/************************************************************************ ** ** @file vpassmark.cpp ** @author Roman Telezhynskyi ** @date 1 5, 2019 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2019 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include #include "../ifc/exception/vexceptioninvalidnotch.h" #include "../vgeometry/vabstractcurve.h" #include "../vgeometry/varc.h" #include "../vlayout/vrawsapoint.h" #include "../vmisc/compatibility.h" #include "../vmisc/testpath.h" // do not remove #include "../vmisc/vabstractvalapplication.h" #include "../vpatterndb/testpassmark.h" // do not remove #include "vgeometrydef.h" #include "vpassmark.h" #include #include const qreal VPassmark::passmarkRadiusFactor = 0.45; namespace { const qreal passmarkGap = MmToPixel(1.5); //--------------------------------------------------------------------------------------------------------------------- auto GetSeamPassmarkSAPoint(const VPiecePassmarkData &passmarkData, const QVector &seamAllowance, QPointF &point) -> PassmarkStatus { bool needRollback = false; // no need for rollback QVector ekvPoints; ekvPoints = VAbstractPiece::EkvPoint(ekvPoints, passmarkData.previousSAPoint, passmarkData.passmarkSAPoint, passmarkData.nextSAPoint, passmarkData.passmarkSAPoint, passmarkData.saWidth, &needRollback); if (needRollback && not seamAllowance.isEmpty()) { ekvPoints.clear(); ekvPoints += VRawSAPoint(seamAllowance.at(seamAllowance.size() - 1)); } if (ekvPoints.isEmpty()) { // Just in case return PassmarkStatus::Error; // Something wrong } point = ekvPoints.constFirst(); // NOLINT(cppcoreguidelines-slicing) return needRollback ? PassmarkStatus::Rollback : PassmarkStatus::Common; } //--------------------------------------------------------------------------------------------------------------------- auto PointsToSegments(const QVector &points) -> QVector { QVector lines; if (points.size() >= 2) { lines.reserve(points.size() - 1); for (int i = 0; i < points.size() - 1; ++i) { QLineF segment = QLineF(points.at(i), points.at(i + 1)); if (segment.length() > 0) { lines.append(segment); } } } return lines; } //--------------------------------------------------------------------------------------------------------------------- auto PassmarkLength(const VPiecePassmarkData &passmarkData, qreal width, bool &ok) -> qreal { auto ValidateLength = [passmarkData](qreal length) { if (length <= accuracyPointOnLine) { const QString errorMsg = QObject::tr("Found null notch for point '%1' in piece '%2'. Length is less " "than minimal allowed.") .arg(passmarkData.nodeName, passmarkData.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VException(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; return false; } return true; }; qreal length = 0; if (not passmarkData.passmarkSAPoint.IsManualPasskmarkLength()) { if (passmarkData.globalPassmarkLength > accuracyPointOnLine) { ok = true; return passmarkData.globalPassmarkLength; } length = qMin(width * VSAPoint::passmarkFactor, VSAPoint::maxPassmarkLength); if (not ValidateLength(length)) { ok = false; return length; } ok = true; return length; } length = passmarkData.passmarkSAPoint.GetPasskmarkLength(); if (not ValidateLength(length)) { ok = false; return length; } ok = true; return length; } //--------------------------------------------------------------------------------------------------------------------- auto PassmarkAngle(const VPiecePassmarkData &passmarkData, qreal angle) -> qreal { return passmarkData.passmarkSAPoint.IsManualPasskmarkAngle() ? passmarkData.passmarkSAPoint.GetPasskmarkAngle() : angle; } //--------------------------------------------------------------------------------------------------------------------- auto PassmarkWidth(const VPiecePassmarkData &passmarkData, qreal width) -> qreal { auto ValidateWidth = [passmarkData](qreal width) { if (qAbs(width) <= accuracyPointOnLine) { const QString errorMsg = QObject::tr("Error: notch for point '%1' in piece '%2'. Width is less than minimal allowed.") .arg(passmarkData.nodeName, passmarkData.