/************************************************************************ ** ** @file vtoolcutsplinepath.cpp ** @author Roman Telezhynskyi ** @date 15 12, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vtoolcutsplinepath.h" #include "../../container/calculator.h" #include "../../dialogs/tools/dialogcutsplinepath.h" #include "../../geometry/vpointf.h" #include "../../geometry/vsplinepath.h" const QString VToolCutSplinePath::ToolType = QStringLiteral("cutSplinePath"); const QString VToolCutSplinePath::AttrSplinePath = QStringLiteral("splinePath"); //--------------------------------------------------------------------------------------------------------------------- /** * @brief VToolCutSplinePath constructor. * @param doc dom document container. * @param data container with variables. * @param id object id in container. * @param formula string with formula length first splinePath. * @param splinePathId id splinePath (we cut this splinePath) in data container. * @param splPath1id id first splinePath after cutting. * @param splPath2id id second splinePath after cutting. * @param typeCreation way we create this tool. * @param parent parent object. */ VToolCutSplinePath::VToolCutSplinePath(VPattern *doc, VContainer *data, const quint32 &id, const QString &formula, const quint32 &splinePathId, const quint32 &splPath1id, const quint32 &splPath2id, const Source &typeCreation, QGraphicsItem *parent) :VToolPoint(doc, data, id, parent), formula(formula), splinePathId(splinePathId), firstSpline(), secondSpline(), splPath1id (splPath1id), splPath2id(splPath2id) { Q_ASSERT_X(splinePathId > 0, Q_FUNC_INFO, "splinePathId <= 0"); Q_ASSERT_X(splPath1id > 0, Q_FUNC_INFO, "spl1id <= 0"); Q_ASSERT_X(splPath2id > 0, Q_FUNC_INFO, "spl2id <= 0"); firstSpline = new VSimpleSpline(splPath1id, ¤tColor, &factor); RefreshSpline(firstSpline, splPath1id, SimpleSplinePoint::ForthPoint); firstSpline->setParentItem(this); connect(firstSpline, &VSimpleSpline::Choosed, this, &VToolCutSplinePath::SplineChoosed); secondSpline = new VSimpleSpline(splPath2id, ¤tColor, &factor); RefreshSpline(secondSpline, splPath2id, SimpleSplinePoint::FirstPoint); secondSpline->setParentItem(this); connect(secondSpline, &VSimpleSpline::Choosed, this, &VToolCutSplinePath::SplineChoosed); if (typeCreation == Source::FromGui) { AddToFile(); } else { RefreshDataInFile(); } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setDialog set dialog when user want change tool option. */ void VToolCutSplinePath::setDialog() { SCASSERT(dialog != nullptr); DialogCutSplinePath *dialogTool = qobject_cast(dialog); SCASSERT(dialogTool != nullptr); const VPointF *point = VAbstractTool::data.GeometricObject(id); dialogTool->setFormula(formula); dialogTool->setSplinePathId(splinePathId, id); dialogTool->setPointName(point->name()); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief Create help create tool form GUI. * @param dialog dialog. * @param scene pointer to scene. * @param doc dom document container. * @param data container with variables. */ void VToolCutSplinePath::Create(DialogTool *dialog, VMainGraphicsScene *scene, VPattern *doc, VContainer *data) { SCASSERT(dialog != nullptr); DialogCutSplinePath *dialogTool = qobject_cast(dialog); SCASSERT(dialogTool != nullptr); const QString pointName = dialogTool->getPointName(); QString formula = dialogTool->getFormula(); const quint32 splinePathId = dialogTool->getSplinePathId(); Create(0, pointName, formula, splinePathId, 5, 10, scene, doc, data, Document::FullParse, Source::FromGui); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief Create help create tool. * @param _id tool id, 0 if tool doesn't exist yet. * @param pointName point name. * @param formula string with formula length first splinePath. * @param splinePathId id of splinePath in data container. * @param mx label bias x axis. * @param my label bias y axis. * @param scene pointer to scene. * @param doc dom document container. * @param data container with variables. * @param parse parser file mode. * @param typeCreation way we create this tool. */ void