/************************************************************************ ** ** @file vellipticalarc.cpp ** @author Valentina Zhuravska ** @date February 1, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vellipticalarc.h" #include "vellipticalarc_p.h" #include "vspline.h" #include "../ifc/ifcdef.h" #include #include //--------------------------------------------------------------------------------------------------------------------- /** * @brief VEllipticalArc default constructor. */ VEllipticalArc::VEllipticalArc() :VAbstractCurve(GOType::EllipticalArc), d (new VEllipticalArcData) {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief VEllipticalArc constructor. * @param center center point. * @param radius1 arc major radius. * @param radius2 arc minor radius. * @param f1 start angle (degree). * @param f2 end angle (degree). */ VEllipticalArc::VEllipticalArc (VPointF center, qreal radius1, qreal radius2, QString formulaRadius1, QString formulaRadius2, qreal f1, QString formulaF1, qreal f2, QString formulaF2, qreal rotationAngle, quint32 idObject, Draw mode) : VAbstractCurve(GOType::EllipticalArc, idObject, mode), d (new VEllipticalArcData(center, radius1, radius2, formulaRadius1, formulaRadius2, f1, formulaF1, f2, formulaF2, rotationAngle)) { EllipticalArcName(); } //--------------------------------------------------------------------------------------------------------------------- VEllipticalArc::VEllipticalArc(VPointF center, qreal radius1, qreal radius2, qreal f1, qreal f2, qreal rotationAngle) : VAbstractCurve(GOType::EllipticalArc, NULL_ID, Draw::Calculation), d (new VEllipticalArcData(center, radius1, radius2, f1, f2, rotationAngle)) { EllipticalArcName(); } //--------------------------------------------------------------------------------------------------------------------- VEllipticalArc::VEllipticalArc(qreal length, QString formulaLength, VPointF center, qreal radius1, qreal radius2, QString formulaRadius1, QString formulaRadius2, qreal f1, QString formulaF1, quint32 idObject, Draw mode) : VAbstractCurve(GOType::EllipticalArc, idObject, mode), d (new VEllipticalArcData(formulaLength, center, radius1, radius2, formulaRadius1, formulaRadius2, f1, formulaF1)) { EllipticalArcName(); FindF2(length); } //--------------------------------------------------------------------------------------------------------------------- VEllipticalArc::VEllipticalArc(qreal length, VPointF center, qreal radius1, qreal radius2, qreal f1) : VAbstractCurve(GOType::EllipticalArc, NULL_ID, Draw::Calculation), d (new VEllipticalArcData(center, radius1, radius2, f1)) { EllipticalArcName(); FindF2(length); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VEllipticalArc copy constructor * @param arc arc */ VEllipticalArc::VEllipticalArc(const VEllipticalArc &arc) : VAbstractCurve(arc), d (arc.d) {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief operator = assignment operator * @param arc arc * @return arc */ VEllipticalArc &VEllipticalArc::operator =(const VEllipticalArc &arc) { if ( &arc == this ) { return *this; } VAbstractCurve::operator=(arc); d = arc.d; return *this; } //--------------------------------------------------------------------------------------------------------------------- VEllipticalArc::~VEllipticalArc() {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetLength return arc length. * @return length. */ qreal VEllipticalArc::GetLength() const { qreal length = 0; QVector sectionAngle = GetAngles(); for (int i = 0; i < sectionAngle.size()-1; ++i) { QPointF firstPoint = GetPoint(sectionAngle.at(i)); QPointF point2 = GetPoint((2*sectionAngle.at(i) + sectionAngle.at(i+1))/3); QPointF point3 = GetPoint((sectionAngle.at(i) + 2*sectionAngle.at(i+1))/3); QPointF lastPoint = GetPoint(sectionAngle.at(i+1)); qreal dx1 = point2.rx() - firstPoint.rx(); qreal dy1 = point2.ry() - firstPoint.ry(); qreal dx2 = point3.rx() - point2.rx(); qreal dy2 = point3.ry() - point2.ry(); qreal dx3 = lastPoint.rx() - point3.rx(); qreal dy3 = lastPoint.ry() - point3.ry(); length += qSqrt(dx1*dx1 + dy1*dy1) + qSqrt(dx2*dx2 + dy2*dy2) + qSqrt(dx3*dx3 + dy3*dy3); } if (d->isFlipped) { length = length * -1; } return length; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetP1 return point associated with start angle. * @return point. */ QPointF VEllipticalArc::GetP1() const { // we ignore the rotation! QPointF p1 ( GetCenter().x () + qFloor((d->radius1 + d->radius2)*cos(d->f1*M_PI/180)), GetCenter().y () + qFloor((d->radius1 + d->radius2)*sin(d->f1*M_PI/180))); return p1; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetP2 return point associated with end angle. * @return point. */ QPointF VEllipticalArc::GetP2 () const { // we ignore the rotation! QPointF p2 ( GetCenter().x () + qFloor((d->radius1 + d->radius2)*cos(d->f2*M_PI/180)), GetCenter().y () + qFloor((d->radius1 + d->radius2)*sin(d->f2*M_PI/180))); return p2; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetPoint return point associated with angle. * @return point. */ QPointF VEllipticalArc::GetPoint (qreal angle) const { // we ignore the rotation! QPointF p ( GetCenter().x () + qFloor((d->radius1 + d->radius2)*cos(angle*M_PI/180)), GetCenter().y () + qFloor((d->radius1 + d->radius2)*sin(angle*M_PI/180))); return p; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AngleArc calculate arc angle. * @return angle in degree. */ qreal VEllipticalArc::AngleArc() const { if ((qFuzzyCompare(d->f1+1, 0+1) && qFuzzyCompare(d->f2, 360)) || (qFuzzyCompare(d->f1, 360) && qFuzzyCompare(d->f2+1, 0+1))) { return 360; } QLineF l1(0, 0, 100, 100); l1.setAngle(d->f1); QLineF l2(0, 0, 100, 100); l2.setAngle(d->f2); qreal ang = l1.angleTo(l2); if (d->isFlipped) { ang = 360 - ang; } return ang; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetAngles return list of angles needed for drawing arc. * @return list of angles */ QVector VEllipticalArc::GetAngles() const { QVector sectionAngle; { qreal angle = AngleArc(); if (qFuzzyIsNull(angle)) {// Return the array that includes one angle sectionAngle.append(d->f1); return sectionAngle; } if (angle > 360 || angle < 0) {// Filter incorect value of angle QLineF dummy(0,0, 100, 0); dummy.setAngle(angle); angle = dummy.angle(); } const qreal angleInterpolation = 45; //degree const int sections = qFloor(angle / angleInterpolation); for (int i = 0; i < sections; ++i) { sectionAngle.append(angleInterpolation); } const qreal tail = angle - sections * angleInterpolation; if (tail > 0) { sectionAngle.append(tail); } } return sectionAngle; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetPoints return list of points needed for drawing arc. * @return list of points */ QVector VEllipticalArc::GetPoints() const { QVector points; QVector sectionAngle = GetAngles(); QPointF pStart; d->isFlipped ? pStart = GetP2() : pStart = GetP1(); // if angle1 == angle2 and we have just one point of arc if(sectionAngle.size() == 1) { points.append(GetP1()); } else { for (int i = 0; i < sectionAngle.size()-1; ++i) { QPointF firstPoint = GetPoint(sectionAngle.at(i)); QPointF point2 = GetPoint((2*sectionAngle.at(i) + sectionAngle.at(i+1))/3); QPointF point3 = GetPoint((sectionAngle.at(i) + 2*sectionAngle.at(i+1))/3); QPointF lastPoint = GetPoint(sectionAngle.at(i+1)); VSpline spl(VPointF(firstPoint), point2, point3, VPointF(lastPoint), 1.0); QVector splPoints = spl.GetPoints(); if (not splPoints.isEmpty() && i != sectionAngle.size() - 1) { splPoints.removeLast(); } points << splPoints; } points << splPoints; } // we ignore the rotation of ellipse. return points; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief CutArc cut arc into two arcs. * @param length length first arc. * @param arc1 first arc. * @param arc2 second arc. * @return point cutting */ QPointF VEllipticalArc::CutArc(const qreal &length, VEllipticalArc &arc1, VEllipticalArc &arc2) const { } //--------------------------------------------------------------------------------------------------------------------- QPointF VEllipticalArc::CutArc(const qreal &length) const { } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setId keep id arc in data. * @param id id arc in data. */ void VEllipticalArc::setId(const quint32 &id) { VAbstractCurve::setId(id); setName(EARC_ + QString("%1_%2").arg(d->center.name()).arg(id)); } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::EllipticalArcName() { setName(EARC_ + QString("%1").arg(this->GetCenter().name())); } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::FindF2(qreal length) { // We need to calculate the second angle, } //--------------------------------------------------------------------------------------------------------------------- qreal VEllipticalArc::MaxLength() const { return M_PI*(d->radius1+d->radius2); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF1 return start angle. * @return angle in degree. */ QString VEllipticalArc::GetFormulaF1() const { return d->formulaF1; } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::SetFormulaF1(const QString &formula, qreal value) { d->formulaF1 = formula; d->f1 = value; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF1 return formula for start angle. * @return string with formula. */ qreal VEllipticalArc::GetStartAngle() const { return d->f1; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF2 return end angle. * @return angle in degree. */ QString VEllipticalArc::GetFormulaF2() const { return d->formulaF2; } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::SetFormulaF2(const QString &formula, qreal value) { d->formulaF2 = formula; d->f2 = value; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetF2 return formula for end angle. * @return string with formula. */ qreal VEllipticalArc::GetEndAngle() const { return d->f2; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetRadius return arc major radius. * @return radius. */ QString VEllipticalArc::GetFormulaRadius1() const { return d->formulaRadius1; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetRadius return arc minor radius. * @return radius. */ QString VEllipticalArc::GetFormulaRadius2() const { return d->formulaRadius2; } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::SetFormulaRadius1(const QString &formula, qreal value) { d->formulaRadius1 = formula; d->radius1 = value; } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::SetFormulaRadius2(const QString &formula, qreal value) { d->formulaRadius2 = formula; d->radius2 = value; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetRadius return formula for major radius. * @return string with formula. */ qreal VEllipticalArc::GetRadius1() const { return d->radius1; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetRadius return formula for minor radius. * @return string with formula. */ qreal VEllipticalArc::GetRadius2() const { return d->radius2; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetCenter return center point. * @return center point. */ VPointF VEllipticalArc::GetCenter() const { return d->center; } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::SetCenter(const VPointF &value) { d->center = value; } //--------------------------------------------------------------------------------------------------------------------- QString VEllipticalArc::GetFormulaLength() const { return d->formulaLength; } //--------------------------------------------------------------------------------------------------------------------- void VEllipticalArc::SetFormulaLength(const QString &formula, qreal value) { d->formulaLength = formula; FindF2(value); }