/************************************************************************ ** ** @file vsplinepoint.h ** @author Roman Telezhinsky ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VSPLINEPOINT_H #define VSPLINEPOINT_H #include #include "vpointf.h" /** * @brief The VSplinePoint class keep information about point in spline path. Each point have two angles and two * coefficient. Point represent at the same time first and last point of spline. */ class VSplinePoint { public: /** * @brief VSplinePoint default constructor. */ VSplinePoint(); /** * @brief VSplinePoint constructor. * @param pSpline spline point. * @param angle second angle control line. * @param factor coefficient of length second control line. */ VSplinePoint(VPointF pSpline, qreal kAsm1, qreal angle1, qreal kAsm2, qreal angle2); /** * @brief VSplinePoint copy constructor * @param point point */ VSplinePoint(const VSplinePoint &point); ~VSplinePoint() {} /** * @brief P return point. * @return point. */ inline VPointF P() const {return pSpline;} /** * @brief SetP set point. * @param value point. */ inline void SetP(const VPointF &value) {pSpline = value;} /** * @brief Angle1 return first angle of spline. * @return angle. */ inline qreal Angle1() const {return angle1;} /** * @brief SetAngle1 set first angle of spline. * @param value angle. */ void SetAngle1(const qreal &value); /** * @brief SetAngle2 set second angle of spline. * @param value angle. */ void SetAngle2(const qreal &value); /** * @brief Angle2 return second angle of spline. * @return angle. */ inline qreal Angle2() const {return angle2;} /** * @brief KAsm1 return coefficient of length first control line. * @return coefficient. */ inline qreal KAsm1() const {return kAsm1;} /** * @brief SetKAsm1 set coefficient of length first control line. * @param value coefficient. */ inline void SetKAsm1(const qreal &value) {kAsm1 = value;} /** * @brief KAsm2 return coefficient of length second control line. * @return coefficient. */ inline qreal KAsm2() const {return kAsm2;} /** * @brief SetKAsm2 set coefficient of length second control line. * @param value coefficient. */ inline void SetKAsm2(const qreal &value) {kAsm2 = value;} protected: /** * @brief pSpline point. */ VPointF pSpline; /** * @brief angle1 first angle spline. */ qreal angle1; /** * @brief angle2 second angle spline. */ qreal angle2; /** * @brief kAsm1 coefficient of length first control line. */ qreal kAsm1; /** * @brief kAsm2 coefficient of length second control line. */ qreal kAsm2; }; Q_DECLARE_METATYPE(VSplinePoint) #endif // VSPLINEPOINT_H