/************************************************************************ ** ** @file vnodearc.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vnodearc.h" #include "../../../vgeometry/varc.h" #include #include const QString VNodeArc::TagName = QStringLiteral("arc"); const QString VNodeArc::ToolType = QStringLiteral("modeling"); //--------------------------------------------------------------------------------------------------------------------- /** * @brief VNodeArc constructor. * @param doc dom document container. * @param data container with variables. * @param id object id in container. * @param idArc object id in containerArc. * @param typeCreation way we create this tool. * @param idTool tool id. * @param qoParent QObject parent * @param parent parent object. */ VNodeArc::VNodeArc(VAbstractPattern *doc, VContainer *data, quint32 id, quint32 idArc, const Source &typeCreation, const quint32 &idTool, QObject *qoParent, QGraphicsItem *parent) :VAbstractNode(doc, data, id, idArc, idTool, qoParent), QGraphicsPathItem(parent) { RefreshGeometry(); this->setPen(QPen(baseColor, qApp->toPixel(WidthHairLine(*VAbstractTool::data.GetPatternUnit())))); ToolCreation(typeCreation); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief Create help create tool. * @param doc dom document container. * @param data container with variables. * @param id object id in container. * @param idArc object id in containerArc. * @param parse parser file mode. * @param typeCreation way we create this tool. * @param idTool tool id. * @param parent QObject parent */ void VNodeArc::Create(VAbstractPattern *doc, VContainer *data, VMainGraphicsScene *scene, quint32 id, quint32 idArc, const Document &parse, const Source &typeCreation, const quint32 &idTool, QObject *parent) { VAbstractTool::AddRecord(id, Tool::NodeArc, doc); if (parse == Document::FullParse) { VNodeArc *arc = new VNodeArc(doc, data, id, idArc, typeCreation, idTool, parent); // Try to prevent memory leak arc->hide();// If no one will use node, it will stay hidden scene->addItem(arc);// First adopted by scene doc->AddTool(id, arc); if (idTool != NULL_ID) { //Some nodes we don't show on scene. Tool that create this nodes must free memory. VDataTool *tool = doc->getTool(idTool); SCASSERT(tool != nullptr); arc->setParent(tool);// Adopted by a tool } } else { doc->UpdateToolData(id, data); } } //--------------------------------------------------------------------------------------------------------------------- QString VNodeArc::getTagName() const { return VNodeArc::TagName; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief FullUpdateFromFile update tool data form file. */ void VNodeArc::FullUpdateFromFile() { RefreshGeometry(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddToFile add tag with informations about tool into file. */ void VNodeArc::AddToFile() { QDomElement domElement = doc->createElement(TagName); doc->SetAttribute(domElement, VDomDocument::AttrId, id); doc->SetAttribute(domElement, AttrType, ToolType); doc->SetAttribute(domElement, AttrIdObject, idNode); if (idTool != NULL_ID) { doc->SetAttribute(domElement, AttrIdTool, idTool); } AddToModeling(domElement); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them. */ void VNodeArc::RefreshDataInFile() { QDomElement domElement = doc->elementById(id); if (domElement.isElement()) { doc->SetAttribute(domElement, AttrIdObject, idNode); if (idTool != NULL_ID) { doc->SetAttribute(domElement, AttrIdTool, idTool); } } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief mouseReleaseEvent handle mouse release events. * @param event mouse release event. */ void VNodeArc::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { if (event->button() == Qt::LeftButton) { emit ChoosedTool(id, SceneObject::Arc); } QGraphicsItem::mouseReleaseEvent(event); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief hoverMoveEvent handle hover move events. * @param event hover move event. */ // cppcheck-suppress unusedFunction void VNodeArc::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); this->setPen(QPen(currentColor, qApp->toPixel(WidthMainLine(*VAbstractTool::data.GetPatternUnit())))); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief hoverLeaveEvent handle hover leave events. * @param event hover leave event. */ void VNodeArc::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); this->setPen(QPen(currentColor, qApp->toPixel(WidthHairLine(*VAbstractTool::data.GetPatternUnit())))); } //--------------------------------------------------------------------------------------------------------------------- void VNodeArc::ShowNode() { show(); } //--------------------------------------------------------------------------------------------------------------------- void VNodeArc::HideNode() { hide(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief RefreshGeometry refresh item on scene. */ void VNodeArc::RefreshGeometry() { // const QSharedPointer arc = VAbstractTool::data.GeometricObject(id); // QPainterPath path; // path.addPath(arc->GetPath()); // path.setFillRule( Qt::WindingFill ); // this->setPath(path); }