/************************************************************************ ** ** @file dialogsplinepath.cpp ** @author Roman Telezhinsky ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "dialogsplinepath.h" #include "ui_dialogsplinepath.h" #include "../geometry/vsplinepoint.h" DialogSplinePath::DialogSplinePath(const VContainer *data, Draw::Draws mode, QWidget *parent) :DialogTool(data, mode, parent), ui(new Ui::DialogSplinePath), path(VSplinePath()) { ui->setupUi(this); bOk = ui->buttonBox->button(QDialogButtonBox::Ok); connect(bOk, &QPushButton::clicked, this, &DialogSplinePath::DialogAccepted); QPushButton *bCansel = ui->buttonBox->button(QDialogButtonBox::Cancel); connect(bCansel, &QPushButton::clicked, this, &DialogSplinePath::DialogRejected); FillComboBoxPoints(ui->comboBoxPoint); path = VSplinePath(data->DataPoints()); connect(ui->listWidget, &QListWidget::currentRowChanged, this, &DialogSplinePath::PointChenged); connect(ui->comboBoxPoint, static_cast(&QComboBox::currentIndexChanged), this, &DialogSplinePath::currentPointChanged); connect(ui->spinBoxAngle1, static_cast(&QSpinBox::valueChanged), this, &DialogSplinePath::Angle1Changed); connect(ui->spinBoxAngle2, static_cast(&QSpinBox::valueChanged), this, &DialogSplinePath::Angle2Changed); connect(ui->doubleSpinBoxKasm1, static_cast(&QDoubleSpinBox::valueChanged), this, &DialogSplinePath::KAsm1Changed); connect(ui->doubleSpinBoxKasm2, static_cast(&QDoubleSpinBox::valueChanged), this, &DialogSplinePath::KAsm2Changed); } DialogSplinePath::~DialogSplinePath() { delete ui; } void DialogSplinePath::SetPath(const VSplinePath &value) { this->path = value; ui->listWidget->clear(); for (qint32 i = 0; i < path.CountPoint(); ++i) { NewItem(path[i].P(), path[i].KAsm1(), path[i].Angle2(), path[i].KAsm2()); } ui->listWidget->setFocus(Qt::OtherFocusReason); ui->doubleSpinBoxKcurve->setValue(path.getKCurve()); } void DialogSplinePath::ChoosedObject(qint64 id, const Scene::Scenes &type) { if (idDetail == 0 && mode == Draw::Modeling) { if (type == Scene::Detail) { idDetail = id; return; } } if (mode == Draw::Modeling) { if (CheckObject(id) == false) { return; } } if (type == Scene::Point) { NewItem(id, 1, 0, 1); emit ToolTip(tr("Select point of curve path")); this->show(); } } void DialogSplinePath::DialogAccepted() { path.Clear(); for (qint32 i = 0; i < ui->listWidget->count(); ++i) { QListWidgetItem *item = ui->listWidget->item(i); path.append( qvariant_cast(item->data(Qt::UserRole))); } path.setKCurve(ui->doubleSpinBoxKcurve->value()); emit ToolTip(""); emit DialogClosed(QDialog::Accepted); } void DialogSplinePath::PointChenged(int row) { if (ui->listWidget->count() == 0) { return; } QListWidgetItem *item = ui->listWidget->item( row ); VSplinePoint p = qvariant_cast(item->data(Qt::UserRole)); DataPoint(p.P(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2()); EnableFields(); } void DialogSplinePath::currentPointChanged(int index) { qint64 id = qvariant_cast(ui->comboBoxPoint->itemData(index)); qint32 row = ui->listWidget->currentRow(); QListWidgetItem *item = ui->listWidget->item( row ); VSplinePoint p = qvariant_cast(item->data(Qt::UserRole)); p.SetP(id); DataPoint(p.P(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2()); EnableFields(); item->setData(Qt::UserRole, QVariant::fromValue(p)); } void DialogSplinePath::Angle1Changed(int index) { SetAngle(index+180); } void