/************************************************************************ ** ** @file vspline.h ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VSPLINE_H #define VSPLINE_H #include #include #include #include #include #include #include #include #include #include "vabstractcubicbezier.h" #include "vgeometrydef.h" #include "vpointf.h" class VSplineData; /** * @brief VSpline class that implements the spline. */ class VSpline :public VAbstractCubicBezier { public: VSpline(); VSpline (const VSpline &spline ); VSpline (const VPointF &p1, const VPointF &p4, qreal angle1, qreal angle2, qreal kAsm1, qreal kAsm2, qreal kCurve, quint32 idObject = 0, Draw mode = Draw::Calculation); VSpline (const VPointF &p1, const QPointF &p2, const QPointF &p3, const VPointF &p4, quint32 idObject = 0, Draw mode = Draw::Calculation); VSpline (const VPointF &p1, const VPointF &p4, qreal angle1, const QString &angle1Formula, qreal angle2, const QString &angle2Formula, qreal c1Length, const QString &c1LengthFormula, qreal c2Length, const QString &c2LengthFormula, quint32 idObject = 0, Draw mode = Draw::Calculation); VSpline Rotate(const QPointF &originPoint, qreal degrees, const QString &prefix = QString()) const; VSpline Flip(const QLineF &axis, const QString &prefix = QString()) const; VSpline Move(qreal length, qreal angle, const QString &prefix = QString()) const; virtual ~VSpline(); VSpline &operator=(const VSpline &spline); #ifdef Q_COMPILER_RVALUE_REFS VSpline &operator=(VSpline &&spline) Q_DECL_NOTHROW { Swap(spline); return *this; } #endif inline void Swap(VSpline &spline) Q_DECL_NOTHROW { VAbstractCubicBezier::Swap(spline); std::swap(d, spline.d); } virtual VPointF GetP1 () const override; void SetP1 (const VPointF &p); virtual VPointF GetP2 () const override; virtual VPointF GetP3 () const override; virtual VPointF GetP4 () const override; void SetP4 (const VPointF &p); virtual qreal GetStartAngle () const override; virtual qreal GetEndAngle() const override; QString GetStartAngleFormula () const; QString GetEndAngleFormula() const; void SetStartAngle(qreal angle, const QString &formula); void SetEndAngle(qreal angle, const QString &formula); virtual qreal GetC1Length() const override; virtual qreal GetC2Length() const override; QString GetC1LengthFormula() const; QString GetC2LengthFormula() const; void SetC1Length(qreal length, const QString &formula); void SetC2Length(qreal length, const QString &formula); virtual qreal GetLength () const override; qreal GetKasm1() const; qreal GetKasm2() const; qreal GetKcurve() const; using VAbstractCubicBezier::CutSpline; QPointF CutSpline ( qreal length, VSpline &spl1, VSpline &spl2) const; virtual QVector GetPoints () const override; // cppcheck-suppress unusedFunction static QVector SplinePoints(const QPointF &p1, const QPointF &p4, qreal angle1, qreal angle2, qreal kAsm1, qreal kAsm2, qreal kCurve, qreal approximationScale); qreal ParamT(const QPointF &pBt) const; protected: virtual QPointF GetControlPoint1() const override; virtual QPointF GetControlPoint2() const override; private: QSharedDataPointer d; QVector CalcT(qreal curveCoord1, qreal curveCoord2, qreal curveCoord3, qreal curveCoord4, qreal pointCoord) const; static qint32 Cubic(QVector &x, qreal a, qreal b, qreal c); static int Sign(long double ld); }; Q_DECLARE_METATYPE(VSpline) Q_DECLARE_TYPEINFO(VSpline, Q_MOVABLE_TYPE); #endif // VSPLINE_H