/************************************************************************ ** ** @file vtooluniondetails.cpp ** @author Roman Telezhynskyi ** @date 26 12, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vtooluniondetails.h" #include #include #include #include #include #include #include #include #include #include "../dialogs/tools/dialoguniondetails.h" #include "../ifc/xml/vdomdocument.h" #include "../ifc/xml/vpatternconverter.h" #include "../ifc/exception/vexceptionwrongid.h" #include "../vgeometry/varc.h" #include "../vgeometry/vellipticalarc.h" #include "../vgeometry/vsplinepath.h" #include "../vgeometry/vabstractcubicbezier.h" #include "../vgeometry/vabstractcubicbezierpath.h" #include "../vgeometry/vgeometrydef.h" #include "../vgeometry/vpointf.h" #include "../vgeometry/vspline.h" #include "../vgeometry/vsplinepoint.h" #include "../vgeometry/vplacelabelitem.h" #include "../vmisc/vabstractapplication.h" #include "../vpatterndb/vcontainer.h" #include "../vpatterndb/vpiecepath.h" #include "../vpatterndb/vpiecenode.h" #include "../dialogs/tools/dialogtool.h" #include "nodeDetails/vnodearc.h" #include "nodeDetails/vnodeellipticalarc.h" #include "nodeDetails/vnodepoint.h" #include "nodeDetails/vnodespline.h" #include "nodeDetails/vnodesplinepath.h" #include "nodeDetails/vtoolpiecepath.h" #include "nodeDetails/vtoolpin.h" #include "nodeDetails/vtoolplacelabel.h" #include "vdatatool.h" #include "vtoolseamallowance.h" const QString VToolUnionDetails::ToolType = QStringLiteral("unionDetails"); const QString VToolUnionDetails::TagDetail = QStringLiteral("det"); const QString VToolUnionDetails::TagNode = QStringLiteral("node"); const QString VToolUnionDetails::TagChildren = QStringLiteral("children"); const QString VToolUnionDetails::TagChild = QStringLiteral("child"); const QString VToolUnionDetails::AttrIndexD1 = QStringLiteral("indexD1"); const QString VToolUnionDetails::AttrIndexD2 = QStringLiteral("indexD2"); const QString VToolUnionDetails::AttrIdObject = QStringLiteral("idObject"); const QString VToolUnionDetails::AttrNodeType = QStringLiteral("nodeType"); const QString VToolUnionDetails::NodeTypeContour = QStringLiteral("Contour"); const QString VToolUnionDetails::NodeTypeModeling = QStringLiteral("Modeling"); // Current version of union tag need for backward compatibility const quint8 VToolUnionDetails::unionVersion = UNION_VERSSION; QT_WARNING_PUSH QT_WARNING_DISABLE_CLANG("-Wmissing-prototypes") QT_WARNING_DISABLE_INTEL(1418) Q_LOGGING_CATEGORY(vToolUnion, "v.toolUnion") // NOLINT QT_WARNING_POP namespace { //--------------------------------------------------------------------------------------------------------------------- VPiecePath GetPiecePath(int piece, VAbstractPattern *doc, quint32 id) { const QDomElement tool = doc->elementById(id, VAbstractPattern::TagTools); if (tool.isNull()) { VException e(QString("Can't get tool by id='%1'.").arg(id)); throw e; } const QDomNodeList nodesList = tool.childNodes(); for (qint32 i = 0; i < nodesList.size(); ++i) { const QDomElement element = nodesList.at(i).toElement(); if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == piece) { const QDomNodeList detList = element.childNodes(); for (qint32 j = 0; j < detList.size(); ++j) { const QDomElement element = detList.at(j).toElement(); if (not element.isNull() && element.tagName() == VAbstractPattern::TagNodes) { return VAbstractPattern::ParsePieceNodes(element); } } } } return VPiecePath(); } //--------------------------------------------------------------------------------------------------------------------- VPiecePath GetPiece1MainPath(VAbstractPattern *doc, quint32 id) { return GetPiecePath(1, doc, id); } //--------------------------------------------------------------------------------------------------------------------- VPiecePath GetPiece2MainPath(VAbstractPattern *doc, quint32 id) { return GetPiecePath(2, doc, id); } //--------------------------------------------------------------------------------------------------------------------- QVector GetPiece2CSAPaths(VAbstractPattern *doc, quint32 id) { const QDomElement tool = doc->elementById(id, VAbstractPattern::TagTools); if (tool.isNull()) { VException e(QString("Can't get tool by id='%1'.").arg(id)); throw e; } const QDomNodeList nodesList = tool.childNodes(); for (qint32 i = 0; i < nodesList.size(); ++i) { const QDomElement element = nodesList.at(i).toElement(); if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == 2) { const QDomNodeList detList = element.childNodes(); for (qint32 j = 0; j < detList.size(); ++j) { const QDomElement element = detList.at(j).toElement(); if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagCSA) { return VAbstractPattern::ParsePieceCSARecords(element); } } } } return QVector(); } //--------------------------------------------------------------------------------------------------------------------- QVector GetPiece2InternalPaths(VAbstractPattern *doc, quint32 id) { const QDomElement tool = doc->elementById(id, VAbstractPattern::TagTools); if (tool.isNull()) { VException e(QString("Can't get tool by id='%1'.").arg(id)); throw e; } const QDomNodeList nodesList = tool.childNodes(); for (qint32 i = 0; i < nodesList.size(); ++i) { const QDomElement element = nodesList.at(i).toElement(); if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == 2) { const QDomNodeList detList = element.childNodes(); for (qint32 j = 0; j < detList.size(); ++j) { const QDomElement element = detList.at(j).toElement(); if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagIPaths) { return VAbstractPattern::ParsePieceInternalPaths(element); } } } } return QVector(); } //--------------------------------------------------------------------------------------------------------------------- QVector GetPiece2Pins(VAbstractPattern *doc, quint32 id) { const QDomElement tool = doc->elementById(id, VAbstractPattern::TagTools); if (tool.isNull()) { VException e(QString("Can't get tool by id='%1'.").arg(id)); throw e; } const QDomNodeList nodesList = tool.childNodes(); for (qint32 i = 0; i < nodesList.size(); ++i) { const QDomElement element = nodesList.at(i).toElement(); if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == 2) { const QDomNodeList detList = element.childNodes(); for (qint32 j = 0; j < detList.size(); ++j) { const QDomElement element = detList.at(j).toElement(); if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagPins) { return VAbstractPattern::ParsePiecePointRecords(element); } } } } return QVector(); } //--------------------------------------------------------------------------------------------------------------------- QVector GetPiece2PlaceLabels(VAbstractPattern *doc, quint32 id) { const QDomElement tool = doc->elementById(id, VAbstractPattern::TagTools); if (tool.isNull()) { VException e(QString("Can't get tool by id='%1'.").arg(id)); throw e; } const QDomNodeList nodesList = tool.childNodes(); for (qint32 i = 0; i < nodesList.size(); ++i) { const QDomElement element = nodesList.at(i).toElement(); if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail && i+1 == 2) { const QDomNodeList detList = element.childNodes(); for (qint32 j = 0; j < detList.size(); ++j) { const QDomElement element = detList.at(j).toElement(); if (not element.isNull() && element.tagName() == VToolSeamAllowance::TagPlaceLabels) { return