# ADD TO EACH PATH $$PWD VARIABLE!!!!!! # This need for corect working file translations.pro SOURCES += \ $$PWD/vgobject.cpp \ $$PWD/vabstractcurve.cpp \ $$PWD/varc.cpp \ $$PWD/vpointf.cpp \ $$PWD/vspline.cpp \ $$PWD/vsplinepath.cpp \ $$PWD/vsplinepoint.cpp \ $$PWD/vellipticalarc.cpp \ $$PWD/vcubicbezier.cpp \ $$PWD/vabstractcubicbezier.cpp \ $$PWD/vabstractcubicbezierpath.cpp \ $$PWD/vcubicbezierpath.cpp \ $$PWD/vabstractarc.cpp \ $$PWD/vabstractbezier.cpp win32-msvc*:SOURCES += $$PWD/stable.cpp HEADERS += \ $$PWD/stable.h \ $$PWD/vgobject.h \ $$PWD/vgobject_p.h \ $$PWD/vabstractcurve.h \ $$PWD/varc.h \ $$PWD/varc_p.h \ $$PWD/vpointf.h \ $$PWD/vpointf_p.h \ $$PWD/vspline.h \ $$PWD/vspline_p.h \ $$PWD/vsplinepath.h \ $$PWD/vsplinepath_p.h \ $$PWD/vsplinepoint.h \ $$PWD/vsplinepoint_p.h \ $$PWD/vgeometrydef.h \ $$PWD/vellipticalarc.h \ $$PWD/vellipticalarc_p.h \ $$PWD/vabstractcurve_p.h \ $$PWD/vcubicbezier.h \ $$PWD/vcubicbezier_p.h \ $$PWD/vabstractcubicbezier.h \ $$PWD/vabstractcubicbezierpath.h \ $$PWD/vcubicbezierpath.h \ $$PWD/vcubicbezierpath_p.h \ $$PWD/vabstractarc.h \ $$PWD/vabstractarc_p.h \ $$PWD/vabstractbezier.h