/************************************************************************ ** ** @file vabstractapplication.cpp ** @author Roman Telezhynskyi ** @date 18 6, 2015 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vabstractapplication.h" #include "../vmisc/def.h" //--------------------------------------------------------------------------------------------------------------------- VAbstractApplication::VAbstractApplication(int &argc, char **argv) :QApplication(argc, argv), undoStack(nullptr), mainWindow(nullptr), settings(nullptr), _patternUnit(Unit::Cm), _patternType(MeasurementsType::Individual), currentScene(nullptr), sceneView(nullptr), doc(nullptr), openingPattern(false) {} //--------------------------------------------------------------------------------------------------------------------- VAbstractApplication::~VAbstractApplication() {} //--------------------------------------------------------------------------------------------------------------------- Unit VAbstractApplication::patternUnit() const { return _patternUnit; } //--------------------------------------------------------------------------------------------------------------------- const Unit *VAbstractApplication::patternUnitP() const { return &_patternUnit; } //--------------------------------------------------------------------------------------------------------------------- void VAbstractApplication::setPatternUnit(const Unit &patternUnit) { _patternUnit = patternUnit; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getSettings hide settings constructor. * @return pointer to class for acssesing to settings in ini file. */ VCommonSettings *VAbstractApplication::Settings() { SCASSERT(settings != nullptr); return settings; } //--------------------------------------------------------------------------------------------------------------------- QGraphicsScene *VAbstractApplication::getCurrentScene() const { SCASSERT(currentScene != nullptr); return currentScene; } //--------------------------------------------------------------------------------------------------------------------- void VAbstractApplication::setCurrentScene(QGraphicsScene *value) { currentScene = value; } //--------------------------------------------------------------------------------------------------------------------- VMainGraphicsView *VAbstractApplication::getSceneView() const { return sceneView; } //--------------------------------------------------------------------------------------------------------------------- void VAbstractApplication::setSceneView(VMainGraphicsView *value) { sceneView = value; } //--------------------------------------------------------------------------------------------------------------------- double VAbstractApplication::toPixel(double val) const { return ToPixel(val, _patternUnit); } //--------------------------------------------------------------------------------------------------------------------- double VAbstractApplication::fromPixel(double pix) const { return FromPixel(pix, _patternUnit); }