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VException(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; } }; if (not passmarkData.passmarkSAPoint.IsManualPasskmarkWidth()) { if (qAbs(passmarkData.globalPassmarkWidth) > accuracyPointOnLine) { return passmarkData.globalPassmarkWidth; } ValidateWidth(width); return width; } ValidateWidth(passmarkData.passmarkSAPoint.GetPasskmarkWidth()); return passmarkData.passmarkSAPoint.GetPasskmarkWidth(); } //--------------------------------------------------------------------------------------------------------------------- auto FixNotchPoint(const QVector &seamAllowance, const VPiecePassmarkData &data, QPointF *notch) -> bool { QLineF axis = QLineF(data.passmarkSAPoint, *notch); if (data.passmarkAngleType == PassmarkAngleType::Straightforward) { axis.setAngle(PassmarkAngle(data, axis.angle())); } // Point is on seam allowance if (VAbstractCurve::IsPointOnCurve(seamAllowance, *notch)) { // Fixing distortion axis.setLength(axis.length() + accuracyPointOnLine * 10); const QVector points = VAbstractCurve::CurveIntersectLine(seamAllowance, axis); if (points.size() == 1) { *notch = points.constFirst(); } return true; } // Point is not on seam allowance axis.setLength(ToPixel(500, Unit::Cm)); const QVector points = VAbstractCurve::CurveIntersectLine(seamAllowance, axis); if (points.empty()) { return false; } if (points.size() == 1) { *notch = points.at(0); return true; } QMap forward; for (qint32 i = 0; i < points.size(); ++i) { if (points.at(i) == data.passmarkSAPoint) { // Always seek unique intersection continue; } const QLineF length(data.passmarkSAPoint, points.at(i)); if (qAbs(length.angle() - axis.angle()) < 0.1) { forward.insert(length.length(), i); } } // Closest point is not always want we need. First return point in forward direction if exists. if (not forward.isEmpty()) { *notch = points.at(forward.first()); return true; } return false; } //--------------------------------------------------------------------------------------------------------------------- auto CreateOnePassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF &line) -> QVector { Q_UNUSED(passmarkData); return {line}; } //--------------------------------------------------------------------------------------------------------------------- auto CreateTwoPassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF &line, const QVector &seamAllowance) -> QVector { const qreal width = PassmarkWidth(passmarkData, passmarkGap); QPointF l1p1; { QLineF line1 = line; line1.setAngle(line1.angle() + 90); line1.setLength(width / 2.); l1p1 = line1.p2(); } QPointF l2p1; { QLineF line2 = line; line2.setAngle(line2.angle() - 90); line2.setLength(width / 2.); l2p1 = line2.p2(); } QPointF l1p2; { QLineF line1 = QLineF(line.p2(), line.p1()); line1.setAngle(line1.angle() - 90); line1.setLength(width / 2.); l1p2 = line1.p2(); } QPointF l2p2; { QLineF line2 = QLineF(line.p2(), line.p1()); line2.setAngle(line2.angle() + 90); line2.setLength(width / 2.); l2p2 = line2.p2(); } QVector lines; QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance); lines.append(QLineF(seg.p2(), seg.p1())); seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance); lines.append(QLineF(seg.p2(), seg.p1())); return lines; } //--------------------------------------------------------------------------------------------------------------------- auto CreateThreePassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF &line, const QVector &seamAllowance) -> QVector { const qreal width = PassmarkWidth(passmarkData, passmarkGap); QPointF l1p1; { QLineF line1 = line; line1.setAngle(line1.angle() + 90); line1.setLength(width / 2.); l1p1 = line1.p2(); } QPointF l2p1; { QLineF line2 = line; line2.setAngle(line2.angle() - 90); line2.setLength(width / 2.); l2p1 = line2.p2(); } QPointF l1p2; { QLineF line1 = QLineF(line.p2(), line.p1()); line1.setAngle(line1.angle() - 90); line1.setLength(width / 2.); l1p2 = line1.p2(); } QPointF l2p2; { QLineF line2 = QLineF(line.p2(), line.p1()); line2.setAngle(line2.angle() + 90); line2.setLength(width / 2.); l2p2 = line2.p2(); } QVector lines; QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance); lines.append(QLineF(seg.p2(), seg.p1())); lines.append(line); seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance); lines.append(QLineF(seg.p2(), seg.p1())); return lines; } //--------------------------------------------------------------------------------------------------------------------- auto CreateTMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line) -> QVector { const qreal width = PassmarkWidth(passmarkData, line.length() * 0.75); QPointF p1; { QLineF tmpLine = QLineF(line.p2(), line.p1()); tmpLine.setAngle(tmpLine.angle() - 90); tmpLine.setLength(width / 2.); p1 = tmpLine.p2(); } QPointF p2; { QLineF tmpLine = QLineF(line.p2(), line.p1()); tmpLine.setAngle(tmpLine.angle() + 90); tmpLine.setLength(width / 2.); p2 = tmpLine.p2(); } return {line, {LineCenter({p1, p2}), p2}, {p2, p1}}; } //--------------------------------------------------------------------------------------------------------------------- auto CreateExternalVMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line) -> QVector { constexpr qreal defAngle = 35; const qreal defWidth = line.length() * qTan(qDegreesToRadians(defAngle)); const qreal width = PassmarkWidth(passmarkData, defWidth * 2.); const qreal angle = qRadiansToDegrees(qAtan(qAbs(width) / 2. / line.length())); QLineF l1 = line; l1.setAngle(l1.angle() - angle); QLineF l2 = line; l2.setAngle(l2.angle() + angle); return {l1, {l2.p2(), l2.p1()}}; } //--------------------------------------------------------------------------------------------------------------------- auto CreateInternalVMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line, const QVector &seamAllowance) -> QVector { constexpr qreal defAngle = 35; const qreal defWidth = line.length() * qTan(qDegreesToRadians(defAngle)); const qreal width = PassmarkWidth(passmarkData, defWidth * 2.); const qreal angle = qRadiansToDegrees(qAtan(qAbs(width) / 2. / line.length())); QLineF l1 = QLineF(line.p2(), line.p1()); l1.setAngle(l1.angle() + angle); l1 = VPassmark::FindIntersection(l1, seamAllowance); QLineF l2 = QLineF(line.p2(), line.p1()); l2.setAngle(l2.angle() - angle); return {{l1.p2(), l1.p1()}, VPassmark::FindIntersection(l2, seamAllowance)}; } //--------------------------------------------------------------------------------------------------------------------- auto CreateUMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line, const QVector &seamAllowance) -> QVector { const qreal defWidth = line.length() * VPassmark::passmarkRadiusFactor * 2; const qreal width = PassmarkWidth(passmarkData, defWidth); const qreal radius = width / 2.; QVector points; QLineF baseLine = line; QPointF l1p1; { QLineF line = baseLine; line.setAngle(line.angle() - 90); line.setLength(radius); l1p1 = line.p2(); } QPointF l2p1; { QLineF line = baseLine; line.setAngle(line.angle() + 90); line.setLength(radius); l2p1 = line.p2(); } if (baseLine.length() - radius > accuracyPointOnLine) { baseLine.setLength(baseLine.length() - radius); // keep defined depth QPointF l1p2; { QLineF line = QLineF(baseLine.p2(), baseLine.p1()); line.setAngle(line.angle() + 90); line.setLength(radius); l1p2 = line.p2(); } QPointF l2p2; { QLineF line = QLineF(baseLine.p2(), baseLine.p1()); line.setAngle(line.angle() - 90); line.setLength(radius); l2p2 = line.p2(); } QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance); seg = QLineF(seg.p2(), seg.p1()); points.append(seg.p1()); points.append(seg.p2()); VArc arc(VPointF(baseLine.p2()), radius, QLineF(baseLine.p2(), l1p2).angle(), QLineF(baseLine.p2(), l2p2).angle()); arc.SetApproximationScale(10); points += arc.GetPoints(); seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance); points.append(seg.p1()); points.append(seg.p2()); } else { VArc arc(VPointF(baseLine.p1()), radius, QLineF(baseLine.p1(), l1p1).angle(), QLineF(baseLine.p1(), l2p1).angle()); arc.SetApproximationScale(10); points += arc.GetPoints(); } return PointsToSegments(points); } //--------------------------------------------------------------------------------------------------------------------- auto CreateBoxMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line, const QVector &seamAllowance) -> QVector { const qreal defWidth = line.length() * VPassmark::passmarkRadiusFactor; const qreal width = PassmarkWidth(passmarkData, defWidth); QPointF l1p1; { QLineF tmp = line; tmp.setAngle(tmp.angle() - 90); tmp.setLength(width / 2.); l1p1 = tmp.p2(); } QPointF l1p2; { QLineF tmp = QLineF(line.p2(), line.p1()); tmp.setAngle(tmp.angle() + 90); tmp.setLength(width / 2.); l1p2 = tmp.p2(); } QPointF l2p1; { QLineF tmp = line; tmp.setAngle(tmp.angle() + 90); tmp.setLength(width / 2.); l2p1 = tmp.p2(); } QPointF l2p2; { QLineF tmp = QLineF(line.p2(), line.p1()); tmp.setAngle(tmp.angle() - 90); tmp.setLength(width / 2.); l2p2 = tmp.p2(); } QVector points; QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance); points.append(seg.p2()); points.append(seg.p1()); seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance); points.append(seg.p1()); points.append(seg.p2()); return PointsToSegments(points); } //--------------------------------------------------------------------------------------------------------------------- auto CreateCheckMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line, const QVector &seamAllowance) -> QVector { constexpr qreal defAngle = 45; qreal defWidth = qAbs(line.length() * qTan(qDegreesToRadians(defAngle))); if (not passmarkData.passmarkSAPoint.IsPassmarkClockwiseOpening()) { defWidth *= -1; } const qreal width = PassmarkWidth(passmarkData, defWidth); const qreal angle = qRadiansToDegrees(qAtan(qAbs(width) / line.length())); if (width > 0) { // clockwise QLineF l1(line.p2(), line.p1()); l1.setAngle(l1.angle() - angle); l1 = VPassmark::FindIntersection(l1, seamAllowance); return {{l1.p2(), l1.p1()}, {line.p2(), line.p1()}}; } QLineF l2(line.p2(), line.p1()); l2.setAngle(l2.angle() + angle); l2 = VPassmark::FindIntersection(l2, seamAllowance); return {line, l2}; } //--------------------------------------------------------------------------------------------------------------------- auto PassmarkToPath(const QVector &passmark) -> QPainterPath { QPainterPath path; if (not passmark.isEmpty()) { for (qint32 i = 0; i < passmark.count(); ++i) { path.moveTo(passmark.at(i).p1()); path.lineTo(passmark.at(i).p2()); } path.setFillRule(Qt::WindingFill); } return path; } } // namespace //------------------------------VPiecePassmarkData--------------------------------------------------------------------- auto VPiecePassmarkData::toJson() const -> QJsonObject { QJsonObject dataObject{ {"previousSAPoint", previousSAPoint.toJson()}, {"passmarkSAPoint", passmarkSAPoint.toJson()}, {"nextSAPoint", nextSAPoint.toJson()}, {"saWidth", saWidth}, {"nodeName", nodeName}, {"pieceName", pieceName}, {"passmarkLineType", static_cast(passmarkLineType)}, {"passmarkAngleType", static_cast(passmarkAngleType)}, {"isMainPathNode", isMainPathNode}, {"isShowSecondPassmark", isShowSecondPassmark}, {"passmarkIndex", passmarkIndex}, {"id", static_cast(id)}, {"globalPassmarkLength", globalPassmarkLength}, {"globalPassmarkWidth", globalPassmarkWidth}, }; return