VToolCutSplinePath::Create(const quint32 _id, const QString &pointName, QString &formula, const quint32 &splinePathId, const qreal &mx, const qreal &my, VMainGraphicsScene *scene, VPattern *doc, VContainer *data, const Document &parse, const Source &typeCreation) { const VSplinePath *splPath = data->GeometricObject(splinePathId); SCASSERT(splPath != nullptr); const qreal result = CheckFormula(formula, data); quint32 id = _id; QPointF spl1p2, spl1p3, spl2p2, spl2p3; qint32 p1 = 0, p2 = 0; const QPointF point = splPath->CutSplinePath(qApp->toPixel(result), p1, p2, spl1p2, spl1p3, spl2p2, spl2p3); VPointF *p = new VPointF(point.x(), point.y(), pointName, mx, my); if (typeCreation == Source::FromGui) { id = data->AddGObject(p); } else { data->UpdateGObject(id, p); } quint32 splPath1id = id + 1; quint32 splPath2id = id + 2; VSplinePoint splP1 = splPath->at(p1); VSplinePoint splP2 = splPath->at(p2); const VSpline spl1 = VSpline(splP1.P(), spl1p2, spl1p3, *p, splPath->getKCurve()); const VSpline spl2 = VSpline(*p, spl2p2, spl2p3, splP2.P(), splPath->getKCurve()); VSplinePath *splPath1 = new VSplinePath(); VSplinePath *splPath2 = new VSplinePath(); for (qint32 i = 0; i < splPath->CountPoint(); i++) { if (i <= p1 && i < p2) { if (i == p1) { splPath1->append(VSplinePoint(splP1.P(), splP1.KAsm1(), spl1.GetAngle1()+180, spl1.GetKasm1(), spl1.GetAngle1())); VSplinePoint cutPoint; if (typeCreation == Source::FromGui) { cutPoint = VSplinePoint(*p, spl1.GetKasm2(), spl1.GetAngle2(), spl1.GetAngle2()+180, spl1.GetAngle2()); } else { cutPoint = VSplinePoint(*p, spl1.GetKasm2(), spl1.GetAngle2(), spl2.GetKasm1(), spl1.GetAngle2()+180); } splPath1->append(cutPoint); continue; } splPath1->append(splPath->at(i)); } else { if (i == p2) { const VSplinePoint cutPoint = VSplinePoint(*p, spl1.GetKasm2(), spl2.GetAngle1()+180, spl2.GetKasm1(), spl2.GetAngle1()); splPath2->append(cutPoint); splPath2->append(VSplinePoint(splP2.P(), spl2.GetKasm2(), spl2.GetAngle2(), splP2.KAsm2(), spl2.GetAngle2()+180)); continue; } splPath2->append(splPath->at(i)); } } splPath1->setMaxCountPoints(splPath->CountPoint()); splPath2->setMaxCountPoints(splPath->CountPoint()); if (typeCreation == Source::FromGui) { splPath1id = data->AddGObject(splPath1); data->AddLengthSpline(splPath1->name(), qApp->fromPixel(splPath1->GetLength())); splPath2id = data->AddGObject(splPath2); data->AddLengthSpline(splPath2->name(), qApp->fromPixel(splPath2->GetLength())); } else { data->UpdateGObject(splPath1id, splPath1); data->AddLengthSpline(splPath1->name(), qApp->fromPixel(splPath1->GetLength())); data->UpdateGObject(splPath2id, splPath2); data->AddLengthSpline(splPath2->name(), qApp->fromPixel(splPath2->GetLength())); if (parse != Document::FullParse) { doc->UpdateToolData(id, data); } } VDrawTool::AddRecord(id, Tool::CutSplinePathTool, doc); if (parse == Document::FullParse) { VToolCutSplinePath *point = new VToolCutSplinePath(doc, data, id, formula, splinePathId, splPath1id, splPath2id, typeCreation); scene->addItem(point); connect(point, &VToolPoint::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem); connect(scene, &VMainGraphicsScene::NewFactor, point, &VToolPoint::SetFactor); connect(scene, &VMainGraphicsScene::DisableItem, point, &VToolPoint::Disable); doc->AddTool(id, point); doc->AddTool(splPath1id, point); doc->AddTool(splPath2id, point); doc->IncrementReferens(splinePathId); } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief FullUpdateFromFile update tool data form file. */ void VToolCutSplinePath::FullUpdateFromFile() { QDomElement domElement = doc->elementById(QString().setNum(id)); if (domElement.isElement()) { formula = domElement.attribute(AttrLength, ""); splinePathId = domElement.attribute(AttrSplinePath, "").toUInt(); } RefreshGeometry(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief SplineChoosed send signal about selection splinePath. * @param id object id in container. */ void VToolCutSplinePath::SplineChoosed(quint32 id) { emit ChoosedTool(id, SceneObject::SplinePath); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief ChangedActivDraw