/************************************************************************ ** ** @file vgrainlineitem.cpp ** @author Bojan Kverh ** @date September 10, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include #include #include #include #include #include #include #include "../vmisc/def.h" #include "../vmisc/vmath.h" #include "vgrainlineitem.h" #define ARROW_ANGLE M_PI/9 #define ARROW_LENGTH 15 #define RECT_WIDTH 30 #define RESIZE_RECT_SIZE 10 #define ROTATE_CIRC_R 7 #define ACTIVE_Z 10 //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::VGrainlineItem constructor * @param pParent pointer to the parent item */ VGrainlineItem::VGrainlineItem(QGraphicsItem* pParent) : VPieceItem(pParent), m_dRotation(0), m_dStartRotation(0), m_dLength(0), m_polyBound(), m_ptStartPos(), m_ptStartMove(), m_dScale(1), m_polyResize(), m_dStartLength(0), m_ptStart(), m_ptFinish(), m_ptCenter(), m_dAngle(0), m_eArrowType(ArrowType::atBoth) { m_inactiveZ = 5; Reset(); UpdateRectangle(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::~VGrainlineItem destructor */ VGrainlineItem::~VGrainlineItem() {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::paint paints the item content * @param pP pointer to the painter object * @param pOption not used * @param pWidget not used */ void VGrainlineItem::paint(QPainter* pP, const QStyleOptionGraphicsItem* pOption, QWidget* pWidget) { Q_UNUSED(pOption) Q_UNUSED(pWidget) pP->save(); QColor clr = Qt::black; pP->setPen(QPen(clr, 3)); QPointF pt1(0, 0); QPointF pt2; pt2.setX(pt1.x() + m_dLength * cos(m_dRotation)); pt2.setY(pt1.y() - m_dLength * sin(m_dRotation)); pP->setRenderHints(QPainter::Antialiasing); // line pP->drawLine(pt1, pt2); pP->setBrush(clr); QPolygonF poly; QPointF ptA; m_dScale = GetScale(); qreal dArrLen = ARROW_LENGTH*m_dScale; if (m_eArrowType != ArrowType::atRear) { // first arrow poly << pt1; ptA.setX(pt1.x() + dArrLen*cos(m_dRotation + ARROW_ANGLE)); ptA.setY(pt1.y() - dArrLen*sin(m_dRotation + ARROW_ANGLE)); poly << ptA; ptA.setX(pt1.x() + dArrLen*cos(m_dRotation - ARROW_ANGLE)); ptA.setY(pt1.y() - dArrLen*sin(m_dRotation - ARROW_ANGLE)); poly << ptA; pP->drawPolygon(poly); } if (m_eArrowType != ArrowType::atFront) { // second arrow poly.clear(); poly << pt2; ptA.setX(pt2.x() + dArrLen*cos(M_PI + m_dRotation + ARROW_ANGLE)); ptA.setY(pt2.y() - dArrLen*sin(M_PI + m_dRotation + ARROW_ANGLE)); poly << ptA; ptA.setX(pt2.x() + dArrLen*cos(M_PI + m_dRotation - ARROW_ANGLE)); ptA.setY(pt2.y() - dArrLen*sin(M_PI + m_dRotation - ARROW_ANGLE)); poly << ptA; pP->drawPolygon(poly); } if (m_eMode != mNormal) { pP->setPen(QPen(clr, 2, Qt::DashLine)); pP->setBrush(Qt::NoBrush); // bounding polygon pP->drawPolygon(m_polyBound); pP->setPen(QPen(clr, 3)); if (m_eMode != mRotate) { pP->setBrush(clr); pP->drawPolygon(m_polyResize); } pP->setBrush(Qt::NoBrush); if (m_eMode == mResize) { pP->setPen(clr); pP->drawLine(m_polyBound.at(0), m_polyBound.at(2)); pP->drawLine(m_polyBound.at(1), m_polyBound.at(3)); } if (m_eMode == mRotate) { QPointF ptC = (m_polyBound.at(0) + m_polyBound.at(2))/2; qreal dRad = m_dScale * ROTATE_CIRC_R; pP->setBrush(clr); pP->drawEllipse(ptC, dRad, dRad); pP->setBrush(Qt::NoBrush); pP->save(); pP->translate(ptC); pP->rotate(qRadiansToDegrees(-m_dRotation)); int iX = int(qRound(m_dLength/2 - 0.5*dRad)); int iY = int(qRound(RECT_WIDTH - 0.5*dRad)); int iR = int(qRound(dRad*3)); pP->drawArc(iX - iR, iY - iR, iR, iR, 0*16, -90*16); pP->drawArc(-iX, iY - iR, iR, iR, 270*16, -90*16); pP->drawArc(-iX, -iY, iR, iR, 180*16, -90*16); pP->drawArc(iX - iR, -iY, iR, iR, 90*16, -90*16); pP->restore(); } } pP->restore(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::UpdateGeometry updates the item with grainline parameters * @param ptPos position of one grainline's end * @param dRotation rotation of the grainline in [degrees] * @param dLength length of the grainline in user's units */ void VGrainlineItem::UpdateGeometry(const QPointF& ptPos, qreal dRotation, qreal dLength, ArrowType eAT) { m_dRotation = qDegreesToRadians(dRotation); m_dLength = dLength; qreal dX; qreal dY; QPointF pt = ptPos; if (IsContained(pt, m_dRotation, dX, dY) == false) { pt.setX(pt.x() + dX); pt.setY(pt.y() + dY); } setPos(pt); m_eArrowType = eAT; UpdateRectangle(); Update(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::IsContained checks, if both ends of the grainline, starting at pt, are contained in * parent widget. * @param pt starting point of the grainline. * @param dRot rotation of the grainline in [rad] * @param dX horizontal translation needed to put the arrow inside parent item * @param dY vertical translation needed to put the arrow inside parent item * @return true, if both ends of the grainline, starting at pt, are contained in the parent widget and * false otherwise. */ bool VGrainlineItem::IsContained(const QPointF& pt, qreal dRot, qreal &dX, qreal &dY) const { dX = 0; dY = 0; QPointF apt[2]; apt[0] = pt; apt[1].setX(pt.x() + m_dLength * cos(dRot)); apt[1].setY(pt.y() - m_dLength * sin(dRot)); // single point differences qreal dPtX; qreal dPtY; bool bInside = true; QRectF rectParent = parentItem()->boundingRect(); for (int i = 0; i < 2; ++i) { dPtX = 0; dPtY = 0; if (rectParent.contains(apt[i]) == false) { if (apt[i].x() < rectParent.left()) { dPtX = rectParent.left() - apt[i].x(); } else if (apt[i].x() > rectParent.right()) { dPtX = rectParent.right() - apt[i].x(); } if (apt[i].y() < rectParent.top()) { dPtY = rectParent.top() - apt[i].y(); } else if (apt[i].y() > rectParent.bottom()) { dPtY = rectParent.bottom() - apt[i].y(); } if (fabs(dPtX) > fabs(dX)) { dX = dPtX; } if (fabs(dPtY) > fabs(dY)) { dY = dPtY; } bInside = false; } } return bInside; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::mousePressEvent handles left button mouse press events * @param pME pointer to QGraphicsSceneMouseEvent object */ void VGrainlineItem::mousePressEvent(QGraphicsSceneMouseEvent* pME) { if (pME->button() == Qt::LeftButton) { m_ptStartPos = pos(); m_ptStartMove = pME->scenePos(); m_dStartLength = m_dLength; m_dStartRotation = m_dRotation; m_dAngle = GetAngle(mapToParent(pME->pos())); m_ptRotCenter = m_ptCenter; if (m_eMode != mRotate) { if (m_polyResize.containsPoint(pME->pos(), Qt::OddEvenFill) == true) { m_eMode = mResize; SetOverrideCursor(Qt::SizeFDiagCursor); } else { m_eMode = mMove; SetOverrideCursor(cursorArrowCloseHand, 1, 1); } } else { SetOverrideCursor(cursorArrowCloseHand, 1, 1); } setZValue(ACTIVE_Z); Update(); } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::mouseMoveEvent handles mouse move events, making sure that the item is moved properly * @param pME pointer to QGraphicsSceneMouseEvent object */ void VGrainlineItem::mouseMoveEvent(QGraphicsSceneMouseEvent* pME) { QPointF ptDiff = pME->scenePos() - m_ptStartMove; qreal dX; qreal dY; if (m_eMode == mMove) { QPointF pt = m_ptStartPos + ptDiff; if (IsContained(pt, m_dRotation, dX, dY) == false) { pt.setX(pt.x() + dX); pt.setY(pt.y() + dY); } setPos(pt); Update(); } else if (m_eMode == mResize) { qreal dLen = qSqrt(ptDiff.x()*ptDiff.x() + ptDiff.y()*ptDiff.y()); qreal dAng = qAtan2(-ptDiff.y(), ptDiff.x()); dLen = dLen*qCos(dAng - m_dRotation); qreal dPrevLen = m_dLength; // try with new length m_dLength = m_dStartLength + dLen; qreal dX; qreal dY; if (IsContained(m_ptStartPos, m_dRotation, dX, dY) == false) { m_dLength = dPrevLen; } UpdateRectangle(); Update(); } else if (m_eMode == mRotate) { // prevent strange angle changes due to singularities qreal dLen = qSqrt(ptDiff.x()*ptDiff.x() + ptDiff.y()*ptDiff.y()); if (dLen < 2) { return; } if (fabs(m_dAngle) < 0.01) { m_dAngle = GetAngle(mapToParent(pME->pos())); return; } qreal dAng = GetAngle(mapToParent(pME->pos())) - m_dAngle; QPointF ptNewPos = Rotate(m_ptStartPos, m_ptRotCenter, dAng); if (IsContained(ptNewPos, m_dStartRotation + dAng, dX, dY) == true) { setPos(ptNewPos); m_dRotation = m_dStartRotation + dAng; UpdateRectangle(); Update(); } } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::mouseReleaseEvent handles mouse release events and emits the proper signal if the item was * moved * @param pME pointer to QGraphicsSceneMouseEvent object */ void VGrainlineItem::mouseReleaseEvent(QGraphicsSceneMouseEvent* pME) { if (pME->button() == Qt::LeftButton) { if (m_eMode == mMove || m_eMode == mRotate) { RestoreOverrideCursor(cursorArrowCloseHand); } else if (m_eMode == mResize) { RestoreOverrideCursor(Qt::SizeFDiagCursor); } QPointF ptDiff = pME->scenePos() - m_ptStartMove; qreal dLen = qSqrt(ptDiff.x()*ptDiff.x() + ptDiff.y()*ptDiff.y()); bool bShort = (dLen < 2); if (m_eMode == mMove || m_eMode == mResize) { if (bShort == true) { if (m_bReleased == true) { m_eMode = mRotate; Update(); } } else { if (m_eMode == mMove) { emit SignalMoved(pos()); } else { emit SignalResized(m_dLength); } Update(); } } else { if (bShort == true) { m_eMode = mMove; } else { emit SignalRotated(m_dRotation, m_ptStart); } Update(); } m_bReleased = true; } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::UpdateBox updates the item */ void VGrainlineItem::Update() { update(m_rectBoundingBox); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::UpdateRectangle updates the polygon for the box around active item * and the bounding rectangle */ void VGrainlineItem::UpdateRectangle() { m_polyBound.clear(); QPointF pt1(0, 0); QPointF pt2; pt2.setX(pt1.x() + m_dLength * cos(m_dRotation)); pt2.setY(pt1.y() - m_dLength * sin(m_dRotation)); m_ptStart = mapToParent(pt1); m_ptFinish = mapToParent(pt2); m_ptCenter = (m_ptStart + m_ptFinish)/2; QPointF ptA; ptA.setX(pt1.x() + RECT_WIDTH*cos(m_dRotation + M_PI/2)); ptA.setY(pt1.y() - RECT_WIDTH*sin(m_dRotation + M_PI/2)); m_polyBound << ptA; ptA.setX(pt1.x() + RECT_WIDTH*cos(m_dRotation - M_PI/2)); ptA.setY(pt1.y() - RECT_WIDTH*sin(m_dRotation - M_PI/2)); m_polyBound << ptA; ptA.setX(pt2.x() + RECT_WIDTH*cos(m_dRotation - M_PI/2)); ptA.setY(pt2.y() - RECT_WIDTH*sin(m_dRotation - M_PI/2)); m_polyBound << ptA; ptA.setX(pt2.x() + RECT_WIDTH*cos(m_dRotation + M_PI/2)); ptA.setY(pt2.y() - RECT_WIDTH*sin(m_dRotation + M_PI/2)); m_polyBound << ptA; m_rectBoundingBox = m_polyBound.boundingRect(); setTransformOriginPoint(m_rectBoundingBox.center()); m_polyResize.clear(); ptA = m_polyBound.at(2); m_polyResize << ptA; double dSize = m_dScale * RESIZE_RECT_SIZE; ptA.setX(ptA.x() + dSize*cos(m_dRotation + M_PI/2)); ptA.setY(ptA.y() - dSize*sin(m_dRotation + M_PI/2)); m_polyResize << ptA; ptA.setX(ptA.x() - dSize*cos(m_dRotation)); ptA.setY(ptA.y() + dSize*sin(m_dRotation)); m_polyResize << ptA; ptA.setX(ptA.x() + dSize*cos(m_dRotation - M_PI/2)); ptA.setY(ptA.y() - dSize*sin(m_dRotation - M_PI/2)); m_polyResize << ptA; prepareGeometryChange(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::Rotate rotates point pt around ptCenter by angle dAng [rad] * and returns the resulting point * @param pt point to rotate * @param ptCenter center of rotation * @param dAng angle of rotation * @return point, which is a result of rotating pt around ptCenter by angle dAng */ QPointF VGrainlineItem::Rotate(const QPointF& pt, const QPointF& ptCenter, qreal dAng) const { QPointF ptRel = pt - ptCenter; QPointF ptFinal; ptFinal.setX(ptRel.x()*qCos(dAng) + ptRel.y()*qSin(dAng)); ptFinal.setY(-ptRel.x()*qSin(dAng) + ptRel.y()*qCos(dAng)); ptFinal += ptCenter; return ptFinal; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief VGrainlineItem::GetInsideCorner calculates a point inside the bounding polygon, * dDist away of i-th point in each direction * @param i index of corner * @param dDist distance * @return resulting point */ QPointF VGrainlineItem::GetInsideCorner(int i, qreal dDist) const { QPointF pt1 = m_polyBound.at((i + 1) % m_polyBound.count()) - m_polyBound.at(i); QPointF pt2 = m_polyBound.at((i + m_polyBound.count() - 1) % m_polyBound.count()) - m_polyBound.at(i); pt1 = dDist*pt1/qSqrt(pt1.x()*pt1.x() + pt1.y()*pt1.y()); pt2 = dDist*pt2/qSqrt(pt2.x()*pt2.x() + pt2.y()*pt2.y()); return m_polyBound.at(i) + pt1 + pt2; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief GetScale gets the scale for keeping the arrows of constant size */ qreal VGrainlineItem::GetScale() const { if (scene()->views().count() > 0) { const QPoint pt0 = scene()->views().at(0)->mapFromScene(0, 0); const QPoint pt = scene()->views().at(0)->mapFromScene(0, 100); const QPoint p = pt - pt0; #if QT_VERSION >= QT_VERSION_CHECK(5, 1, 0) const qreal dScale = qSqrt(QPoint::dotProduct(p, p)); #else const qreal dScale = qSqrt(p.x() * p.x() + p.y() * p.y()); #endif //QT_VERSION >= QT_VERSION_CHECK(5, 1, 0) return 100/dScale; } return 1.0; }