VAbstractPattern::ParsePiecePointRecords(element); } } } } return QVector(); } //--------------------------------------------------------------------------------------------------------------------- QString DrawName(VAbstractPattern *doc, quint32 d1id, quint32 d2id) { const QDomElement detail1 = doc->elementById(d1id, VAbstractPattern::TagDetail); if (detail1.isNull()) { return QString(); } const QDomElement detail2 = doc->elementById(d2id, VAbstractPattern::TagDetail); if (detail2.isNull()) { return QString(); } const QDomElement draw1 = detail1.parentNode().parentNode().toElement(); if (draw1.isNull() || not draw1.hasAttribute(VAbstractPattern::AttrName)) { return QString(); } const QDomElement draw2 = detail2.parentNode().parentNode().toElement(); if (draw2.isNull() || not draw2.hasAttribute(VAbstractPattern::AttrName)) { return QString(); } const QString draw1Name = draw1.attribute(VAbstractPattern::AttrName); const QString draw2Name = draw2.attribute(VAbstractPattern::AttrName); if (draw1Name == draw2Name) { return draw1Name; } const QDomElement pattern = draw1.parentNode().toElement(); if (pattern.isNull()) { return QString(); } int indexD1 = 0; int indexD2 = 0; const QDomNodeList listDraws = pattern.elementsByTagName(VAbstractPattern::TagDraw); for (int i=0; i < listDraws.size(); ++i) { const QDomElement draw = listDraws.at(i).toElement(); if (draw == draw1) { indexD1 = i; } if (draw == draw2) { indexD2 = i; } } if (indexD1 >= indexD2) { return draw1Name; } else { return draw2Name; } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief BiasRotatePoint bias and rotate point. * @param point point. * @param dx bias x axis. * @param dy bias y axis. * @param pRotate point rotation. * @param angle angle rotation. */ void BiasRotatePoint(VPointF *point, qreal dx, qreal dy, const QPointF &pRotate, qreal angle) { point->setX(point->x()+dx); point->setY(point->y()+dy); QLineF line(pRotate, static_cast(*point)); line.setAngle(line.angle()+angle); point->setX(line.p2().x()); point->setY(line.p2().y()); } //--------------------------------------------------------------------------------------------------------------------- void PointsOnEdge(const VPiecePath &path, quint32 index, VPointF &p1, VPointF &p2, VContainer *data) { VPieceNode det2p1; VPieceNode det2p2; path.NodeOnEdge(index, det2p1, det2p2); p1 = VPointF(*data->GeometricObject(det2p1.GetId())); p2 = VPointF(*data->GeometricObject(det2p2.GetId())); } //--------------------------------------------------------------------------------------------------------------------- void UnionInitParameters(const VToolUnionDetailsInitData &initData, const VPiecePath &d1Path, const VPiecePath &d2Path, VPieceNode &det1p1, qreal &dx, qreal &dy, qreal &angle) { VPieceNode det1p2; d1Path.NodeOnEdge(initData.indexD1, det1p1, det1p2); Q_UNUSED(det1p2) VPointF point1; VPointF point2; PointsOnEdge(d1Path, initData.indexD1, point1, point2, initData.data); VPointF point3; VPointF point4; PointsOnEdge(d2Path, initData.indexD2, point3, point4, initData.data); dx = point1.x() - point4.x(); dy = point1.y() - point4.y(); point3.setX(point3.x()+dx); point3.setY(point3.y()+dy); point4.setX(point4.x()+dx); point4.setY(point4.y()+dy); const QLineF p4p3 = QLineF(static_cast(point4), static_cast(point3)); const QLineF p1p2 = QLineF(static_cast(point1), static_cast(point2)); angle = p4p3.angleTo(p1p2); } //--------------------------------------------------------------------------------------------------------------------- quint32 AddNodePoint(const VPieceNode &node, const VToolUnionDetailsInitData &initData, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QScopedPointer point(new VPointF(*initData.data->GeometricObject(node.GetId()))); point->setMode(Draw::Modeling); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { BiasRotatePoint(point.data(), dx, dy, static_cast(*initData.data->GeometricObject(pRotate)), angle); } QScopedPointer point1(new VPointF(*point)); const quint32 idObject = initData.data->AddGObject(point.take()); children.append(idObject); point1->setIdObject(idObject); point1->setMode(Draw::Modeling); const quint32 id = initData.data->AddGObject(point1.take()); VAbstractNodeInitData initNodeData; initNodeData.id = id; initNodeData.idObject = idObject; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; initNodeData.scene = initData.scene; VNodePoint::Create(initNodeData); return id; } //--------------------------------------------------------------------------------------------------------------------- quint32 AddPin(quint32 id, const VToolUnionDetailsInitData &initData, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QScopedPointer point(new VPointF(*initData.data->GeometricObject(id))); point->setMode(Draw::Modeling); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { BiasRotatePoint(point.data(), dx, dy, static_cast(*initData.data->GeometricObject(pRotate)), angle); } QScopedPointer point1(new VPointF(*point)); const quint32 idObject = initData.data->AddGObject(point.take()); children.append(idObject); point1->setMode(Draw::Modeling); const quint32 idPin = initData.data->AddGObject(point1.take()); VToolPinInitData initNodeData; initNodeData.id = idPin; initNodeData.pointId = idObject; initNodeData.idObject = NULL_ID; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; VToolPin::Create(initNodeData); return idPin; } //--------------------------------------------------------------------------------------------------------------------- quint32 AddPlaceLabel(quint32 id, const VToolUnionDetailsInitData &initData, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QScopedPointer label(new VPlaceLabelItem(*initData.data->GeometricObject(id))); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { BiasRotatePoint(label.data(), dx, dy, static_cast(*initData.data->GeometricObject(pRotate)), angle); } label->SetCorrectionAngle(label->GetCorrectionAngle() + angle); VToolPlaceLabelInitData initNodeData; initNodeData.idObject = NULL_ID; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; initNodeData.width = label->GetWidthFormula(); initNodeData.height = label->GetHeightFormula(); initNodeData.angle = label->GetAngleFormula(); initNodeData.visibilityTrigger = label->GetVisibilityTrigger(); initNodeData.type = label->GetLabelType(); QScopedPointer label1(new VPlaceLabelItem(*label)); initNodeData.centerPoint = initData.data->AddGObject(label.take()); children.append(initNodeData.centerPoint); const quint32 idLabel = initData.data->AddGObject(label1.take()); initNodeData.id = idLabel; VToolPlaceLabel::Create(initNodeData); return idLabel; } //--------------------------------------------------------------------------------------------------------------------- quint32 AddNodeArc(const VPieceNode &node, const VToolUnionDetailsInitData &initData, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QSharedPointer arc = initData.data->GeometricObject(node.GetId()); VPointF p1 = VPointF(arc->GetP1(), "A", 0, 0); VPointF p2 = VPointF(arc->GetP2(), "A", 0, 0); QScopedPointer center(new VPointF(arc->GetCenter())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*initData.data->GeometricObject(pRotate)); BiasRotatePoint(&p1, dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(center.data(), dx, dy, p, angle); } QLineF l1(static_cast(*center), static_cast(p1)); QLineF