/************************************************************************ ** ** @file vcurveangle.cpp ** @author Roman Telezhynskyi ** @date 1 6, 2015 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vcurveangle.h" #include "../libs/vgeometry/vabstractcurve.h" //--------------------------------------------------------------------------------------------------------------------- VCurveAngle::VCurveAngle() :VCurveVariable() { SetType(VarType::Unknown); } //--------------------------------------------------------------------------------------------------------------------- VCurveAngle::VCurveAngle(const quint32 &id, const quint32 &parentId, const VAbstractCurve *curve, CurveAngle angle) :VCurveVariable(id, parentId) { SetType(VarType::Unknown); SCASSERT(curve != nullptr); if (angle == CurveAngle::StartAngle) { SetValue(curve->GetStartAngle()); } else { SetValue(curve->GetEndAngle()); } } //--------------------------------------------------------------------------------------------------------------------- VCurveAngle::VCurveAngle(const VCurveAngle &var) :VCurveVariable(var) {} //--------------------------------------------------------------------------------------------------------------------- VCurveAngle &VCurveAngle::operator=(const VCurveAngle &var) { if ( &var == this ) { return *this; } VCurveVariable::operator=(var); return *this; } //--------------------------------------------------------------------------------------------------------------------- VCurveAngle::~VCurveAngle() {}