dataObject; } //--------------------------------------------------------------------------------------------------------------------- VPassmark::VPassmark(const VPiecePassmarkData &data) : m_data(data), m_null(false) { // Correct distorsion if (VGObject::IsPointOnLineSegment(m_data.passmarkSAPoint, m_data.previousSAPoint, m_data.nextSAPoint)) { const QPointF p = VGObject::CorrectDistortion(m_data.passmarkSAPoint, m_data.previousSAPoint, m_data.nextSAPoint); m_data.passmarkSAPoint.setX(p.x()); m_data.passmarkSAPoint.setY(p.y()); } } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::FullPassmark(const VPiece &piece, const VContainer *data) const -> QVector { if (m_null) { return {}; } if (not piece.IsSeamAllowanceBuiltIn()) { QVector lines; lines += SAPassmark(piece, data, PassmarkSide::All); if (VAbstractApplication::VApp()->Settings()->IsDoublePassmark() && (VAbstractApplication::VApp()->Settings()->IsPieceShowMainPath() || not piece.IsHideMainPath()) && m_data.isMainPathNode && m_data.passmarkAngleType != PassmarkAngleType::Intersection && m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft && m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyRight && m_data.passmarkAngleType != PassmarkAngleType::Intersection2 && m_data.passmarkAngleType != PassmarkAngleType::Intersection2OnlyLeft && m_data.passmarkAngleType != PassmarkAngleType::Intersection2OnlyRight && m_data.isShowSecondPassmark) { lines += BuiltInSAPassmark(piece, data); } return lines; } return BuiltInSAPassmark(piece, data); } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::SAPassmark(const VPiece &piece, const VContainer *data, PassmarkSide side) const -> QVector { if (m_null) { return {}; } if (not piece.IsSeamAllowanceBuiltIn()) { // Because rollback cannot be calulated if passmark is not first point in main path we rotate it. QVector rotatedSeamAllowance; CastTo(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex), rotatedSeamAllowance); QVector seamAllowance; CastTo(piece.SeamAllowancePoints(data), seamAllowance); return SAPassmark(seamAllowance, rotatedSeamAllowance, side); } return {}; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::SAPassmark(const QVector &seamAllowance, const QVector &rotatedSeamAllowance, PassmarkSide side) const -> QVector { if (m_null) { return {}; } // DumpVector(seamAllowance, QStringLiteral("seamAllowance.json.XXXXXX")); // Uncomment for dumping test data // DumpVector(rotatedSeamAllowance, // QStringLiteral("rotatedSeamAllowance.json.XXXXXX")); // Uncomment for dumping test data // DumpPassmarkData(m_data, QStringLiteral("passmarkData.json.XXXXXX")); // Uncomment for dumping test data QVector lines = SAPassmarkBaseLine(seamAllowance, rotatedSeamAllowance, side); if (lines.isEmpty()) { return lines; } lines = CreatePassmarkLines(lines, seamAllowance, side); // DumpPassmarkShape(lines, QStringLiteral("passmarkShape.json.XXXXXX")); // Uncomment for dumping test data return lines; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::IsNull() const -> bool { return m_null; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::Data() const -> VPiecePassmarkData { return m_data; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::FindIntersection(const QLineF &line, const QVector &seamAllowance) -> QLineF { QLineF testLine = line; testLine.setLength(testLine.length() * 10); QVector intersections = VAbstractCurve::CurveIntersectLine(seamAllowance, testLine); if (not intersections.isEmpty()) { return {line.p1(), intersections.constLast()}; } return line; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::PassmarkIntersection(const QVector &path, QLineF line, qreal width) const -> QLineF { line.setLength(line.length() * 100); // Hope 100 is enough // DumpVector(path, QStringLiteral("points.json.XXXXXX")); // Uncomment for dumping test data const QVector intersections = VAbstractCurve::CurveIntersectLine(path, line); // DumpVector(intersections, QStringLiteral("intersections.json.XXXXXX")); // Uncomment for dumping test data if (not intersections.isEmpty()) { if (intersections.constLast() != m_data.passmarkSAPoint) { line = QLineF(intersections.constLast(), m_data.passmarkSAPoint); bool ok = false; const qreal length = PassmarkLength(m_data, width, ok); if (not ok) { return {}; } line.setLength(length); return line; } const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Notch " "collapse.") .arg(m_data.nodeName, m_data.