l2(static_cast(*center), static_cast(p2)); center->setMode(Draw::Modeling); VPointF *tmpCenter = center.take(); const quint32 idCenter = initData.data->AddGObject(tmpCenter); Q_UNUSED(idCenter) QScopedPointer arc1(new VArc(*tmpCenter, arc->GetRadius(), arc->GetFormulaRadius(), l1.angle(), QString().setNum(l1.angle()), l2.angle(), QString().setNum(l2.angle()))); arc1->setMode(Draw::Modeling); QScopedPointerarc2(new VArc(*arc1)); const quint32 idObject = initData.data->AddGObject(arc1.take()); children.append(idObject); arc2->setIdObject(idObject); arc2->setMode(Draw::Modeling); const quint32 id = initData.data->AddGObject(arc2.take()); VAbstractNodeInitData initNodeData; initNodeData.id = id; initNodeData.idObject = idObject; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; VNodeArc::Create(initNodeData); return id; } //--------------------------------------------------------------------------------------------------------------------- quint32 AddNodeElArc(const VPieceNode &node, const VToolUnionDetailsInitData &initData, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QSharedPointer arc = initData.data->GeometricObject(node.GetId()); VPointF p1 = VPointF(arc->GetP1(), "A", 0, 0); VPointF p2 = VPointF(arc->GetP2(), "A", 0, 0); QScopedPointer center(new VPointF(arc->GetCenter())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*initData.data->GeometricObject(pRotate)); BiasRotatePoint(&p1, dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(center.data(), dx, dy, p, angle); } QLineF l1(static_cast(*center), static_cast(p1)); QLineF l2(static_cast(*center), static_cast(p2)); center->setMode(Draw::Modeling); VPointF *tmpCenter = center.take(); quint32 idCenter = initData.data->AddGObject(tmpCenter); Q_UNUSED(idCenter) QScopedPointer arc1(new VEllipticalArc (*tmpCenter, arc->GetRadius1(), arc->GetRadius2(), arc->GetFormulaRadius1(), arc->GetFormulaRadius2(), l1.angle(), QString().setNum(l1.angle()), l2.angle(), QString().setNum(l2.angle()), 0, QChar('0'))); arc1->setMode(Draw::Modeling); QScopedPointer arc2(new VEllipticalArc(*arc1)); const quint32 idObject = initData.data->AddGObject(arc1.take()); children.append(idObject); arc2->setIdObject(idObject); arc2->setMode(Draw::Modeling); const quint32 id = initData.data->AddGObject(arc2.take()); VAbstractNodeInitData initNodeData; initNodeData.id = id; initNodeData.idObject = idObject; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; VNodeEllipticalArc::Create(initNodeData); return id; } //--------------------------------------------------------------------------------------------------------------------- quint32 AddNodeSpline(const VPieceNode &node, const VToolUnionDetailsInitData &initData, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QSharedPointer spline = initData.data->GeometricObject(node.GetId()); QScopedPointer p1(new VPointF(spline->GetP1())); VPointF p2 = VPointF(spline->GetP2()); VPointF p3 = VPointF(spline->GetP3()); QScopedPointer p4(new VPointF(spline->GetP4())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*initData.data->GeometricObject(pRotate)); BiasRotatePoint(p1.data(), dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(&p3, dx, dy, p, angle); BiasRotatePoint(p4.data(), dx, dy, p, angle); } VSpline *spl = new VSpline(*p1, static_cast(p2), static_cast(p3), *p4, 0, Draw::Modeling); const quint32 idObject = initData.data->AddGObject(spl); children.append(idObject); VSpline *spl1 = new VSpline(*spl); spl1->setIdObject(idObject); spl1->setMode(Draw::Modeling); const quint32 id = initData.data->AddGObject(spl1); VAbstractNodeInitData initNodeData; initNodeData.id = id; initNodeData.idObject = idObject; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; VNodeSpline::Create(initNodeData); return id; } //--------------------------------------------------------------------------------------------------------------------- quint32 AddNodeSplinePath(const VPieceNode &node, const VToolUnionDetailsInitData &initData, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QScopedPointer path(new VSplinePath()); path->setMode(Draw::Modeling); const QSharedPointer splinePath = initData.data->GeometricObject(node.GetId()); for (qint32 i = 1; i <= splinePath->CountSubSpl(); ++i) { const VSpline spline = splinePath->GetSpline(i); QScopedPointer p1(new VPointF(spline.GetP1())); VPointF p2 = VPointF(spline.GetP2()); VPointF p3 = VPointF(spline.GetP3()); QScopedPointer p4(new VPointF(spline.GetP4())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*initData.data->GeometricObject(pRotate)); BiasRotatePoint(p1.data(), dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(&p3, dx, dy, p, angle); BiasRotatePoint(p4.data(), dx, dy, p, angle); } VSpline spl = VSpline(*p1, static_cast(p2), static_cast(p3), *p4); if (i==1) { const qreal angle1 = spl.GetStartAngle()+180; const QString angle1F = QString().number(angle1); path->append(VSplinePoint(*p1, angle1, angle1F, spl.GetStartAngle(), spl.GetStartAngleFormula(), 0, QChar('0'), spline.GetC1Length(), spline.GetC1LengthFormula())); } const qreal angle2 = spl.GetEndAngle()+180; const QString angle2F = QString().number(angle2); qreal pL2 = 0; QString pL2F('0'); if (i+1 <= splinePath->CountSubSpl()) { const VSpline nextSpline = splinePath->GetSpline(i+1); pL2 = nextSpline.GetC1Length(); pL2F = nextSpline.GetC1LengthFormula(); } path->append(VSplinePoint(*p4, spl.GetEndAngle(), spl.GetEndAngleFormula(), angle2, angle2F, spline.GetC2Length(), spline.GetC2LengthFormula(), pL2, pL2F)); } QScopedPointer path1(new VSplinePath(*path)); const quint32 idObject = initData.data->AddGObject(path.take()); children.append(idObject); path1->setIdObject(idObject); path1->setMode(Draw::Modeling); const quint32 id = initData.data->AddGObject(path1.take()); VAbstractNodeInitData initNodeData; initNodeData.id = id; initNodeData.idObject = idObject; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; VNodeSplinePath::Create(initNodeData); return id; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddToNewDetail create united detail adding one node per time. */ void AddNodeToNewPath(const VToolUnionDetailsInitData &initData, VPiecePath &newPath, VPieceNode node, QVector &children, const QString &drawName, qreal dx = 0, qreal dy = 0, quint32 pRotate = NULL_ID, qreal angle = 0); void AddNodeToNewPath(const VToolUnionDetailsInitData &initData, VPiecePath &newPath, VPieceNode node, QVector &children, const QString &drawName, qreal dx, qreal dy, quint32 pRotate, qreal angle) { quint32 id = 0; switch (node.GetTypeTool()) { case (Tool::NodePoint): id = AddNodePoint(node, initData, children, drawName, dx, dy, pRotate, angle); break; case (Tool::NodeArc): id = AddNodeArc(node, initData, children, drawName, dx, dy, pRotate, angle); break; case (Tool::NodeElArc): id = AddNodeElArc(node, initData, children, drawName, dx, dy, pRotate, angle); break; case (Tool::NodeSpline): id = AddNodeSpline(node, initData, children, drawName, dx, dy, pRotate, angle); break; case (Tool::NodeSplinePath): id = AddNodeSplinePath(node, initData, children, drawName, dx, dy, pRotate, angle); break; default: qDebug()<<"May be wrong tool type!!! Ignoring."