DialogSplinePath::Angle2Changed(int index) { SetAngle(index); } void DialogSplinePath::KAsm1Changed(qreal d) { qint32 row = ui->listWidget->currentRow(); QListWidgetItem *item = ui->listWidget->item( row ); VSplinePoint p = qvariant_cast(item->data(Qt::UserRole)); p.SetKAsm1(d); item->setData(Qt::UserRole, QVariant::fromValue(p)); } void DialogSplinePath::KAsm2Changed(qreal d) { qint32 row = ui->listWidget->currentRow(); QListWidgetItem *item = ui->listWidget->item( row ); VSplinePoint p = qvariant_cast(item->data(Qt::UserRole)); p.SetKAsm2(d); item->setData(Qt::UserRole, QVariant::fromValue(p)); } void DialogSplinePath::NewItem(qint64 id, qreal kAsm1, qreal angle, qreal kAsm2) { VPointF point; if (mode == Draw::Calculation) { point = data->GetPoint(id); } else { point = data->GetPointModeling(id); } QListWidgetItem *item = new QListWidgetItem(point.name()); item->setFont(QFont("Times", 12, QFont::Bold)); VSplinePoint p(id, kAsm1, angle, kAsm2); DataPoint(id, kAsm1, angle+180, kAsm2, angle); item->setData(Qt::UserRole, QVariant::fromValue(p)); ui->listWidget->addItem(item); EnableFields(); } void DialogSplinePath::DataPoint(qint64 id, qreal kAsm1, qreal angle1, qreal kAsm2, qreal angle2) { disconnect(ui->comboBoxPoint, static_cast(&QComboBox::currentIndexChanged), this, &DialogSplinePath::currentPointChanged); disconnect(ui->spinBoxAngle1, static_cast(&QSpinBox::valueChanged), this, &DialogSplinePath::Angle1Changed); disconnect(ui->spinBoxAngle2, static_cast(&QSpinBox::valueChanged), this, &DialogSplinePath::Angle2Changed); disconnect(ui->doubleSpinBoxKasm1, static_cast(&QDoubleSpinBox::valueChanged), this, &DialogSplinePath::KAsm1Changed); disconnect(ui->doubleSpinBoxKasm2, static_cast(&QDoubleSpinBox::valueChanged), this, &DialogSplinePath::KAsm2Changed); ChangeCurrentData(ui->comboBoxPoint, id); ui->doubleSpinBoxKasm1->setValue(kAsm1); ui->doubleSpinBoxKasm2->setValue(kAsm2); ui->spinBoxAngle2->setValue(static_cast(angle2)); ui->spinBoxAngle1->setValue(static_cast(angle1)); connect(ui->comboBoxPoint, static_cast(&QComboBox::currentIndexChanged), this, &DialogSplinePath::currentPointChanged); connect(ui->spinBoxAngle1, static_cast(&QSpinBox::valueChanged), this, &DialogSplinePath::Angle1Changed); connect(ui->spinBoxAngle2, static_cast(&QSpinBox::valueChanged), this, &DialogSplinePath::Angle2Changed); connect(ui->doubleSpinBoxKasm1, static_cast(&QDoubleSpinBox::valueChanged), this, &DialogSplinePath::KAsm1Changed); connect(ui->doubleSpinBoxKasm2, static_cast(&QDoubleSpinBox::valueChanged), this, &DialogSplinePath::KAsm2Changed); } void DialogSplinePath::EnableFields() { ui->doubleSpinBoxKasm1->setEnabled(true); ui->spinBoxAngle1->setEnabled(true); ui->doubleSpinBoxKasm2->setEnabled(true); ui->spinBoxAngle2->setEnabled(true); qint32 row = ui->listWidget->currentRow(); if (row == 0) { ui->doubleSpinBoxKasm1->setEnabled(false); ui->spinBoxAngle1->setEnabled(false); return; } if (row == ui->listWidget->count()-1) { ui->doubleSpinBoxKasm2->setEnabled(false); ui->spinBoxAngle2->setEnabled(false); return; } } void DialogSplinePath::SetAngle(qint32 angle) { qint32 row = ui->listWidget->currentRow(); QListWidgetItem *item = ui->listWidget->item( row ); VSplinePoint p = qvariant_cast(item->data(Qt::UserRole)); p.SetAngle(angle); DataPoint(p.P(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2()); item->setData(Qt::UserRole, QVariant::fromValue(p)); }