/************************************************************************ ** ** @file vpointf.h ** @author Roman Telezhinsky ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VPOINTF_H #define VPOINTF_H #include #include #include "../options.h" #include "vgobject.h" /** * @brief The VPointF class keep data of point. */ class VPointF:public VGObject { public: /** * @brief VPointF creat empty point */ inline VPointF () :VGObject(GObject::Point, 0, Draw::Calculation), _mx(0), _my(0), _x(0), _y(0){} /** * @brief VPointF copy constructor * @param point */ inline VPointF (const VPointF &point ) :VGObject(point), _mx(point.mx()), _my(point.my()), _x(point.x()), _y(point.y()){} inline VPointF (const QPointF &point ) :VGObject(VPointF()), _mx(0), _my(0), _x(point.x()), _y(point.y()){} /** * @brief VPointF create new point * @param x x coordinate * @param y y coordinate * @param mx offset name respect to x * @param my offset name respect to y */ VPointF ( qreal x, qreal y, QString name, qreal mx, qreal my, quint32 idObject = 0, Draw::Draws mode = Draw::Calculation); /** * @brief operator = assignment operator * @param point point * @return point */ VPointF &operator=(const VPointF &point); ~VPointF(){} /** * @brief mx return offset name respect to x * @return offset */ inline qreal mx() const {return _mx;} /** * @brief my return offset name respect to y * @return offset */ inline qreal my() const {return _my;} /** * @brief setMx set offset name respect to x * @param mx offset */ inline void setMx(qreal mx) {_mx = mx;} /** * @brief setMy set offset name respect to y * @param my offset */ inline void setMy(qreal my) {_my = my;} /** * @brief toQPointF convert to QPointF * @return QPointF point */ inline QPointF toQPointF()const {return QPointF(_x, _y);} /** * @brief x return x coordinate * @return value */ inline qreal x() const {return _x;} /** * @brief setX set x coordinate * @param value x coordinate */ inline void setX(const qreal &value){_x = value;} /** * @brief y return y coordinate * @return value */ inline qreal y() const {return _y;} /** * @brief setY set y coordinate * @param value y coordinate */ inline void setY(const qreal &value){_y = value;} virtual QString name() const{return _name;} private: /** * @brief _mx offset name respect to x */ qreal _mx; /** * @brief _my offset name respect to y */ qreal _my; /** * @brief _x x coordinate */ qreal _x; /** * @brief _y y coordinate */ qreal _y; }; #endif // VPOINTF_H