#ifndef DIALOGLINEINTERSECT_H #define DIALOGLINEINTERSECT_H #include "dialogtool.h" namespace Ui { class DialogLineIntersect; } class DialogLineIntersect : public DialogTool { Q_OBJECT public: explicit DialogLineIntersect(const VContainer *data, QWidget *parent = 0); ~DialogLineIntersect(); qint64 getP1Line1() const; void setP1Line1(const qint64 &value); qint64 getP2Line1() const; void setP2Line1(const qint64 &value); qint64 getP1Line2() const; void setP1Line2(const qint64 &value); qint64 getP2Line2() const; void setP2Line2(const qint64 &value); QString getPointName() const; void setPointName(const QString &value); public slots: virtual void ChoosedObject(qint64 id, Scene::Type type); virtual void DialogAccepted(); void P1Line1Changed( int index); void P2Line1Changed( int index); void P1Line2Changed( int index); void P2Line2Changed( int index); private: Ui::DialogLineIntersect *ui; qint32 number; QString pointName; qint64 p1Line1; qint64 p2Line1; qint64 p1Line2; qint64 p2Line2; bool flagPoint; virtual void CheckState(); bool CheckIntersecion(); }; #endif // DIALOGLINEINTERSECT_H