<elementById(id, VAbstractPattern::TagTools); if (toolUnion.isNull()) { VException e(QString("Can't get tool by id='%1'.").arg(id)); throw e; } QDomElement tagChildren = toolUnion.firstChildElement(VToolUnionDetails::TagChildren); if (tagChildren.isNull()) { tagChildren = doc->createElement(VToolUnionDetails::TagChildren); toolUnion.appendChild(tagChildren); } return tagChildren; } //--------------------------------------------------------------------------------------------------------------------- void SaveChildren(VAbstractPattern *doc, quint32 id, QDomElement section, const QVector &children) { if (children.size() > 0) { for (auto child : children) { section.appendChild(doc->CreateElementWithText(VToolUnionDetails::TagChild, QString().setNum(child))); } GetTagChildren(doc, id).appendChild(section); } } //--------------------------------------------------------------------------------------------------------------------- void SaveNodesChildren(VAbstractPattern *doc, quint32 id, const QVector &children) { SaveChildren(doc, id, doc->createElement(VAbstractPattern::TagNodes), children); } //--------------------------------------------------------------------------------------------------------------------- void SaveCSAChildren(VAbstractPattern *doc, quint32 id, const QVector &children) { SaveChildren(doc, id, doc->createElement(VToolSeamAllowance::TagCSA), children); } //--------------------------------------------------------------------------------------------------------------------- void SaveInternalPathsChildren(VAbstractPattern *doc, quint32 id, const QVector &children) { SaveChildren(doc, id, doc->createElement(VToolSeamAllowance::TagIPaths), children); } //--------------------------------------------------------------------------------------------------------------------- void SavePinsChildren(VAbstractPattern *doc, quint32 id, const QVector &children) { SaveChildren(doc, id, doc->createElement(VToolSeamAllowance::TagPins), children); } //--------------------------------------------------------------------------------------------------------------------- void SavePlaceLabelsChildren(VAbstractPattern *doc, quint32 id, const QVector &children) { SaveChildren(doc, id, doc->createElement(VToolSeamAllowance::TagPlaceLabels), children); } //--------------------------------------------------------------------------------------------------------------------- QVector GetChildren(VAbstractPattern *doc, quint32 id, const QString &tagName) { const QDomElement toolUnion = doc->elementById(id, VAbstractPattern::TagTools); if (toolUnion.isNull()) { return QVector(); } const QDomElement tagChildren = toolUnion.firstChildElement(VToolUnionDetails::TagChildren); if (tagChildren.isNull()) { return QVector(); } const QDomElement tagNodes = tagChildren.firstChildElement(tagName); if (tagNodes.isNull()) { return QVector(); } QVector childrenId; const QDomNodeList listChildren = tagNodes.elementsByTagName(VToolUnionDetails::TagChild); for (int i=0; i < listChildren.size(); ++i) { const QDomElement domElement = listChildren.at(i).toElement(); if (not domElement.isNull()) { childrenId.append(domElement.text().toUInt()); } } return childrenId; } //--------------------------------------------------------------------------------------------------------------------- QVector GetNodesChildren(VAbstractPattern *doc, quint32 id) { return GetChildren(doc, id, VAbstractPattern::TagNodes); } //--------------------------------------------------------------------------------------------------------------------- QVector GetCSAChildren(VAbstractPattern *doc, quint32 id) { return GetChildren(doc, id, VToolSeamAllowance::TagCSA); } //--------------------------------------------------------------------------------------------------------------------- QVector GetInternalPathsChildren(VAbstractPattern *doc, quint32 id) { return GetChildren(doc, id, VToolSeamAllowance::TagIPaths); } //--------------------------------------------------------------------------------------------------------------------- QVector GetPinChildren(VAbstractPattern *doc, quint32 id) { return GetChildren(doc, id, VToolSeamAllowance::TagPins); } //--------------------------------------------------------------------------------------------------------------------- QVector GetPlaceLabelChildren(VAbstractPattern *doc, quint32 id) { return GetChildren(doc, id, VToolSeamAllowance::TagPlaceLabels); } //--------------------------------------------------------------------------------------------------------------------- quint32 TakeNextId(QVector &children) { quint32 idChild = NULL_ID; if (not children.isEmpty()) { idChild = children.takeFirst(); } else { idChild = NULL_ID; } return idChild; } //--------------------------------------------------------------------------------------------------------------------- void UpdateNodePoint(VContainer *data, const VPieceNode &node, QVector &children, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QScopedPointer point(new VPointF(*data->GeometricObject(node.GetId()))); point->setMode(Draw::Modeling); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { BiasRotatePoint(point.data(), dx, dy, static_cast(*data->GeometricObject(pRotate)), angle); } data->UpdateGObject(TakeNextId(children), point.take()); } //--------------------------------------------------------------------------------------------------------------------- void UpdateNodeArc(VContainer *data, const VPieceNode &node, QVector &children, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QSharedPointer arc = data->GeometricObject(node.GetId()); VPointF p1 = VPointF(arc->GetP1()); VPointF p2 = VPointF(arc->GetP2()); QScopedPointer center(new VPointF(arc->GetCenter())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*data->GeometricObject(pRotate)); BiasRotatePoint(&p1, dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(center.data(), dx, dy, p, angle); } QLineF l1(static_cast(*center), static_cast(p1)); QLineF l2(static_cast(*center), static_cast(p2)); QScopedPointer arc1(new VArc(*center, arc->GetRadius(), arc->GetFormulaRadius(), l1.angle(), QString().setNum(l1.angle()), l2.angle(), QString().setNum(l2.angle()))); arc1->setMode(Draw::Modeling); data->UpdateGObject(TakeNextId(children), arc1.take()); } //--------------------------------------------------------------------------------------------------------------------- void UpdateNodeElArc(VContainer *data, const VPieceNode &node, QVector &children, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QSharedPointer arc = data->GeometricObject(node.GetId()); VPointF p1 = VPointF(arc->GetP1()); VPointF p2 = VPointF(arc->GetP2()); QScopedPointer center(new VPointF(arc->GetCenter())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*data->GeometricObject(pRotate)); BiasRotatePoint(&p1, dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(center.data(), dx, dy, p, angle); } QLineF l1(static_cast(*center), static_cast(p1)); QLineF l2(static_cast(*center), static_cast(p2)); QScopedPointer arc1(new VEllipticalArc (*center, arc->GetRadius1(), arc->GetRadius2(), arc->GetFormulaRadius1(), arc->GetFormulaRadius2(), l1.angle(), QString().setNum(l1.angle()), l2.angle(), QString().setNum(l2.angle()), 0, QChar('0'))); arc1->setMode(Draw::Modeling); data->UpdateGObject(TakeNextId(children), arc1.take()); } //--------------------------------------------------------------------------------------------------------------------- void UpdateNodeSpline(VContainer *data, const VPieceNode &node, QVector &children, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QSharedPointer