disable or enable context menu after change active pattern peace. * @param newName new name active pattern peace. */ void VToolCutSplinePath::ChangedActivDraw(const QString &newName) { bool flag = true; if (nameActivDraw == newName) { currentColor = Qt::black; flag = true; } else { currentColor = Qt::gray; flag = false; } firstSpline->ChangedActivDraw(flag); secondSpline->ChangedActivDraw(flag); VToolPoint::ChangedActivDraw(newName); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief ShowContextMenu show context menu. * @param event context menu event. */ void VToolCutSplinePath::ShowContextMenu(QGraphicsSceneContextMenuEvent *event) { ContextMenu(this, event); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief contextMenuEvent handle context menu events. * @param event context menu event. */ void VToolCutSplinePath::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { ContextMenu(this, event); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddToFile add tag with informations about tool into file. */ void VToolCutSplinePath::AddToFile() { const VPointF *point = VAbstractTool::data.GeometricObject(id); QDomElement domElement = doc->createElement(TagName); doc->SetAttribute(domElement, VDomDocument::AttrId, id); doc->SetAttribute(domElement, AttrType, ToolType); doc->SetAttribute(domElement, AttrName, point->name()); doc->SetAttribute(domElement, AttrMx, qApp->fromPixel(point->mx())); doc->SetAttribute(domElement, AttrMy, qApp->fromPixel(point->my())); doc->SetAttribute(domElement, AttrLength, formula); doc->SetAttribute(domElement, AttrSplinePath, splinePathId); AddToCalculation(domElement); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them. */ void VToolCutSplinePath::RefreshDataInFile() { const VPointF *point = VAbstractTool::data.GeometricObject(id); QDomElement domElement = doc->elementById(QString().setNum(id)); if (domElement.isElement()) { doc->SetAttribute(domElement, AttrName, point->name()); doc->SetAttribute(domElement, AttrMx, qApp->fromPixel(point->mx())); doc->SetAttribute(domElement, AttrMy, qApp->fromPixel(point->my())); doc->SetAttribute(domElement, AttrLength, formula); doc->SetAttribute(domElement, AttrSplinePath, splinePathId); } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief RefreshGeometry refresh item on scene. */ void VToolCutSplinePath::RefreshGeometry() { RefreshSpline(firstSpline, splPath1id, SimpleSplinePoint::ForthPoint); RefreshSpline(secondSpline, splPath2id, SimpleSplinePoint::FirstPoint); VToolPoint::RefreshPointGeometry(*VDrawTool::data.GeometricObject(id)); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief RemoveReferens decrement referens value for used objects. */ void VToolCutSplinePath::RemoveReferens() { doc->DecrementReferens(splinePathId); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief SaveDialog save options into file after change in dialog. */ void VToolCutSplinePath::SaveDialog(QDomElement &domElement) { SCASSERT(dialog != nullptr); DialogCutSplinePath *dialogTool = qobject_cast(dialog); SCASSERT(dialogTool != nullptr); doc->SetAttribute(domElement, AttrName, dialogTool->getPointName()); doc->SetAttribute(domElement, AttrLength, dialogTool->getFormula()); doc->SetAttribute(domElement, AttrSplinePath, QString().setNum(dialogTool->getSplinePathId())); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief RefreshSpline refresh splinePath on scene. * @param spline splinePath. * @param splPathid splinePath id. * @param tr splineType type. */ void VToolCutSplinePath::RefreshSpline(VSimpleSpline *spline, quint32 splPathid, SimpleSplinePoint tr) { const VSplinePath *splPath = VAbstractTool::data.GeometricObject(splPathid); QPainterPath path; path.addPath(splPath->GetPath()); path.setFillRule( Qt::WindingFill ); if (tr == SimpleSplinePoint::FirstPoint) { VSpline spl = splPath->GetSpline(1); path.translate(-spl.GetP1().toQPointF().x(), -spl.GetP1().toQPointF().y()); } else { VSpline spl = splPath->GetSpline(splPath->Count()); path.translate(-spl.GetP4().toQPointF().x(), -spl.GetP4().toQPointF().y()); } spline->setPath(path); }