/************************************************************************ ** ** @file dialogsinglepoint.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "dialogsinglepoint.h" #include #include #include "../vmisc/def.h" #include "../vmisc/vabstractapplication.h" #include "dialogtool.h" #include "ui_dialogsinglepoint.h" //--------------------------------------------------------------------------------------------------------------------- /** * @brief DialogSinglePoint create dialog * @param data container with data * @param parent parent widget */ DialogSinglePoint::DialogSinglePoint(const VContainer *data, quint32 toolId, QWidget *parent) : DialogTool(data, toolId, parent), ui(new Ui::DialogSinglePoint), point(), pointName(), flagName(true) { ui->setupUi(this); ui->lineEditName->setClearButtonEnabled(true); ui->doubleSpinBoxX->setRange(0, qApp->fromPixel(SceneSize)); ui->doubleSpinBoxY->setRange(0, qApp->fromPixel(SceneSize)); InitOkCancel(ui); connect(ui->lineEditName, &QLineEdit::textChanged, this, [this]() { CheckPointLabel(this, ui->lineEditName, ui->labelEditName, pointName, this->data, flagName); CheckState(); }); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief mousePress get mouse position * @param scenePos position of cursor */ void DialogSinglePoint::mousePress(const QPointF &scenePos) { if (isInitialized == false) { ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x())); ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y())); this->show(); } else { ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x())); ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y())); } } //--------------------------------------------------------------------------------------------------------------------- void DialogSinglePoint::SaveData() { point = QPointF(qApp->toPixel(ui->doubleSpinBoxX->value()), qApp->toPixel(ui->doubleSpinBoxY->value())); pointName = ui->lineEditName->text(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief setData set name and point * @param name name of point * @param point data for point */ void DialogSinglePoint::SetData(const QString &name, const QPointF &point) { pointName = name; this->point = point; isInitialized = true; ui->lineEditName->setText(name); ui->doubleSpinBoxX->setValue(qApp->fromPixel(point.x())); ui->doubleSpinBoxY->setValue(qApp->fromPixel(point.y())); } //--------------------------------------------------------------------------------------------------------------------- DialogSinglePoint::~DialogSinglePoint() { delete ui; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief getPoint return point * @return point */ QPointF DialogSinglePoint::GetPoint() const { return point; } //--------------------------------------------------------------------------------------------------------------------- QString DialogSinglePoint::GetPointName() const { return pointName; }