Move static methods to private section.

--HG--
branch : feature
This commit is contained in:
Roman Telezhynskyi 2017-01-13 10:24:48 +02:00
parent 29490b9e66
commit f51d32d88e

View file

@ -73,8 +73,6 @@ public:
const Document &parse,
const Source &typeCreation,
bool retainPieces = false);
static void PointsOnEdge(const VDetail &d, const quint32 &index, VPointF &p1, VPointF &p2, VContainer *data);
static void FindIndexJ(const qint32 &pointsD2, const VDetail &d2, const quint32 &indexD2, qint32 &j);
static QVector<VDetail> GetDetailFromFile(VAbstractPattern *doc, const QDomElement &domElement);
static const QString ToolType;
@ -88,15 +86,7 @@ public:
static const QString AttrNodeType;
static const QString NodeTypeContour;
static const QString NodeTypeModeling;
static void AddToNewDetail(VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data,
VDetail &newDetail, const VDetail &det, const int &i, const quint32 &idTool,
QVector<quint32> &children, const QString &drawName, const qreal &dx = 0,
const qreal &dy = 0, const quint32 &pRotate = NULL_ID, const qreal &angle = 0);
static void UpdatePoints(VContainer *data, const VDetail &det, const int &i,
QVector<quint32> &children, const qreal &dx = 0, const qreal &dy = 0,
const quint32 &pRotate = NULL_ID, const qreal &angle = 0);
static void BiasRotatePoint(VPointF *point, const qreal &dx, const qreal &dy, const QPointF &pRotate,
const qreal &angle);
virtual QString getTagName() const Q_DECL_OVERRIDE;
virtual void ShowVisualization(bool show) Q_DECL_OVERRIDE;
virtual void incrementReferens() Q_DECL_OVERRIDE;
@ -144,6 +134,19 @@ private:
static QVector<quint32> AllChildren(VAbstractPattern *doc, quint32 id);
static quint32 TakeNextId(QVector<quint32> &children);
static QString DrawName(VAbstractPattern *doc, quint32 d1id, quint32 d2id);
static void PointsOnEdge(const VDetail &d, const quint32 &index, VPointF &p1, VPointF &p2,
VContainer *data);
static void FindIndexJ(const qint32 &pointsD2, const VDetail &d2, const quint32 &indexD2, qint32 &j);
static void AddToNewDetail(VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data,
VDetail &newDetail, const VDetail &det, const int &i, const quint32 &idTool,
QVector<quint32> &children, const QString &drawName, const qreal &dx = 0,
const qreal &dy = 0, const quint32 &pRotate = NULL_ID,
const qreal &angle = 0);
static void UpdatePoints(VContainer *data, const VDetail &det, const int &i, QVector<quint32> &children,
const qreal &dx = 0, const qreal &dy = 0, const quint32 &pRotate = NULL_ID,
const qreal &angle = 0);
static void BiasRotatePoint(VPointF *point, const qreal &dx, const qreal &dy, const QPointF &pRotate,
const qreal &angle);
};
#endif // VTOOLUNIONDETAILS_H