/************************************************************************ ** ** @file vnodedetail.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vnodedetail.h" #include "vnodedetail_p.h" //--------------------------------------------------------------------------------------------------------------------- VNodeDetail::VNodeDetail() :d(new VNodeDetailData) {} //--------------------------------------------------------------------------------------------------------------------- VNodeDetail::VNodeDetail(quint32 id, Tool typeTool, NodeDetail typeNode, qreal mx, qreal my, bool reverse) :d(new VNodeDetailData(id, typeTool, typeNode, mx, my, reverse)) {} //--------------------------------------------------------------------------------------------------------------------- VNodeDetail::VNodeDetail(const VNodeDetail &node) :d (node.d) {} //--------------------------------------------------------------------------------------------------------------------- VNodeDetail &VNodeDetail::operator =(const VNodeDetail &node) { if ( &node == this ) { return *this; } d = node.d; return *this; } //--------------------------------------------------------------------------------------------------------------------- VNodeDetail::~VNodeDetail() {} //--------------------------------------------------------------------------------------------------------------------- quint32 VNodeDetail::getId() const { return d->id; } //--------------------------------------------------------------------------------------------------------------------- void VNodeDetail::setId(const quint32 &value) { d->id = value; } //--------------------------------------------------------------------------------------------------------------------- Tool VNodeDetail::getTypeTool() const { return d->typeTool; } //--------------------------------------------------------------------------------------------------------------------- // cppcheck-suppress unusedFunction void VNodeDetail::setTypeTool(const Tool &value) { d->typeTool = value; } //--------------------------------------------------------------------------------------------------------------------- NodeDetail VNodeDetail::getTypeNode() const { return d->typeNode; } //--------------------------------------------------------------------------------------------------------------------- // cppcheck-suppress unusedFunction void VNodeDetail::setTypeNode(const NodeDetail &value) { d->typeNode = value; } //--------------------------------------------------------------------------------------------------------------------- qreal VNodeDetail::getMx() const { return d->mx; } //--------------------------------------------------------------------------------------------------------------------- void VNodeDetail::setMx(const qreal &value) { d->mx = value; } //--------------------------------------------------------------------------------------------------------------------- qreal VNodeDetail::getMy() const { return d->my; } //--------------------------------------------------------------------------------------------------------------------- void VNodeDetail::setMy(const qreal &value) { d->my = value; } //--------------------------------------------------------------------------------------------------------------------- bool VNodeDetail::getReverse() const { if (getTypeTool() == Tool::NodePoint) { return false; } else { return d->reverse; } } //--------------------------------------------------------------------------------------------------------------------- void VNodeDetail::setReverse(bool reverse) { if (getTypeTool() == Tool::NodePoint) { d->reverse = false; } else { d->reverse = reverse; } }