/************************************************************************ ** ** @file vpropertyset.h ** @author hedgeware ** @date ** ** @brief ** @copyright ** All rights reserved. This program and the accompanying materials ** are made available under the terms of the GNU Lesser General Public License ** (LGPL) version 2.1 which accompanies this distribution, and is available at ** http://www.gnu.org/licenses/lgpl-2.1.html ** ** This library is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** Lesser General Public License for more details. ** *************************************************************************/ #ifndef VPROPERTYSET_H #define VPROPERTYSET_H #include "vpropertyexplorer_global.h" #include #include #include "vproperty.h" namespace VPE { // Forward declaration class VPropertySetPrivate; // todo: better description //! \brief VPropertySet is a simple class for managing a set of properties. //! If you don't need all the Model-functionality, chose this class //! over VPropertyModel. //! //! class VPROPERTYEXPLORERSHARED_EXPORT VPropertySet { public: //! Default constructor, creating an empty property set explicit VPropertySet(); //! Destructor virtual ~VPropertySet(); //! Adds the property to the model and attaches it to the parentid. Note that if the property has a parent which is //! not part of this set, it will be removed from that parent. //! \param property The property to add //! \param id The property ID. If id is empty, the property will not be accessable by it's id but still be added. //! If the property was filed under another ID before, that will no longer be valid. //! \param parentid The property's ID to which to add the property as child. Pass empty string to add it to the //! root properties. virtual bool addProperty(VProperty* property, const QString& id, const QString& parentid); //! Adds the property to the model and attaches it to the parent property. //! \param property The property to add //! \param id The property ID. If id is empty, the property will not be accessable by it's id but still be added. //! If the property was filed under another ID before, that will no longer be valid. //! \param parent_property The property to which to add the property as child. Pass NULL to add it to the root //! properties. virtual bool addProperty(VProperty* property, const QString& id, VProperty* parent_property = nullptr); //! Checks whether a property belongs to this set and returns the result //! \param property The property to check for //! \return True, if the property is part of this set, false otherwise virtual bool hasProperty(VProperty* property) const; //! Gets a property by it's ID virtual VProperty* getProperty(const QString& id) const; //! Removes a property from the set and returns it virtual VProperty* takeProperty(const QString& id); //! Removes a property from the set and deletes it virtual void removeProperty(const QString& id); //! Removes a property from the set and deletes it optionally virtual void removeProperty(VProperty* prop, bool delete_property = true); //! Returns the number of properties with in ID that are directly accessable by getProperty() virtual int count() const; //! Clears the set and (optionally) deletes all properties //! \param delete_properties Set this to false, if you don't want the properties to get deleted. virtual void clear(bool delete_properties = true); //! Returns the ID of the property within the set //! The concept of property IDs is, that the object that manages the properties //! and not the properties themselves handle the IDs. //! \param prop The property of which to get the ID. //! \param look_for_parent_id If this is TRUE and the property has no ID, all the parent properties are checked. //! \return Returns the ID under which the property is stored within the set virtual QString getPropertyID(const VProperty* prop, bool look_for_parent_id = true) const; //! Returns a const reference to the map of properties const QMap& getPropertiesMap() const; //! Returns a const reference to the list of root properties const QList& getRootProperties() const; //! Returns the root property in a certain row //! \param row The root row in which to look for the root property VProperty* getRootProperty(int row) const; //! Returns the number of independent properties int getRootPropertyCount() const; //! Clones the property set VPropertySet* clone() const; protected: //! Checks whether a property belongs to this set and returns the result //! \param property The property to check for //! \param parent The parent property from which to start checking all the children //! \return True, if the property is part of this set, false otherwise virtual bool hasProperty(VProperty* property, VProperty* parent) const; //! Clones a property into another property set void cloneProperty(VProperty* property_to_clone, VProperty* parent_property, VPropertySet* output_set) const; //! Recursivly removes a property's child properties from the set, but not from the parent virtual void removePropertyFromSet(VProperty* prop); //! The data VPropertySetPrivate* d_ptr; private: Q_DISABLE_COPY(VPropertySet) }; } #endif // VPROPERTYMODEL_H