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; } else { const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Cannot find " "intersection.") .arg(m_data.nodeName, m_data.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; } return {}; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::PassmarkStraightforwardBaseLine(const QPointF &seamPassmarkSAPoint) const -> QVector { bool ok = false; const qreal length = PassmarkLength(m_data, m_data.passmarkSAPoint.MaxLocalSA(m_data.saWidth), ok); if (not ok) { return {}; } QLineF line = QLineF(seamPassmarkSAPoint, m_data.passmarkSAPoint); line.setLength(length); return {line}; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::PassmarkBisectorBaseLine(PassmarkStatus seamPassmarkType, const QPointF &seamPassmarkSAPoint, const QVector &seamAllowance) const -> QVector { QLineF edge1; QLineF edge2; if (seamPassmarkType == PassmarkStatus::Common) { if (m_data.passmarkSAPoint.GetAngleType() == PieceNodeAngle::ByFirstEdgeSymmetry) { edge1 = QLineF(seamPassmarkSAPoint, seamAllowance.at(seamAllowance.size() - 2)); edge2 = QLineF(seamPassmarkSAPoint, seamAllowance.at(1)); } else { const QLineF bigLine1 = VAbstractPiece::ParallelLine(m_data.previousSAPoint, m_data.passmarkSAPoint, m_data.saWidth); const QLineF bigLine2 = VAbstractPiece::ParallelLine(m_data.passmarkSAPoint, m_data.nextSAPoint, m_data.saWidth); edge1 = QLineF(seamPassmarkSAPoint, bigLine1.p1()); edge2 = QLineF(seamPassmarkSAPoint, bigLine2.p2()); } } else if (seamPassmarkType == PassmarkStatus::Rollback) { edge1 = QLineF(seamPassmarkSAPoint, seamAllowance.at(seamAllowance.size() - 2)); edge2 = QLineF(seamPassmarkSAPoint, seamAllowance.at(1)); } else { // Should never happen return {}; } bool ok = false; const qreal length = PassmarkLength(m_data, m_data.passmarkSAPoint.MaxLocalSA(m_data.saWidth), ok); if (not ok) { return {}; } edge1.setAngle(edge1.angle() + edge1.angleTo(edge2) / 2.); edge1.setLength(length); return {edge1}; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::PassmarkIntersectionBaseLine(const QVector &path, PassmarkSide side) const -> QVector { QVector lines; if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection || m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft) && (side == PassmarkSide::All || side == PassmarkSide::Left)) { // first passmark lines += PassmarkIntersection(path, QLineF(m_data.nextSAPoint, m_data.passmarkSAPoint), m_data.passmarkSAPoint.GetSABefore(m_data.saWidth)); } if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection || m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight) && (side == PassmarkSide::All || side == PassmarkSide::Right)) { // second passmark lines += PassmarkIntersection(path, QLineF(m_data.previousSAPoint, m_data.passmarkSAPoint), m_data.passmarkSAPoint.GetSAAfter(m_data.saWidth)); } return lines; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::PassmarkIntersection2BaseLine(const QVector &path, PassmarkSide side) const -> QVector { QVector lines; if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection2 || m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft) && (side == PassmarkSide::All || side == PassmarkSide::Left)) { // first passmark QLineF line(m_data.passmarkSAPoint, m_data.previousSAPoint); line.setAngle(line.angle() - 90); lines += PassmarkIntersection(path, line, m_data.passmarkSAPoint.GetSABefore(m_data.saWidth)); } if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection2 || m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight) && (side == PassmarkSide::All || side == PassmarkSide::Right)) { // second passmark QLineF line(m_data.passmarkSAPoint, m_data.nextSAPoint); line.setAngle(line.angle() + 90); lines += PassmarkIntersection(path, line, m_data.passmarkSAPoint.GetSAAfter(m_data.saWidth)); } return lines; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::BuiltInSAPassmark(const VPiece &piece, const VContainer *data) const -> QVector { if (m_null) { return {}; } const QVector lines = BuiltInSAPassmarkBaseLine(piece); if (lines.isEmpty()) { return {}; } QVector points; CastTo(piece.MainPathPoints(data), points); return CreatePassmarkLines(lines, points, PassmarkSide::All); } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::BuiltInSAPassmarkBaseLine(const VPiece &piece) const -> QVector { if (m_null) { return {}; } qreal length = 0; if (not piece.IsSeamAllowanceBuiltIn()) { bool ok = false; length = PassmarkLength(m_data, m_data.passmarkSAPoint.MaxLocalSA(m_data.saWidth), ok); if (not ok) { return {}; } } else { if (m_data.passmarkSAPoint.IsManualPasskmarkLength()) { length = m_data.passmarkSAPoint.GetPasskmarkLength(); } else { if (m_data.globalPassmarkLength > accuracyPointOnLine) { length = m_data.globalPassmarkLength; } else { const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2' with built " "in seam allowance. User must manually provide length.") .arg(m_data.nodeName, m_data.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; return {}; } } } QLineF edge1 = QLineF(m_data.passmarkSAPoint, m_data.previousSAPoint); QLineF edge2 = QLineF(m_data.passmarkSAPoint, m_data.nextSAPoint); edge1.setAngle(edge1.angle() + edge1.angleTo(edge2) / 2.); edge1.setLength(length); return {edge1}; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::SAPassmarkBaseLine(const VPiece &piece, const VContainer *data, PassmarkSide side) const -> QVector { if (m_null) { return {}; } if (not piece.IsSeamAllowanceBuiltIn()) { // Because rollback cannot be calulated if passmark is not first point in main path we rotate it. QVector rotatedSeamAllowance; CastTo(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex), rotatedSeamAllowance); QVector seamAllowance; CastTo(piece.SeamAllowancePoints(data), seamAllowance); return SAPassmarkBaseLine(seamAllowance, rotatedSeamAllowance, side); } return {}; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::SAPassmarkBaseLine(const QVector &seamAllowance, const QVector &rotatedSeamAllowance, PassmarkSide side) const -> QVector { if (m_null) { return {}; } if (rotatedSeamAllowance.size() < 2) { const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Seam allowance is " "empty.") .arg(m_data.nodeName, m_data.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; return {}; // Something wrong } QPointF seamPassmarkSAPoint; const PassmarkStatus seamPassmarkType = GetSeamPassmarkSAPoint(m_data, rotatedSeamAllowance, seamPassmarkSAPoint); if (seamPassmarkType == PassmarkStatus::Error) { const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Cannot find " "position for a notch.") .arg(m_data.nodeName, m_data.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; return {}; // Something wrong } const QVector &path = (m_data.passmarkAngleType == PassmarkAngleType::Straightforward || m_data.passmarkAngleType == PassmarkAngleType::Bisector) ? rotatedSeamAllowance : seamAllowance; if (not FixNotchPoint(path, m_data, &seamPassmarkSAPoint)) { const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Unable to fix a " "notch position.") .arg(m_data.nodeName, m_data.pieceName); VAbstractApplication::VApp()->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg; } if (m_data.passmarkAngleType == PassmarkAngleType::Straightforward) { return