Use QStringLiteral everywhere inside noisyFailureMsgHandler().

--HG--
branch : develop
This commit is contained in:
Roman Telezhynskyi 2016-07-20 11:25:53 +03:00
parent dc275dce14
commit f477904ef3
2 changed files with 17 additions and 15 deletions

View file

@ -79,14 +79,14 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
Q_UNUSED(context)
// Why on earth didn't Qt want to make failed signal/slot connections qWarning?
if ((type == QtDebugMsg) && msg.contains("::connect"))
if ((type == QtDebugMsg) && msg.contains(QStringLiteral("::connect")))
{
type = QtWarningMsg;
}
#if !defined(V_NO_ASSERT)
// I have decided to hide this annoing message for release builds.
if ((type == QtWarningMsg) && msg.contains("setGeometry: Unable to set geometry"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("setGeometry: Unable to set geometry")))
{
type = QtDebugMsg;
}
@ -97,7 +97,7 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// Try hide very annoying, Qt related, warnings in Mac OS X
// QNSView mouseDragged: Internal mouse button tracking invalid (missing Qt::LeftButton)
// https://bugreports.qt.io/browse/QTBUG-42846
if ((type == QtWarningMsg) && msg.contains("QNSView"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("QNSView")))
{
type = QtDebugMsg;
}
@ -106,7 +106,7 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// Hide Qt bug 'Assertion when reading an icns file'
// https://bugreports.qt.io/browse/QTBUG-45537
// Remove after Qt fix will be released
if ((type == QtWarningMsg) && msg.contains("QICNSHandler::read()"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("QICNSHandler::read()")))
{
type = QtDebugMsg;
}
@ -115,7 +115,8 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// this is another one that doesn't make sense as just a debug message. pretty serious
// sign of a problem
// http://www.developer.nokia.com/Community/Wiki/QPainter::begin:Paint_device_returned_engine_%3D%3D_0_(Known_Issue)
if ((type == QtDebugMsg) && msg.contains("QPainter::begin") && msg.contains("Paint device returned engine"))
if ((type == QtDebugMsg) && msg.contains(QStringLiteral("QPainter::begin"))
&& msg.contains(QStringLiteral("Paint device returned engine")))
{
type = QtWarningMsg;
}
@ -123,8 +124,8 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// This qWarning about "Cowardly refusing to send clipboard message to hung application..."
// is something that can easily happen if you are debugging and the application is paused.
// As it is so common, not worth popping up a dialog.
if ((type == QtWarningMsg) && QString(msg).contains("QClipboard::event")
&& QString(msg).contains("Cowardly refusing"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("QClipboard::event"))
&& msg.contains(QStringLiteral("Cowardly refusing")))
{
type = QtDebugMsg;
}

View file

@ -75,14 +75,14 @@ Q_DECL_CONSTEXPR auto DAYS_TO_KEEP_LOGS = 3;
inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &context, const QString &msg)
{
// Why on earth didn't Qt want to make failed signal/slot connections qWarning?
if ((type == QtDebugMsg) && msg.contains("::connect"))
if ((type == QtDebugMsg) && msg.contains(QStringLiteral("::connect")))
{
type = QtWarningMsg;
}
#if !defined(V_NO_ASSERT)
// I have decided to hide this annoing message for release builds.
if ((type == QtWarningMsg) && msg.contains("setGeometry: Unable to set geometry"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("setGeometry: Unable to set geometry")))
{
type = QtDebugMsg;
}
@ -93,7 +93,7 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// Try hide very annoying, Qt related, warnings in Mac OS X
// QNSView mouseDragged: Internal mouse button tracking invalid (missing Qt::LeftButton)
// https://bugreports.qt.io/browse/QTBUG-42846
if ((type == QtWarningMsg) && msg.contains("QNSView"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("QNSView")))
{
type = QtDebugMsg;
}
@ -102,7 +102,7 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// Hide Qt bug 'Assertion when reading an icns file'
// https://bugreports.qt.io/browse/QTBUG-45537
// Remove after Qt fix will be released
if ((type == QtWarningMsg) && msg.contains("QICNSHandler::read()"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("QICNSHandler::read()")))
{
type = QtDebugMsg;
}
@ -111,7 +111,8 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// this is another one that doesn't make sense as just a debug message. pretty serious
// sign of a problem
// http://www.developer.nokia.com/Community/Wiki/QPainter::begin:Paint_device_returned_engine_%3D%3D_0_(Known_Issue)
if ((type == QtDebugMsg) && msg.contains("QPainter::begin") && msg.contains("Paint device returned engine"))
if ((type == QtDebugMsg) && msg.contains(QStringLiteral("QPainter::begin"))
&& msg.contains(QStringLiteral("Paint device returned engine")))
{
type = QtWarningMsg;
}
@ -119,8 +120,8 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
// This qWarning about "Cowardly refusing to send clipboard message to hung application..."
// is something that can easily happen if you are debugging and the application is paused.
// As it is so common, not worth popping up a dialog.
if ((type == QtWarningMsg) && QString(msg).contains("QClipboard::event")
&& QString(msg).contains("Cowardly refusing"))
if ((type == QtWarningMsg) && msg.contains(QStringLiteral("QClipboard::event"))
&& msg.contains(QStringLiteral("Cowardly refusing")))
{
type = QtDebugMsg;
}
@ -132,7 +133,7 @@ inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &con
const bool isGuiThread = instance && (QThread::currentThread() == instance->thread());
{
QString debugdate = "[" + QDateTime::currentDateTime().toString("yyyy.MM.dd hh:mm:ss");
QString debugdate = "[" + QDateTime::currentDateTime().toString(QStringLiteral("yyyy.MM.dd hh:mm:ss"));
switch (type)
{