/************************************************************************ ** ** @file vcubicbezierpath.h ** @author Roman Telezhynskyi ** @date 16 3, 2016 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2016 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VCUBICBEZIERPATH_H #define VCUBICBEZIERPATH_H #include #include #include #include #include #include #include #include "vabstractcubicbezierpath.h" #include "vpointf.h" class VCubicBezierPathData; class VCubicBezierPath final : public VAbstractCubicBezierPath { Q_DECLARE_TR_FUNCTIONS(VCubicBezierPath) // NOLINT public: explicit VCubicBezierPath(quint32 idObject = 0, Draw mode = Draw::Calculation); VCubicBezierPath(const VCubicBezierPath &curve); explicit VCubicBezierPath(const QVector &points, quint32 idObject = 0, Draw mode = Draw::Calculation); auto Rotate(const QPointF &originPoint, qreal degrees, const QString &prefix = QString()) const -> VCubicBezierPath; auto Flip(const QLineF &axis, const QString &prefix = QString()) const -> VCubicBezierPath; auto Move(qreal length, qreal angle, const QString &prefix = QString()) const -> VCubicBezierPath; ~VCubicBezierPath() override; auto operator=(const VCubicBezierPath &curve) -> VCubicBezierPath &; VCubicBezierPath(VCubicBezierPath &&curve) noexcept; auto operator=(VCubicBezierPath &&curve) noexcept -> VCubicBezierPath &; auto operator[](vsizetype indx) -> VPointF &; auto at(vsizetype indx) const -> const VPointF &; void append(const VPointF &point); auto CountSubSpl() const -> vsizetype override; auto CountPoints() const -> vsizetype override; void Clear() override; auto GetSpline(vsizetype index) const -> VSpline override; auto GetStartAngle() const -> qreal override; auto GetEndAngle() const -> qreal override; auto GetC1Length() const -> qreal override; auto GetC2Length() const -> qreal override; auto GetSplinePath() const -> QVector override; auto GetCubicPath() const -> QVector; static auto CountSubSpl(vsizetype size) -> vsizetype; static auto SubSplOffset(vsizetype subSplIndex) -> vsizetype; static auto SubSplPointsCount(vsizetype countSubSpl) -> vsizetype; protected: auto FirstPoint() const -> VPointF override; auto LastPoint() const -> VPointF override; private: QSharedDataPointer d; }; Q_DECLARE_TYPEINFO(VCubicBezierPath, Q_MOVABLE_TYPE); // NOLINT #endif // VCUBICBEZIERPATH_H