/************************************************************************ ** ** @file vbestsquare.cpp ** @author Roman Telezhynskyi ** @date 21 1, 2015 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vbestsquare.h" #include "vbestsquare_p.h" #include namespace { //--------------------------------------------------------------------------------------------------------------------- Q_DECL_CONSTEXPR inline qint64 Square(const QSizeF &size) { return static_cast(size.width()*size.height()); } } // anonymous namespace //--------------------------------------------------------------------------------------------------------------------- VBestSquare::VBestSquare(const QSizeF &sheetSize, bool saveLength) : d(new VBestSquareData(sheetSize, saveLength)) {} //--------------------------------------------------------------------------------------------------------------------- VBestSquare::VBestSquare(const VBestSquare &res) : d(res.d) {} //--------------------------------------------------------------------------------------------------------------------- VBestSquare::~VBestSquare() {} //--------------------------------------------------------------------------------------------------------------------- void VBestSquare::NewResult(const QSizeF &candidate, int i, int j, const QTransform &matrix, bool mirror, qreal position, BestFrom type) { auto SaveResult = [this, candidate, i, j, matrix, mirror, type, position]() { d->bestSize = candidate; d->resI = i; d->resJ = j; d->resMatrix = matrix; d->valideResult = true; d->resMirror = mirror; d->type = type; d->position = position; }; if (d->saveLength) { const bool isPortrait = d->sheetSize.height() >= d->sheetSize.width(); const QSizeF saveSpaceSize = isPortrait ? QSizeF(d->sheetSize.width(), candidate.height()) : QSizeF(candidate.width(), d->sheetSize.height()); const QSizeF saveSpaceBestSize = isPortrait ? QSizeF(d->sheetSize.width(), d->bestSize.height()) : QSizeF(d->bestSize.width(), d->sheetSize.height()); if (Square(saveSpaceSize) <= Square(saveSpaceBestSize) && Square(candidate) <= Square(d->bestSize) && position <= d->position && Square(saveSpaceSize) > 0 && Square(saveSpaceBestSize) > 0 && type >= d->type) { SaveResult(); } } else { if (Square(candidate) <= Square(d->bestSize) && Square(candidate) > 0 && position <= d->position && type >= d->type) { SaveResult(); } } } //--------------------------------------------------------------------------------------------------------------------- void VBestSquare::NewResult(const VBestSquare &best) { if (best.IsValidResult() && d->saveLength == best.IsSaveLength()) { NewResult(best.BestSize(), best.GContourEdge(), best.DetailEdge(), best.Matrix(), best.Mirror(), best.Position(), best.Type()); } } //--------------------------------------------------------------------------------------------------------------------- inline QSizeF VBestSquare::BestSize() const { return d->bestSize; } //--------------------------------------------------------------------------------------------------------------------- inline int VBestSquare::GContourEdge() const { return d->resI; } //--------------------------------------------------------------------------------------------------------------------- int VBestSquare::DetailEdge() const { return d->resJ; } //--------------------------------------------------------------------------------------------------------------------- QTransform VBestSquare::Matrix() const { return d->resMatrix; } //--------------------------------------------------------------------------------------------------------------------- bool VBestSquare::IsValidResult() const { return d->valideResult; } //--------------------------------------------------------------------------------------------------------------------- bool VBestSquare::Mirror() const { return d->resMirror; } //--------------------------------------------------------------------------------------------------------------------- BestFrom VBestSquare::Type() const { return d->type; } //--------------------------------------------------------------------------------------------------------------------- qreal VBestSquare::Position() const { return d->position; } //--------------------------------------------------------------------------------------------------------------------- bool VBestSquare::IsSaveLength() const { return d->saveLength; }