/************************************************************************ ** ** @file vnodespline.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vnodespline.h" #include #include #include #include #include "../ifc/xml/vdomdocument.h" #include "../ifc/ifcdef.h" #include "../vabstracttool.h" #include "../vdatatool.h" #include "vabstractnode.h" const QString VNodeSpline::ToolType = QStringLiteral("modelingSpline"); //--------------------------------------------------------------------------------------------------------------------- /** * @brief VNodeSpline constructor. * @param initData init data. * @param qoParent QObject parent. */ VNodeSpline::VNodeSpline(const VAbstractNodeInitData &initData, QObject *qoParent) :VAbstractNode(initData.doc, initData.data, initData.id, initData.idObject, initData.drawName, initData.idTool, qoParent) { ToolCreation(initData.typeCreation); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief Create help create tool. * @param initData init data. * @return pointer to node. */ VNodeSpline *VNodeSpline::Create(const VAbstractNodeInitData &initData) { VNodeSpline *spl = nullptr; if (initData.parse == Document::FullParse) { VAbstractTool::AddRecord(initData.id, Tool::NodeSpline, initData.doc); spl = new VNodeSpline(initData); VAbstractPattern::AddTool(initData.id, spl); if (initData.idTool != NULL_ID) { //Some nodes we don't show on scene. Tool that create this nodes must free memory. VDataTool *tool = VAbstractPattern::getTool(initData.idTool); SCASSERT(tool != nullptr) spl->setParent(tool);// Adopted by a tool } else { // Help to delete the node before each FullParse initData.doc->AddToolOnRemove(spl); } } else { initData.doc->UpdateToolData(initData.id, initData.data); } return spl; } //--------------------------------------------------------------------------------------------------------------------- QString VNodeSpline::getTagName() const { return VAbstractPattern::TagSpline; } //--------------------------------------------------------------------------------------------------------------------- void VNodeSpline::AllowHover(bool enabled) { Q_UNUSED(enabled) // do nothing } //--------------------------------------------------------------------------------------------------------------------- void VNodeSpline::AllowSelecting(bool enabled) { Q_UNUSED(enabled) // do nothing } //--------------------------------------------------------------------------------------------------------------------- /** * @brief AddToFile add tag with informations about tool into file. */ void VNodeSpline::AddToFile() { QDomElement domElement = doc->createElement(getTagName()); doc->SetAttribute(domElement, VDomDocument::AttrId, m_id); doc->SetAttribute(domElement, AttrType, ToolType); doc->SetAttribute(domElement, AttrIdObject, idNode); if (idTool != NULL_ID) { doc->SetAttribute(domElement, AttrIdTool, idTool); } AddToModeling(domElement); }