PassmarkStraightforwardBaseLine(seamPassmarkSAPoint); } if (m_data.passmarkAngleType == PassmarkAngleType::Bisector) { return PassmarkBisectorBaseLine(seamPassmarkType, seamPassmarkSAPoint, path); } if (m_data.passmarkAngleType == PassmarkAngleType::Intersection || m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft || m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight) { return PassmarkIntersectionBaseLine(path, side); } if (m_data.passmarkAngleType == PassmarkAngleType::Intersection2 || m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft || m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight) { return PassmarkIntersection2BaseLine(path, side); } return {}; } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::SAPassmarkPath(const VPiece &piece, const VContainer *data, PassmarkSide side) const -> QPainterPath { return PassmarkToPath(SAPassmark(piece, data, side)); } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::BuiltInSAPassmarkPath(const VPiece &piece, const VContainer *data) const -> QPainterPath { return PassmarkToPath(BuiltInSAPassmark(piece, data)); } //--------------------------------------------------------------------------------------------------------------------- auto VPassmark::CreatePassmarkLines(const QVector &lines, const QVector &seamAllowance, PassmarkSide side) const -> QVector { if (lines.isEmpty()) { return {}; } auto CreateLinesWithCorrection = [this, side, lines, seamAllowance]( QVector (*create)(const VPiecePassmarkData &passmarkData, const QLineF &, const QVector &)) { if (m_data.passmarkAngleType == PassmarkAngleType::Straightforward) { return (*create)(m_data, lines.constFirst(), seamAllowance); } QVector passmarksLines; if (side == PassmarkSide::All || side == PassmarkSide::Left) { passmarksLines += (*create)(m_data, lines.constFirst(), seamAllowance); } if (side == PassmarkSide::All || side == PassmarkSide::Right) { passmarksLines += (*create)(m_data, lines.constLast(), seamAllowance); } return passmarksLines; }; auto CreateLines = [this, side, lines](QVector (*create)(const VPiecePassmarkData &passmarkData, const QLineF &)) { if (m_data.passmarkAngleType == PassmarkAngleType::Straightforward) { return (*create)(m_data, lines.constFirst()); } QVector passmarksLines; if (side == PassmarkSide::All || side == PassmarkSide::Left) { passmarksLines += (*create)(m_data, lines.constFirst()); } if (side == PassmarkSide::All || side == PassmarkSide::Right) { passmarksLines += (*create)(m_data, lines.constLast()); } return passmarksLines; }; if (m_data.passmarkAngleType != PassmarkAngleType::Bisector) { switch (m_data.passmarkLineType) { case PassmarkLineType::TwoLines: return CreateLinesWithCorrection(CreateTwoPassmarkLines); case PassmarkLineType::ThreeLines: return CreateLinesWithCorrection(CreateThreePassmarkLines); case PassmarkLineType::TMark: return CreateLines(CreateTMarkPassmark); case PassmarkLineType::ExternalVMark: return CreateLines(CreateExternalVMarkPassmark); case PassmarkLineType::InternalVMark: return CreateLinesWithCorrection(CreateInternalVMarkPassmark); case PassmarkLineType::UMark: return CreateLinesWithCorrection(CreateUMarkPassmark); case PassmarkLineType::BoxMark: return CreateLinesWithCorrection(CreateBoxMarkPassmark); case PassmarkLineType::CheckMark: return CreateLinesWithCorrection(CreateCheckMarkPassmark); case PassmarkLineType::OneLine: default: return CreateLines(CreateOnePassmarkLines); } } switch (m_data.passmarkLineType) { case PassmarkLineType::TMark: return CreateTMarkPassmark(m_data, lines.constFirst()); case PassmarkLineType::OneLine: case PassmarkLineType::TwoLines: case PassmarkLineType::ThreeLines: case PassmarkLineType::ExternalVMark: case PassmarkLineType::InternalVMark: case PassmarkLineType::UMark: case PassmarkLineType::BoxMark: case PassmarkLineType::CheckMark: default: return {lines.constFirst()}; } }