/************************************************************************ ** ** @file ** @author Roman Telezhynskyi ** @date 3 11, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2016 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vpiece.h" #include "vpiece_p.h" //--------------------------------------------------------------------------------------------------------------------- VPiece::VPiece() : d(new VPieceData) {} //--------------------------------------------------------------------------------------------------------------------- VPiece::VPiece(const VPiece &piece) : d (piece.d) {} //--------------------------------------------------------------------------------------------------------------------- VPiece &VPiece::operator=(const VPiece &piece) { if ( &piece == this ) { return *this; } d = piece.d; return *this; } //--------------------------------------------------------------------------------------------------------------------- VPiece::~VPiece() {} //--------------------------------------------------------------------------------------------------------------------- /** * @brief append append in the end of list node. * @param node new node. */ void VPiece::Append(const VPieceNode &node) { d->nodes.append(node); } //--------------------------------------------------------------------------------------------------------------------- /** @brief Clear detail full clear. */ void VPiece::Clear() { ClearNodes(); } //--------------------------------------------------------------------------------------------------------------------- /** @brief ClearNodes clear list of nodes. */ void VPiece::ClearNodes() { d->nodes.clear(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief CountNode return count nodes. * @return count. */ qint32 VPiece::CountNode() const { return d->nodes.size(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief operator [] find node by index in list. * @param indx index node in list. * @return node */ VPieceNode &VPiece::operator [](int indx) { return d->nodes[indx]; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief at find node by index in list. * @param indx index node in list. * @return const node. */ const VPieceNode &VPiece::at(int indx) const { return d->nodes.at(indx); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getNodes return list of nodes. * @return list of nodes. */ QVector VPiece::GetNodes() const { return d->nodes; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setNodes set list of nodes * @param value list of nodes */ // cppcheck-suppress unusedFunction void VPiece::SetNodes(const QVector &nodes) { d->nodes = nodes; }