spline = data->GeometricObject(node.GetId()); QScopedPointer p1(new VPointF(spline->GetP1())); VPointF p2 = VPointF(spline->GetP2()); VPointF p3 = VPointF(spline->GetP3()); QScopedPointer p4(new VPointF(spline->GetP4())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*data->GeometricObject(pRotate)); BiasRotatePoint(p1.data(), dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(&p3, dx, dy, p, angle); BiasRotatePoint(p4.data(), dx, dy, p, angle); } QScopedPointer spl(new VSpline(*p1, static_cast(p2), static_cast(p3), *p4, 0, Draw::Modeling)); data->UpdateGObject(TakeNextId(children), spl.take()); } //--------------------------------------------------------------------------------------------------------------------- void UpdateNodeSplinePath(VContainer *data, const VPieceNode &node, QVector &children, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QScopedPointer path(new VSplinePath()); path->setMode(Draw::Modeling); const QSharedPointer splinePath = data->GeometricObject(node.GetId()); SCASSERT(splinePath != nullptr) for (qint32 i = 1; i <= splinePath->CountSubSpl(); ++i) { const VSpline spline = splinePath->GetSpline(i); QScopedPointer p1(new VPointF(spline.GetP1())); VPointF p2 = VPointF(spline.GetP2()); VPointF p3 = VPointF(spline.GetP3()); QScopedPointer p4(new VPointF(spline.GetP4())); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { const QPointF p = static_cast(*data->GeometricObject(pRotate)); BiasRotatePoint(p1.data(), dx, dy, p, angle); BiasRotatePoint(&p2, dx, dy, p, angle); BiasRotatePoint(&p3, dx, dy, p, angle); BiasRotatePoint(p4.data(), dx, dy, p, angle); } VSpline spl = VSpline(*p1, static_cast(p2), static_cast(p3), *p4); if (i==1) { const qreal angle1 = spl.GetStartAngle()+180; const QString angle1F = QString().number(angle1); path->append(VSplinePoint(*p1, angle1, angle1F, spl.GetStartAngle(), spl.GetStartAngleFormula(), 0, QChar('0'), spline.GetC1Length(), spline.GetC1LengthFormula())); } const qreal angle2 = spl.GetEndAngle()+180; const QString angle2F = QString().number(angle2); qreal pL2 = 0; QString pL2F('0'); if (i+1 <= splinePath->CountSubSpl()) { const VSpline nextSpline = splinePath->GetSpline(i+1); pL2 = nextSpline.GetC1Length(); pL2F = nextSpline.GetC1LengthFormula(); } path->append(VSplinePoint(*p4, spl.GetEndAngle(), spl.GetEndAngleFormula(), angle2, angle2F, spline.GetC2Length(), spline.GetC2LengthFormula(), pL2, pL2F)); } data->UpdateGObject(TakeNextId(children), path.take()); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief UpdateNodes update nodes of united detail. * @param data container with variables. * @param node detail's node. * @param children list ids of all children. * @param dx bias node x axis. * @param dy bias node y axis. * @param pRotate point rotation. * @param angle angle rotation. */ void UpdatePathNode(VContainer *data, const VPieceNode &node, QVector &children, qreal dx = 0, qreal dy = 0, quint32 pRotate = NULL_ID, qreal angle = 0); void UpdatePathNode(VContainer *data, const VPieceNode &node, QVector &children, qreal dx, qreal dy, quint32 pRotate, qreal angle) { switch (node.GetTypeTool()) { case (Tool::NodePoint): UpdateNodePoint(data, node, children, dx, dy, pRotate, angle); break; case (Tool::NodeArc): UpdateNodeArc(data, node, children, dx, dy, pRotate, angle); break; case (Tool::NodeElArc): UpdateNodeElArc(data, node, children, dx, dy, pRotate, angle); break; case (Tool::NodeSpline): UpdateNodeSpline(data, node, children, dx, dy, pRotate, angle); break; case (Tool::NodeSplinePath): UpdateNodeSplinePath(data, node, children, dx, dy, pRotate, angle); break; default: qDebug()<<"May be wrong tool type!!! Ignoring."< children; VPiecePath newPath; for (auto &path : unitedPath) { if (path.first) {// first piece AddNodeToNewPath(initData, newPath, path.second, children, drawName); } else {// second piece AddNodeToNewPath(initData, newPath, path.second, children, drawName, dx, dy, pRotate, angle); } } newDetail.SetPath(newPath); SCASSERT(not children.isEmpty()) SaveNodesChildren(initData.doc, initData.id, children); } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedDetailCSA(VPiece &newDetail, const VPiece &d, QVector &children, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QVector nodeChildren; const QVector records = d.GetCustomSARecords(); for(auto record : records) { const VPiecePath path = initData.data->GetPiecePath(record.path); VPiecePath newPath = path; newPath.Clear();//Clear nodes for (int i=0; i < path.CountNodes(); ++i) { AddNodeToNewPath(initData, newPath, path.at(i), nodeChildren, drawName, dx, dy, pRotate, angle); } const quint32 idPath = initData.data->AddPiecePath(newPath); VToolPiecePathInitData initNodeData; initNodeData.id = idPath; initNodeData.idObject = NULL_ID; initNodeData.scene = initData.scene; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; initNodeData.path = newPath; VToolPiecePath::Create(initNodeData); record.path = idPath; newDetail.GetCustomSARecords().append(record); } children += nodeChildren; } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedCSA(VPiece &newDetail, const VPiece &d1, const VPiece &d2, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QVector records = d1.GetCustomSARecords(); for (auto record : records) { newDetail.GetCustomSARecords().append(record); } QVector children; CreateUnitedDetailCSA(newDetail, d2, children, drawName, initData, dx, dy, pRotate, angle); SaveCSAChildren(initData.doc, initData.id, children); } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedDetailInternalPaths(VPiece &newDetail, const VPiece &d, QVector &children, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QVector nodeChildren; const QVector internalPaths = d.GetInternalPaths(); for(auto iPath : internalPaths) { const VPiecePath path = initData.data->GetPiecePath(iPath); VPiecePath newPath = path; newPath.Clear();//Clear nodes for (int i=0; i < path.CountNodes(); ++i) { AddNodeToNewPath(initData, newPath, path.at(i), nodeChildren, drawName, dx, dy, pRotate, angle); } const quint32 idPath = initData.data->AddPiecePath(newPath); VToolPiecePathInitData initNodeData; initNodeData.id = idPath; initNodeData.idObject = NULL_ID; initNodeData.scene = initData.scene; initNodeData.doc = initData.doc; initNodeData.data = initData.data; initNodeData.parse = Document::FullParse; initNodeData.typeCreation = Source::FromTool; initNodeData.idTool = initData.id; initNodeData.drawName = drawName; initNodeData.path = newPath; VToolPiecePath::Create(initNodeData); newDetail.GetInternalPaths().append(idPath); } children += nodeChildren; } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedInternalPaths(VPiece &newDetail, const VPiece &d1, const VPiece &d2, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QVector paths = d1.GetInternalPaths(); for (auto path : paths) { newDetail.GetInternalPaths().append(path); } QVector children; CreateUnitedDetailInternalPaths(newDetail, d2, children, drawName, initData, dx, dy, pRotate, angle); SaveInternalPathsChildren(initData.doc, initData.id, children); } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedDetailPins(VPiece &newDetail, const VPiece &d, QVector &children, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QVector nodeChildren; const QVector pins = d.GetPins(); for(auto pin : pins) { const quint32 id = AddPin(pin, initData, children, drawName, dx, dy, pRotate, angle); newDetail.GetPins().append(id); } children += nodeChildren; } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedDetailPlaceLabels(VPiece &newDetail, const VPiece &d, QVector &children, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { QVector nodeChildren; const QVector placeLabels = d.GetPlaceLabels(); for(auto placeLabel : placeLabels) { const quint32 id = AddPlaceLabel(placeLabel, initData, children, drawName, dx, dy, pRotate, angle); newDetail.GetPlaceLabels().append(id); } children += nodeChildren; } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedPins(VPiece &newDetail, const VPiece &d1, const VPiece &d2, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const auto pins = d1.GetPins(); for (auto pin : pins) { newDetail.GetPins().append(pin); } QVector children; CreateUnitedDetailPins(newDetail, d2, children, drawName, initData, dx, dy, pRotate, angle); SavePinsChildren(initData.doc, initData.id, children); } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedPlaceLabels(VPiece &newDetail, const VPiece &d1, const VPiece &d2, const QString &drawName, const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const auto labels = d1.GetPlaceLabels(); for (auto label : labels) { newDetail.GetPlaceLabels().append(label); } QVector children; CreateUnitedDetailPlaceLabels(newDetail, d2, children, drawName, initData, dx, dy, pRotate, angle); SavePlaceLabelsChildren(initData.doc, initData.id, children); } //--------------------------------------------------------------------------------------------------------------------- void UpdateUnitedNodes(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const VPiecePath d1REPath = GetPiece1MainPath(initData.doc, initData.id).RemoveEdge(initData.indexD1); const VPiecePath d2REPath = GetPiece2MainPath(initData.doc, initData.id).RemoveEdge(initData.indexD2); const vsizetype countNodeD1 = d1REPath.CountNodes(); const vsizetype countNodeD2 = d2REPath.CountNodes(); QVector children = GetNodesChildren(initData.doc, initData.id); if (not children.isEmpty()) { // This check need for backward compatibility // Remove check and "else" part if min version is 0.3.2 Q_STATIC_ASSERT_X(VPatternConverter::PatternMinVer < FormatVersion(0, 3, 2), "Time to refactor the code."); if (children.size() == countNodeD1 + countNodeD2-1) { const auto unitedPath = VToolUnionDetails::CalcUnitedPath(d1REPath, d2REPath, initData.indexD2, pRotate); for (auto &path : unitedPath) { if (path.first) {// first piece UpdatePathNode(initData.data, path.second, children); } else {// second piece UpdatePathNode(initData.data, path.second, children, dx, dy, pRotate, angle); } } } else // remove if min version is 0.3.2 { qint32 pointsD2 = 0; //Keeps number points the second detail, what we have already added. qint32 i = 0; const int indexOfNode = d1REPath.indexOfNode(pRotate); do { ++i; if (i > indexOfNode) { const vsizetype childrenCount = children.size(); qint32 j = 0; FindIndexJ(pointsD2, d2REPath, initData.indexD2, j); do { if (j >= countNodeD2) { j=0; } UpdatePathNode(initData.data, d2REPath.at(j), children, dx, dy, pRotate, angle); ++pointsD2; ++j; } while (pointsD2 < childrenCount); break; } } while (i FixChildren(QVector records, QVector children, VContainer *data) { // TODO. Delete if minimal supported version is 0.7.0 Q_STATIC_ASSERT_X(VPatternConverter::PatternMinVer < FormatVersion(0, 7, 0), "Time to refactor the code."); SCASSERT(data != nullptr) if (records.isEmpty()) { return children; } QVector fixedChildren; while(not records.isEmpty()) { const vsizetype childrenIndex = records.size()-1; if (children.size() > childrenIndex) { fixedChildren.append(children.takeAt(childrenIndex)); const VPiecePath path = data->GetPiecePath(records.takeFirst()); for (int i=0; i < path.CountNodes(); ++i) { if (children.size() > childrenIndex) { fixedChildren.append(children.takeAt(childrenIndex)); } } } } return fixedChildren; } //--------------------------------------------------------------------------------------------------------------------- void UpdateUnitedDetailPaths(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle, const QVector &records, QVector children) { if (initData.version == 1) { // TODO. Delete if minimal supported version is 0.7.0 Q_STATIC_ASSERT_X(VPatternConverter::PatternMinVer < FormatVersion(0, 7, 0), "Time to refactor the code."); // Fixing bug in first version of the tool. Mostly for backward compatibility. children = FixChildren(records, children, initData.data); } for (auto record : records) { const VPiecePath path = initData.data->GetPiecePath(record); if (initData.version == 1) { // TODO. Delete if minimal supported version is 0.7.0 Q_STATIC_ASSERT_X(VPatternConverter::PatternMinVer < FormatVersion(0, 7, 0), "Time to refactor the code."); const quint32 updatedId = TakeNextId(children); VPiecePath updatedPath(path); updatedPath.Clear(); for (int j=0; j < path.CountNodes(); ++j) { const VPieceNode &node = path.at(j); const quint32 id = TakeNextId(children); updatedPath.Append(VPieceNode(id, node.GetTypeTool(), node.GetReverse())); QVector nodeChildren {id}; UpdatePathNode(initData.data, path.at(j), nodeChildren, dx, dy, pRotate, angle); } initData.data->UpdatePiecePath(updatedId, updatedPath); } else { for (int j=0; j < path.CountNodes(); ++j) { const quint32 id = TakeNextId(children); QVector nodeChildren = {id}; UpdatePathNode(initData.data, path.at(j), nodeChildren, dx, dy, pRotate, angle); } } } } //--------------------------------------------------------------------------------------------------------------------- void UpdateUnitedDetailCSA(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle, const QVector &records) { QVector idRecords; for (auto record : records) { idRecords.append(record.path); } UpdateUnitedDetailPaths(initData, dx, dy, pRotate, angle, idRecords, GetCSAChildren(initData.doc, initData.id)); } //--------------------------------------------------------------------------------------------------------------------- void UpdateUnitedDetailInternalPaths(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle, const QVector &records) { UpdateUnitedDetailPaths(initData, dx, dy, pRotate, angle, records, GetInternalPathsChildren(initData.doc, initData.id)); } //--------------------------------------------------------------------------------------------------------------------- void UpdateUnitedDetailPins(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle, const QVector &records) { QVector children = GetPinChildren(initData.doc, initData.id); for (auto record : records) { QScopedPointer point(new VPointF(*initData.data->GeometricObject(record))); point->setMode(Draw::Modeling); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { BiasRotatePoint(point.data(), dx, dy, static_cast(*initData.data->GeometricObject(pRotate)), angle); } initData.data->UpdateGObject(TakeNextId(children), point.take()); } } //--------------------------------------------------------------------------------------------------------------------- void UpdateUnitedDetailPlaceLabels(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle, const QVector &records) { QVector children = GetPlaceLabelChildren(initData.doc, initData.id); for (auto record : records) { QSharedPointer parentLabel = initData.data->GeometricObject(record); if (not qFuzzyIsNull(dx) || not qFuzzyIsNull(dy) || pRotate != NULL_ID) { BiasRotatePoint(parentLabel.data(), dx, dy, static_cast(*initData.data->GeometricObject(pRotate)), angle); } QScopedPointer label(new VPlaceLabelItem()); label->setName(parentLabel->name()); label->setX(parentLabel->x()); label->setY(parentLabel->y()); label->setMx(parentLabel->mx()); label->setMy(parentLabel->my()); label->SetCorrectionAngle(parentLabel->GetCorrectionAngle()+angle); initData.data->UpdateGObject(TakeNextId(children), label.take()); } } //--------------------------------------------------------------------------------------------------------------------- void CreateUnitedDetail(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { const QString drawName = DrawName(initData.doc, initData.d1id, initData.d2id); SCASSERT(not drawName.isEmpty()) const VPiece d1 = initData.data->GetPiece(initData.d1id); const VPiece d2 = initData.data->GetPiece(initData.d2id); VPiece newDetail; CreateUnitedNodes(newDetail, d1, d2, drawName, initData, dx, dy, pRotate, angle); CreateUnitedCSA(newDetail, d1, d2, drawName, initData, dx, dy, pRotate, angle); CreateUnitedInternalPaths(newDetail, d1, d2, drawName, initData, dx, dy, pRotate, angle); CreateUnitedPins(newDetail, d1, d2, drawName, initData, dx, dy, pRotate, angle); CreateUnitedPlaceLabels(newDetail, d1, d2, drawName, initData, dx, dy, pRotate, angle); newDetail.SetName(QObject::tr("United detail")); QString formulaSAWidth = d1.GetFormulaSAWidth(); newDetail.SetFormulaSAWidth(formulaSAWidth, d1.GetSAWidth()); newDetail.SetMx(d1.GetMx()); newDetail.SetMy(d1.GetMy()); newDetail.SetUnited(true); VToolSeamAllowanceInitData pieceInitData; pieceInitData.detail = newDetail; pieceInitData.width = formulaSAWidth; pieceInitData.scene = initData.scene; pieceInitData.doc = initData.doc; pieceInitData.data = initData.data; pieceInitData.parse = initData.parse; pieceInitData.typeCreation = Source::FromTool; pieceInitData.drawName = drawName; VToolSeamAllowance *piece = VToolSeamAllowance::Create(pieceInitData); if (piece != nullptr) { piece->RefreshGeometry(true); // Refresh internal paths } auto DuplicateDetail = [initData](quint32 id) { VToolSeamAllowanceInitData initPieceData; initPieceData.scene = initData.scene; initPieceData.doc = initData.doc; initPieceData.parse = Document::FullParse; initPieceData.typeCreation = Source::FromGui; initPieceData.drawName = initData.doc->PieceDrawName(id); VContainer toolData = VAbstractPattern::getTool(id)->getData(); initPieceData.data = &toolData; initPieceData.detail = initData.data->GetPiece(id); initPieceData.width = initPieceData.detail.GetFormulaSAWidth(); if (VToolSeamAllowance *duplicate = VToolSeamAllowance::Duplicate(initPieceData)) { duplicate->RefreshGeometry(true); // Refresh internal paths } }; if (initData.retainPieces) { DuplicateDetail(initData.d1id); DuplicateDetail(initData.d2id); } auto RemoveDetail = [](quint32 id) { VToolSeamAllowance *toolDet = qobject_cast(VAbstractPattern::getTool(id)); SCASSERT(toolDet != nullptr); toolDet->RemoveWithConfirm(false); }; RemoveDetail(initData.d1id); RemoveDetail(initData.d2id); } //--------------------------------------------------------------------------------------------------------------------- void UpdateUnitedDetail(const VToolUnionDetailsInitData &initData, qreal dx, qreal dy, quint32 pRotate, qreal angle) { UpdateUnitedNodes(initData, dx, dy, pRotate, angle); UpdateUnitedDetailCSA(initData, dx, dy, pRotate, angle, GetPiece2CSAPaths(initData.doc, initData.id)); UpdateUnitedDetailInternalPaths(initData, dx, dy, pRotate, angle, GetPiece2InternalPaths(initData.doc, initData.id)); UpdateUnitedDetailPins(initData, dx, dy, pRotate, angle, GetPiece2Pins(initData.doc, initData.id)); UpdateUnitedDetailPlaceLabels(initData, dx, dy, pRotate, angle, GetPiece2PlaceLabels(initData.doc, initData.id)); } //--------------------------------------------------------------------------------------------------------------------- void UniteDetails(const VToolUnionDetailsInitData &initData) { VPieceNode det1p1; qreal dx = 0; qreal dy = 0; qreal angle = 0; if (initData.typeCreation == Source::FromGui) { const VPiece d1 = initData.data->GetPiece(initData.d1id); const VPiece d2 = initData.data->GetPiece(initData.d2id); UnionInitParameters(initData, d1.GetPath(), d2.GetPath(), det1p1, dx, dy, angle); CreateUnitedDetail(initData, dx, dy, det1p1.GetId(), angle); } else { try { const VPiecePath d1Path = GetPiece1MainPath(initData.doc, initData.id); const VPiecePath d2Path = GetPiece2MainPath(initData.doc, initData.id); UnionInitParameters(initData, d1Path, d2Path, det1p1, dx, dy, angle); UpdateUnitedDetail(initData, dx, dy, det1p1.GetId(), angle); } catch (const VExceptionBadId &) { // There is a chance that the tool depends on an already deleted object. We can skip updating in this case. // We still can get error in child in case we should not get an error here. Debug will be a little bit // obscured. But if this happened something really bad happened. } } } } // static functions //--------------------------------------------------------------------------------------------------------------------- /** * @brief VToolUnionDetails costructor. * @param initData global init data. * @param parent parent object. */ VToolUnionDetails::VToolUnionDetails(const VToolUnionDetailsInitData &initData, QObject *parent) : VAbstractTool(initData.doc, initData.data, initData.id, parent), d1id(initData.d1id), d2id(initData.d2id), indexD1(initData.indexD1), indexD2(initData.indexD2), version(initData.version) { ToolCreation(initData.typeCreation); } //--------------------------------------------------------------------------------------------------------------------- QString VToolUnionDetails::getTagName() const { return VAbstractPattern::TagTools; } //--------------------------------------------------------------------------------------------------------------------- void VToolUnionDetails::ShowVisualization(bool show) { Q_UNUSED(show) } //--------------------------------------------------------------------------------------------------------------------- void VToolUnionDetails::incrementReferens() { VDataTool::incrementReferens(); if (_referens == 1) { const QVector objects = GetReferenceObjects(); for(auto object : objects) { doc->IncrementReferens(object); } QDomElement domElement = doc->elementById(m_id, getTagName()); if (domElement.isElement()) { doc->SetParametrUsage(domElement, AttrInUse, NodeUsage::InUse); } } } //--------------------------------------------------------------------------------------------------------------------- void VToolUnionDetails::decrementReferens() { VDataTool::decrementReferens(); if (_referens == 0) { const QVector objects = GetReferenceObjects(); for(auto object : objects) { doc->DecrementReferens(object); } QDomElement domElement = doc->elementById(m_id, getTagName()); if (domElement.isElement()) { doc->SetParametrUsage(domElement, AttrInUse, NodeUsage::NotInUse); } } } //--------------------------------------------------------------------------------------------------------------------- void VToolUnionDetails::GroupVisibility(quint32 object, bool visible) { Q_UNUSED(object) Q_UNUSED(visible) } //--------------------------------------------------------------------------------------------------------------------- /** * @brief