/************************************************************************ ** ** @file movespline.cpp ** @author Roman Telezhynskyi ** @date 9 6, 2014 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "movespline.h" #include "../tools/vabstracttool.h" #include "../vwidgets/vmaingraphicsview.h" #include #include //--------------------------------------------------------------------------------------------------------------------- MoveSpline::MoveSpline(VAbstractPattern *doc, const VSpline *oldSpl, const VSpline &newSpl, const quint32 &id, QUndoCommand *parent) : VUndoCommand(QDomElement(), doc, parent), oldSpline(*oldSpl), newSpline(newSpl), scene(qApp->getCurrentScene()) { setText(tr("move spline")); nodeId = id; SCASSERT(scene != nullptr); } //--------------------------------------------------------------------------------------------------------------------- MoveSpline::~MoveSpline() {} //--------------------------------------------------------------------------------------------------------------------- void MoveSpline::undo() { qCDebug(vUndo, "Undo."); Do(oldSpline); VMainGraphicsView::NewSceneRect(scene, qApp->getSceneView()); } //--------------------------------------------------------------------------------------------------------------------- void MoveSpline::redo() { qCDebug(vUndo, "Redo."); Do(newSpline); VMainGraphicsView::NewSceneRect(scene, qApp->getSceneView()); } //--------------------------------------------------------------------------------------------------------------------- bool MoveSpline::mergeWith(const QUndoCommand *command) { const MoveSpline *moveCommand = static_cast(command); SCASSERT(moveCommand != nullptr); const quint32 id = moveCommand->getSplineId(); if (id != nodeId) { return false; } newSpline = moveCommand->getNewSpline(); return true; } //--------------------------------------------------------------------------------------------------------------------- int MoveSpline::id() const { return static_cast(UndoCommand::MoveSpline); } //--------------------------------------------------------------------------------------------------------------------- void MoveSpline::Do(const VSpline &spl) { QDomElement domElement = doc->elementById(nodeId); if (domElement.isElement()) { doc->SetAttribute(domElement, AttrPoint1, spl.GetP1().id()); doc->SetAttribute(domElement, AttrPoint4, spl.GetP4().id()); doc->SetAttribute(domElement, AttrAngle1, spl.GetStartAngleFormula()); doc->SetAttribute(domElement, AttrAngle2, spl.GetEndAngleFormula()); doc->SetAttribute(domElement, AttrLength1, spl.GetC1LengthFormula()); doc->SetAttribute(domElement, AttrLength2, spl.GetC2LengthFormula()); emit NeedLiteParsing(Document::LiteParse); } else { qCDebug(vUndo, "Can't find spline with id = %u.", nodeId); return; } }