/************************************************************************ ** ** @file vcubicbezier_p.h ** @author Roman Telezhynskyi ** @date 8 3, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2016 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VCUBICBEZIER_P_H #define VCUBICBEZIER_P_H #include #include #include "vpointf.h" QT_WARNING_PUSH QT_WARNING_DISABLE_GCC("-Weffc++") QT_WARNING_DISABLE_GCC("-Wnon-virtual-dtor") class VCubicBezierData final : public QSharedData { public: VCubicBezierData() = default; VCubicBezierData(const VCubicBezierData &curve) = default; VCubicBezierData(const VPointF &p1, const VPointF &p2, const VPointF &p3, const VPointF &p4); ~VCubicBezierData() = default; /** @brief p1 first spline point. */ VPointF p1{}; // NOLINT(misc-non-private-member-variables-in-classes) /** @brief p2 fourth spline point. */ VPointF p2{}; // NOLINT(misc-non-private-member-variables-in-classes) /** @brief p3 fourth spline point. */ VPointF p3{}; // NOLINT(misc-non-private-member-variables-in-classes) /** @brief p4 fourth spline point. */ VPointF p4{}; // NOLINT(misc-non-private-member-variables-in-classes) private: Q_DISABLE_ASSIGN_MOVE(VCubicBezierData) // NOLINT }; //--------------------------------------------------------------------------------------------------------------------- inline VCubicBezierData::VCubicBezierData(const VPointF &p1, const VPointF &p2, const VPointF &p3, const VPointF &p4) : p1(p1), p2(p2), p3(p3), p4(p4) { } QT_WARNING_POP #endif // VCUBICBEZIER_P_H