Create help create tool from GUI. * @param dialog dialog. * @param doc dom document container. * @param data container with variables. */ VToolUnionDetails* VToolUnionDetails::Create(const QPointer &dialog, VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data) { SCASSERT(not dialog.isNull()) const QPointer dialogTool = qobject_cast(dialog); SCASSERT(not dialogTool.isNull()) VToolUnionDetailsInitData initData; initData.d1id = dialogTool->getD1(); initData.d2id = dialogTool->getD2(); initData.indexD1 = static_cast(dialogTool->getIndexD1()); initData.indexD2 = static_cast(dialogTool->getIndexD2()); initData.scene = scene; initData.doc = doc; initData.data = data; initData.parse = Document::FullParse; initData.typeCreation = Source::FromGui; initData.retainPieces = dialogTool->RetainPieces(); VAbstractApplication::VApp()->getUndoStack()->beginMacro(tr("union details")); VToolUnionDetails* tool = Create(initData); VAbstractApplication::VApp()->getUndoStack()->endMacro(); return tool; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief Create help create tool. * @param initData contains all init data. */ VToolUnionDetails* VToolUnionDetails::Create(VToolUnionDetailsInitData initData) { VToolUnionDetails *unionDetails = nullptr; if (initData.typeCreation == Source::FromGui) { initData.id = initData.data->getNextId(); } else { if (initData.parse != Document::FullParse) { initData.doc->UpdateToolData(initData.id, initData.data); } } //First add tool to file if (initData.parse == Document::FullParse) { VAbstractTool::AddRecord(initData.id, Tool::UnionDetails, initData.doc); //Scene doesn't show this tool, so doc will destroy this object. unionDetails = new VToolUnionDetails(initData); VAbstractPattern::AddTool(initData.id, unionDetails); // Unfortunatelly doc will destroy all objects only in the end, but we should delete them before each FullParse initData.doc->AddToolOnRemove(unionDetails); } UniteDetails(initData); return unionDetails; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddToFile add tag with informations about tool into file. */ void VToolUnionDetails::AddToFile() { QDomElement domElement = doc->createElement(getTagName()); doc->SetAttribute(domElement, VDomDocument::AttrId, m_id); doc->SetAttribute(domElement, AttrType, ToolType); doc->SetAttribute(domElement, AttrIndexD1, indexD1); doc->SetAttribute(domElement, AttrIndexD2, indexD2); doc->SetAttribute(domElement, AttrVersion, unionVersion); AddDetail(domElement, data.GetPiece(d1id)); AddDetail(domElement, data.GetPiece(d2id)); AddToModeling(domElement); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddDetail add detail to xml file. * @param domElement tag in xml tree. * @param d detail. */ void VToolUnionDetails::AddDetail(QDomElement &domElement, const VPiece &d) const { QDomElement det = doc->createElement(TagDetail); // nodes VToolSeamAllowance::AddNodes(doc, det, d); //custom seam allowance VToolSeamAllowance::AddCSARecords(doc, det, d.GetCustomSARecords()); VToolSeamAllowance::AddInternalPaths(doc, det, d.GetInternalPaths()); VToolSeamAllowance::AddPins(doc, det, d.GetPins()); VToolSeamAllowance::AddPlaceLabels(doc, det, d.GetPlaceLabels()); domElement.appendChild(det); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddToModeling add tool to xml tree. * @param domElement tag in xml tree. */ void VToolUnionDetails::AddToModeling(const QDomElement &domElement) { const QDomElement duplicate = doc->elementById(m_id); if (not duplicate.isNull()) { throw VExceptionWrongId(tr("This id (%1) is not unique.").arg(m_id), duplicate); } const QString drawName = DrawName(doc, d1id, d2id); SCASSERT(not drawName.isEmpty()) QDomElement modeling = doc->GetDraw(drawName).firstChildElement(VAbstractPattern::TagModeling); if (not modeling.isNull()) { modeling.appendChild(domElement); } else { qCCritical(vToolUnion, "Can't find tag %s.", qUtf8Printable(VAbstractPattern::TagModeling)); } } //--------------------------------------------------------------------------------------------------------------------- QVector VToolUnionDetails::GetReferenceObjects() const { QVector list; const QDomElement tool = doc->elementById(m_id, getTagName()); if (tool.isNull()) { return list; } const QStringList parts = QStringList() << VAbstractPattern::TagNodes /*0*/ << VToolSeamAllowance::TagCSA /*1*/ << VToolSeamAllowance::TagIPaths /*2*/ << VToolSeamAllowance::TagPins /*3*/ << VToolSeamAllowance::TagPlaceLabels; /*4*/ const QDomNodeList nodesList = tool.childNodes(); for (qint32 i = 0; i < nodesList.size(); ++i) { const QDomElement element = nodesList.at(i).toElement(); if (not element.isNull() && element.tagName() == VToolUnionDetails::TagDetail) { const QDomNodeList detList = element.childNodes(); for (qint32 j = 0; j < detList.size(); ++j) { const QDomElement element = detList.at(j).toElement(); if (not element.isNull()) { switch (parts.indexOf(element.tagName())) { case 0://VAbstractPattern::TagNodes list += ReferenceObjects(element, TagNode, AttrIdObject); break; case 1://VToolSeamAllowance::TagCSA case 2://VToolSeamAllowance::TagIPaths list += ReferenceObjects(element, VToolSeamAllowance::TagRecord, VAbstractPattern::AttrPath); break; case 3://VToolSeamAllowance::TagPins case 4://VToolSeamAllowance::TagPlaceLabels { const QDomNodeList children = element.childNodes(); for (qint32 index = 0; index < children.size(); ++index) { const QDomElement record = children.at(index).toElement(); if (not record.isNull() && record.tagName() == VToolSeamAllowance::TagRecord) { list.append(record.text().toUInt()); } } break; } default: break; } } } } } return list; } //--------------------------------------------------------------------------------------------------------------------- QVector VToolUnionDetails::ReferenceObjects(const QDomElement &root, const QString &tag, const QString &attribute) const { QVector objects; const QDomNodeList list = root.childNodes(); for (qint32 i = 0; i < list.size(); ++i) { const QDomElement element = list.at(i).toElement(); if (not element.isNull() && element.tagName() == tag) { const quint32 id = doc->GetParametrUInt(element, attribute, NULL_ID_STR); if (id > NULL_ID) { objects.append(id); } } } return objects; } //--------------------------------------------------------------------------------------------------------------------- QVector > VToolUnionDetails::CalcUnitedPath(const VPiecePath &d1Path, const VPiecePath &d2Path, quint32 indexD2, quint32 pRotate) { QVector > path; const vsizetype countNodeD1 = d1Path.CountNodes(); const vsizetype countNodeD2 = d2Path.CountNodes(); qint32 pointsD2 = 0; //Keeps number points the second detail, that we have already added. qint32 i = 0; const int det1P1Index = d1Path.indexOfNode(pRotate); bool checkUniqueness = false; do { VPieceNode node = d1Path.at(i); if (checkUniqueness) { // See issue #835. Union Tool - changes in workpiece tool can't be saved because of double points node.SetCheckUniqueness(false); checkUniqueness = false; } path.append(qMakePair(true, node)); ++i; if (i > det1P1Index && pointsD2 < countNodeD2-1) { qint32 j = 0; FindIndexJ(pointsD2, d2Path, indexD2, j); do { if (j >= countNodeD2) { j=0; } path.append(qMakePair(false, d2Path.at(j))); ++pointsD2; ++j; } while (pointsD2 < countNodeD2-1); checkUniqueness = true; } } while (i < countNodeD1); return path; }