Use information about local seam allowance when generating seam allowance in

VPiece class.

--HG--
branch : feature
This commit is contained in:
Roman Telezhynskyi 2016-11-12 13:31:37 +02:00
parent d0b0f55d19
commit e1d559e1d3

View file

@ -214,24 +214,28 @@ QVector<QPointF> VPiece::SeamAllowancePoints(const VContainer *data) const
QVector<VSAPoint> pointsEkv; QVector<VSAPoint> pointsEkv;
for (int i = 0; i< CountNodes(); ++i) for (int i = 0; i< CountNodes(); ++i)
{ {
switch (at(i).GetTypeTool()) const VPieceNode node = at(i);
switch (node.GetTypeTool())
{ {
case (Tool::NodePoint): case (Tool::NodePoint):
{ {
const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(at(i).GetId()); const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(node.GetId());
pointsEkv.append(VSAPoint(point->toQPointF())); VSAPoint p(point->toQPointF());
p.SetSAAfter(node.GetSAAfter());
p.SetSABefore(node.GetSABefore());
pointsEkv.append(p);
} }
break; break;
case (Tool::NodeArc): case (Tool::NodeArc):
case (Tool::NodeSpline): case (Tool::NodeSpline):
case (Tool::NodeSplinePath): case (Tool::NodeSplinePath):
{ {
const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(at(i).GetId()); const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
CurveSeamAllowanceSegment(pointsEkv, data, curve, i, at(i).GetReverse()); CurveSeamAllowanceSegment(pointsEkv, data, curve, i, node.GetReverse());
} }
break; break;
default: default:
qDebug()<<"Get wrong tool type. Ignore."<< static_cast<char>(at(i).GetTypeTool()); qDebug()<<"Get wrong tool type. Ignore."<< static_cast<char>(node.GetTypeTool());
break; break;
} }
} }
@ -402,7 +406,7 @@ void VPiece::CurveSeamAllowanceSegment(QVector<VSAPoint> &pointsEkv, const VCont
w1 = width; w1 = width;
} }
w2 = ToPixel(w1, *data->GetPatternUnit()); w2 = ToPixel(w2, *data->GetPatternUnit());
if (w2 < 0) if (w2 < 0)
{ {
w2 = width; w2 = width;
@ -468,6 +472,8 @@ VSAPoint VPiece::StartSegment(const VContainer *data, int i, bool reverse) const
{ {
const VPieceNode node = at(CountNodes()-1); const VPieceNode node = at(CountNodes()-1);
begin = VSAPoint(*data->GeometricObject<VPointF>(node.GetId())); begin = VSAPoint(*data->GeometricObject<VPointF>(node.GetId()));
begin.SetSAAfter(node.GetSAAfter());
begin.SetSABefore(node.GetSABefore());
} }
} }
else else
@ -476,6 +482,8 @@ VSAPoint VPiece::StartSegment(const VContainer *data, int i, bool reverse) const
{ {
const VPieceNode node = at(i-1); const VPieceNode node = at(i-1);
begin = VSAPoint(*data->GeometricObject<VPointF>(node.GetId())); begin = VSAPoint(*data->GeometricObject<VPointF>(node.GetId()));
begin.SetSAAfter(node.GetSAAfter());
begin.SetSABefore(node.GetSABefore());
} }
} }
} }
@ -507,6 +515,8 @@ VSAPoint VPiece::EndSegment(const VContainer *data, int i, bool reverse) const
{ {
const VPieceNode node = at(0); const VPieceNode node = at(0);
end = VSAPoint(*data->GeometricObject<VPointF>(node.GetId())); end = VSAPoint(*data->GeometricObject<VPointF>(node.GetId()));
end.SetSAAfter(node.GetSAAfter());
end.SetSABefore(node.GetSABefore());
} }
} }
else else
@ -515,6 +525,8 @@ VSAPoint VPiece::EndSegment(const VContainer *data, int i, bool reverse) const
{ {
const VPieceNode node = at(i+1); const VPieceNode node = at(i+1);
end = VSAPoint(*data->GeometricObject<VPointF>(node.GetId())); end = VSAPoint(*data->GeometricObject<VPointF>(node.GetId()));
end.SetSAAfter(node.GetSAAfter());
end.SetSABefore(node.GetSABefore());
} }
} }
} }