p1 = value; ChangeCurrentData(ui->comboBoxP1, value); }